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Offerings to the Doomed →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase. | |||||
password:19230407 | |||||
Average Rating Score | 6.4(22) |
- Card Info
- Card Reviews (22 rating scores)
- Decks with Offerings to the Doomed (13 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Offerings to the Doomed" card reviews and rating scores
6.4(22) |
|
0% | (0) | ||
40% | (9) | ||
54% | (12) | ||
4% | (1) | ||
0% | (0) |
ブルーバード
2022/10/11 10:47
2022/10/11 10:47
The draw phase skip is painful, but it's a Quick-Play Spell, so it can be differentiated from Sambol.
In the old days, it was a 2:1 trade, and there were many disadds and top resolutions, so it was rated low for its powerful effect.
In modern times, it can be duplicated with Dugales to counteract it, and with his deck, which consumes a lot of decks, it can be used as a rough move to avoid defeat by not being able to draw on the next turn.
Above all, Quick-Play Spell's monster removal is unique. Of course, as a removal, it's great that it doesn't spoil even if it goes first.
It should be appreciated more.
In the old days, it was a 2:1 trade, and there were many disadds and top resolutions, so it was rated low for its powerful effect.
In modern times, it can be duplicated with Dugales to counteract it, and with his deck, which consumes a lot of decks, it can be used as a rough move to avoid defeat by not being able to draw on the next turn.
Above all, Quick-Play Spell's monster removal is unique. Of course, as a removal, it's great that it doesn't spoil even if it goes first.
It should be appreciated more.
みめっと
2022/02/16 21:05
2022/02/16 21:05
It's limited to face-up monsters, but it's a single removal Quick-Play Spell that can be used completely without cost or activation conditions.
However, at the cost of that, the next normal draw will not be possible, so there are many cases where it is not very effective even if you hit it blindly like a Normal Spell. There are many cards that can be removed.
Personally, I was too worried about the weight of the draw skip, so I didn't really care about this card at the time. There is no doubt about its high versatility itself, as it can also block a monster from moving from your hand.
However, at the cost of that, the next normal draw will not be possible, so there are many cases where it is not very effective even if you hit it blindly like a Normal Spell. There are many cards that can be removed.
Personally, I was too worried about the weight of the draw skip, so I didn't really care about this card at the time. There is no doubt about its high versatility itself, as it can also block a monster from moving from your hand.
金平糖
2021/09/01 0:04
2021/09/01 0:04
A quick-play spell that can remove monsters at no cost.
Since it has a disadvantage with 《Reckless Greed》, it may be possible to consider using it when adding removal cards to his Deck that has adopted that card. It's not enough to force you to adopt it, but I think it's an effect that's not bad.
Since it has a disadvantage with 《Reckless Greed》, it may be possible to consider using it when adding removal cards to his Deck that has adopted that card. It's not enough to force you to adopt it, but I think it's an effect that's not bad.
ねこーら
2021/03/23 13:09
2021/03/23 13:09
Overall evaluation: Although the draw skip is heavy, it is good that it can be destroyed with a free chain.
In addition to being able to attack during your own turn, it is also possible to remove and interfere during your opponent's turn.
It's unusual among spells that destroy one body with one card, but are there many situations where it can be used effectively?
As for the draw skip, should I make up for it with monsters that can be drawn, or should I make up for it by suppressing the board so that even if I can't draw, there's no problem with the board?
If you can kill it on turn 1, no problem.
In addition to being able to attack during your own turn, it is also possible to remove and interfere during your opponent's turn.
It's unusual among spells that destroy one body with one card, but are there many situations where it can be used effectively?
As for the draw skip, should I make up for it with monsters that can be drawn, or should I make up for it by suppressing the board so that even if I can't draw, there's no problem with the board?
If you can kill it on turn 1, no problem.
wairo
2020/08/19 13:42
2020/08/19 13:42
A Quick-Play Spell that costs 1 removal at the time of activation.
It's very convenient, and there are almost no scenes where it's rotten because you hardly see the back defense.
However, if it's your turn, removing a stronger Normal Spell, and if it's your opponent's turn, it tends to be enough.
The draw phase skip is also a simple add loss, so it's a pain
It's very convenient, and there are almost no scenes where it's rotten because you hardly see the back defense.
However, if it's your turn, removing a stronger Normal Spell, and if it's your opponent's turn, it tends to be enough.
The draw phase skip is also a simple add loss, so it's a pain
備長炭18
2020/07/11 20:21
2020/07/11 20:21
Judging by the name, it's a similar card to 《Tribute to The Doomed》, but unlike over there, it's a Quick-Play Spell with no cost, so the feeling of use is slightly different. Instead, a draw skip has been added as a disadvantage, so the number of cards in your hand will be the same, but the advantage here is that it can be compatible with cards that suffer disadvantages like reckless greed.
While the one-shot removal itself is a bit late, I think it's a fairly easy-to-use category among them.
While the one-shot removal itself is a bit late, I think it's a fairly easy-to-use category among them.
シエスタ
2018/12/28 15:11
2018/12/28 15:11
A card that replaces the cost with a draw skip from 《Tribute to The Doomed》and is limited to face-up targets.
The draw seal is painful, but it's a no-cost at the time of activation, so it's convenient to use it immediately after drawing it. On top of that, it's a Quick-Play Spell, so you can use it to interfere with your opponent's turn. If you activate it with a chain when it becomes a removal target, you can also aim for a 2: 2 exchange.
The point that the backside cannot be targeted is that the environment set defense has decreased dramatically, so the difference is small.
There are ways to use it in combination with cards that draw and skip, but since there aren't many such cards, it would be difficult to reduce the disadvantages.
It's easy to use, but it's an era where you can't catch up with single removal with a basic 2:1 exchange. I feel that priority is a card for advanced players who are strict without thinking about anything.
The draw seal is painful, but it's a no-cost at the time of activation, so it's convenient to use it immediately after drawing it. On top of that, it's a Quick-Play Spell, so you can use it to interfere with your opponent's turn. If you activate it with a chain when it becomes a removal target, you can also aim for a 2: 2 exchange.
The point that the backside cannot be targeted is that the environment set defense has decreased dramatically, so the difference is small.
There are ways to use it in combination with cards that draw and skip, but since there aren't many such cards, it would be difficult to reduce the disadvantages.
It's easy to use, but it's an era where you can't catch up with single removal with a basic 2:1 exchange. I feel that priority is a card for advanced players who are strict without thinking about anything.
如月
2017/12/14 16:58
2017/12/14 16:58
A Quick-Play Spell that can destroy an opponent's monster with a free chain. However, there is a disadvantage that you will not be able to draw normally on the next turn.
It's 1:1 as it is, but if you put in a draw source, you can collect the corresponding amount of flags, and if you do that, it's a card that seems to be usable.
It's 1:1 as it is, but if you put in a draw source, you can collect the corresponding amount of flags, and if you do that, it's a card that seems to be usable.
アルバ
2017/12/10 9:04
2017/12/10 9:04
Free chain with no activation conditions or cost Free chain Quick-Play Spell Removal and strong elements are complete, but a painful disadvantage of draw skip occurs.
Since it's a Quick-Play Spell, it can be used on the first turn whether you attack first or second, so if you're aiming for a short-term decisive battle, it might be useful.
Since it's a Quick-Play Spell, it can be used on the first turn whether you attack first or second, so if you're aiming for a short-term decisive battle, it might be useful.
ヒコモン
2016/04/14 12:21
2016/04/14 12:21
Unlike hand cards, this is a strange card that eliminates the need for a hand cost, but skips the draw and loses the hand card as a result. As expected, it is difficult for him to fight Deck these days, but being able to destroy it with a free chain is attractive. By using it together with 《Reckless Greed》, it is possible to reduce the disadvantages.
なんちゃって登別
2016/03/27 21:20
2016/03/27 21:20
If you use it with Infernity, you can eliminate the gap of the draw phase
But Infernity has a break...
6 points because the usability itself is good
But Infernity has a break...
6 points because the usability itself is good
かのん
2015/01/12 16:54
2015/01/12 16:54
The draw is gone, but the Quick-Play Spell is powerful
There should be a variety of cards that can manage such a disadvantage.
The card Kyoko used in the anime.
There should be a variety of cards that can manage such a disadvantage.
The card Kyoko used in the anime.
プンプン丸
2014/06/27 10:57
2014/06/27 10:57
Quick-Play Spell Free chain removal is pretty strong
However, when compared with 《Raigeki Break》
・Cannot deal with cards on the back side
・You can use your hand as a cost advantage
- Don't slow down digging decks
There is a difference.
However, when compared with 《Raigeki Break》
・Cannot deal with cards on the back side
・You can use your hand as a cost advantage
- Don't slow down digging decks
There is a difference.
サンダー・ボルト
2013/05/11 15:43
2013/05/11 15:43
The draw phase skip is painful, but since it's a Quick-Play Spell, it's more responsive than the Normal Spell "Earthbreaker". The point is that it is a removal card that can be activated during the opponent's turn even under 《Royal Decree》.
ファナナス
2013/02/07 13:38
2013/02/07 13:38
It's a quick-play spell that can destroy face-up monsters, so it's pretty valuable. It doesn't cost anything, but the draw skip is pretty painful. If you use it, reduce the disadvantage with La Mason, etc., or share the disadvantage with 《Reckless Greed》
みかんゼリー
2012/09/28 18:36
2012/09/28 18:36
Although there are two pinpoint removals, Earth Smash and Earth Crack, his strength is his Quick-Play Spell.
It's pretty good among cards that can be free chained, but it's pretty tough to skip draws.
So he will be somewhat picky about decks.
If it's Gadget, it might be a convenient card to have.
It's pretty good among cards that can be free chained, but it's pretty tough to skip draws.
So he will be somewhat picky about decks.
If it's Gadget, it might be a convenient card to have.
とき
2011/01/29 0:18
2011/01/29 0:18
A nostalgic 1:1 exchange removal card that suddenly reprinted with Power Code Link.
A Quick-Play Spell that destroys one opponent's monster instead of skipping the next draw.
His Quick-Play Spell, free-chaining with monster removal, is pretty rare. The disadvantage of not being able to draw can be regarded as an irregular 2:1 exchange from an advertising point of view.
However, there are many situations in which it is used as a mere removal to excellent 2:1 exchange trap cards such as Sambre, which can also destroy Spell Trap, and 《Karma Cut》, which has the power of banishment.
It can be used even if you don't have any cards in your hand, and there are many points that can be differentiated, such as the fact that you can use it immediately after drawing...
A Quick-Play Spell that destroys one opponent's monster instead of skipping the next draw.
His Quick-Play Spell, free-chaining with monster removal, is pretty rare. The disadvantage of not being able to draw can be regarded as an irregular 2:1 exchange from an advertising point of view.
However, there are many situations in which it is used as a mere removal to excellent 2:1 exchange trap cards such as Sambre, which can also destroy Spell Trap, and 《Karma Cut》, which has the power of banishment.
It can be used even if you don't have any cards in your hand, and there are many points that can be differentiated, such as the fact that you can use it immediately after drawing...
NEOS
2011/01/26 21:16
2011/01/26 21:16
The draw skip hurts, but pay attention to the Quick-Play Spell.
It is useful for Horus, who finds traps difficult to use.
Skipping is difficult in his normal deck, so it's a good idea to combine it with a drawskip card such as 《Reckless Greed》.
It is useful for Horus, who finds traps difficult to use.
Skipping is difficult in his normal deck, so it's a good idea to combine it with a drawskip card such as 《Reckless Greed》.
スクラップトリトドン
2010/11/17 22:04
2010/11/17 22:04
A quick-play spell that is rare among removal cards, although it has a disadvantage unlike the earth crack earth crusher.
It could very well be used as a third removal card in removal gadgets.
By the way, the illustrations in the overseas version do not retain the original form of the Japanese version, so please be careful when using them.
It could very well be used as a third removal card in removal gadgets.
By the way, the illustrations in the overseas version do not retain the original form of the Japanese version, so please be careful when using them.
SOUL
2010/08/23 9:41
2010/08/23 9:41
A Quick-Play Spell that can trigger a removal effect with just one is rare.
Although drawlocks are dangerous, they are highly versatile and are used by some decks.
Although drawlocks are dangerous, they are highly versatile and are used by some decks.
2013/07/29 1:35
"Earthbreaker", which can aim for a 1:1 exchange without targeting a single removal card, is very good, but this is his Quick-Play Spell, which is very strong.
However, considering the draw lock, it is easy to choose his deck to adopt, and it is easy to adopt a deck that is easy to acquire hand advantage other than draw phase draws such as search and hand exchange.
A card that, when used, can reach a itch that other removal cards can't deal with.
However, considering the draw lock, it is easy to choose his deck to adopt, and it is easy to adopt a deck that is easy to acquire hand advantage other than draw phase draws such as search and hand exchange.
A card that, when used, can reach a itch that other removal cards can't deal with.
Decks with "Offerings to the Doomed"
* is adopted as a key card.
● 2013-05-29 The ultimate puddings beat! ?
● 2013-05-21 original heroine
● 2017-11-23 Reality (In) Vell Club, Origin's Tricks
● 2012-12-02 Removed beets Madolche
● 2014-05-23 Prototype: Chain/Shaddoll Ad Wanted
● 2015-09-03 Try using a card that cannot be used. Part 1
● 2013-12-01 Spellbook chain
● 2015-04-21 Neta!? Gerokero Wetlands Deck
● 2014-06-03 Prototype: AF Alchemic Magicians
● 2018-06-30 palm angel
● 2014-03-29 Tri-and-Guess recycling
● 2015-01-09 Dark Matter Dragon Ruler
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
DUEL TERMINAL - Justice of the Counterattack! - | DT03-JP039 | 2008-09-01 | Normal |
Spell of Mask | SM-50 | 2001-04-19 | Rare |
Structure Deck: Powercode Link | SD33-JP024 | 2017-12-09 | Normal |
Ranking and View Num
Rating Score Rank | 6,863 / 13,210 Cards |
---|---|
View Num | 22,332 |
Others
Japanese card name | 死者への供物 |
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