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Cyberse Accelerator →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Link Monster Effect Monster |
- | - | Cyberse | 2000 | - | |||||||||
2+ monsters, except Tokens During the Battle Phase (Quick Effect): You can target 1 Cyberse monster this card points to and activate 1 of these effects; ●It gains 2000 ATK until the end of this turn. ●It can make up to 2 attacks on monsters during each Battle Phase this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Cyberse Accelerator" once per turn.
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password:89238128 | ||||||||||||||
Average Rating Score | 5.9(7) |
- Card Info
- Card Reviews (7 rating scores)
- Decks with Cyberse Accelerator (16 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Cyberse Accelerator" card reviews and rating scores
5.9(7) |
|
0% | (0) | ||
14% | (1) | ||
71% | (5) | ||
14% | (1) | ||
0% | (0) |
カンベイ
2019/04/17 15:46
2019/04/17 15:46
One of the Cyber Slinks that has the effect of increasing the RBI by 2000 or granting the double attack ability limited to monsters to one of his Cyberse at the link destination.
Although it is limited to the link destination, both are so-so performances as combat support. However, in terms of versatility, it is inferior to 《Knightmare Unicorn》, which has a similar link marker, and even if it is specialized for cybers, 《Shootingcode Talker》is more likely to aim for an upswing, so there is not enough motivation to adopt it. yeah.
However, the effect of this card does not matter if it is linked to something other than a Link Monster, so it may be used as a combat aid in a Deck that fights with Cyber S or Fusion.
Although it is limited to the link destination, both are so-so performances as combat support. However, in terms of versatility, it is inferior to 《Knightmare Unicorn》, which has a similar link marker, and even if it is specialized for cybers, 《Shootingcode Talker》is more likely to aim for an upswing, so there is not enough motivation to adopt it. yeah.
However, the effect of this card does not matter if it is linked to something other than a Link Monster, so it may be used as a combat aid in a Deck that fights with Cyber S or Fusion.
備長炭18
2018/08/13 10:04
2018/08/13 10:04
Although the material specification is loose, it can be considered to be adopted only in the Cyber Deck due to the effect.
The effect is a thing that can attack the linked Cybers once per turn by 2000 or twice. There are quite a few cards that are compatible.
However, with this performance, Link 3 is a little heavy, and there are many other links that are excellent and even suitable for deployment and control, so the impression is that there is a high possibility that it will not be adopted in the end due to space issues.
The effect is a thing that can attack the linked Cybers once per turn by 2000 or twice. There are quite a few cards that are compatible.
However, with this performance, Link 3 is a little heavy, and there are many other links that are excellent and even suitable for deployment and control, so the impression is that there is a high possibility that it will not be adopted in the end due to space issues.
マグママ
2018/04/21 10:16
2018/04/21 10:16
As soon as the effect becomes clear
Given the effect of anime shooting codes
I have a feeling that if I team up with this guy, I'll be able to do something bad.
But for now there seems to be nothing
Given the effect of anime shooting codes
I have a feeling that if I team up with this guy, I'll be able to do something bad.
But for now there seems to be nothing
アルバ
2017/07/20 11:41
2017/07/20 11:41
Although the restrictions are loose, the link marker is the same as Gaia Saber, which has a higher RBI, and the effect is exclusive to Cyberse, so it can only be used in Cyberse.
You can choose whether to attack his Cyberse monster at the link destination by 2000 points and attack twice.
The former effect is quite strong as it can be used during the opponent's turn.
It is a difficult point that Cyberse is not substantial enough to take full advantage of this at present.
You can choose whether to attack his Cyberse monster at the link destination by 2000 points and attack twice.
The former effect is quite strong as it can be used during the opponent's turn.
It is a difficult point that Cyberse is not substantial enough to take full advantage of this at present.
とき
2017/07/19 17:31
2017/07/19 17:31
A Link 3 monster that super-strengthens his Cyberse.
That said, Cyberse has a strong attacker that can break a finger, so should I rely on Link Monster? Cyber Swizard, which has penetration at lower ranks, has a reduced disadvantage and is compatible with both enhancements.
Link 3 still doesn't have many iron plates, so it's not like there's no chance to get into it, but I can't deny that he's not limited to Cybers.
That said, Cyberse has a strong attacker that can break a finger, so should I rely on Link Monster? Cyber Swizard, which has penetration at lower ranks, has a reduced disadvantage and is compatible with both enhancements.
Link 3 still doesn't have many iron plates, so it's not like there's no chance to get into it, but I can't deny that he's not limited to Cybers.
にしん
2017/07/14 1:05
2017/07/14 1:05
Although the target is limited to his Cyberse at the link destination, it is a super Cyber support that gives a very high 2000 RBI or two attacks as a strengthening value. His own RBI is 2000, which is on par with the lower class, so it's best to give it to his Cyberse at the link destination. One that glows in the Cyberse Deck.
However, as Link 3's same buff effect, his Cyberse-exclusive 《Encode Talker》exists, so does he need to use it depending on the deck and situation? If you can use both, you will be able to add a considerable blow, but it is difficult to deploy to that extent.
However, as Link 3's same buff effect, his Cyberse-exclusive 《Encode Talker》exists, so does he need to use it depending on the deck and situation? If you can use both, you will be able to add a considerable blow, but it is difficult to deploy to that extent.
みめっと
2024/06/20 17:47
2024/06/20 17:47
Decks with "Cyberse Accelerator"
* is adopted as a key card.
● 2018-04-09 Ritual Cyber Su Ver1. 3
● 2017-11-07 Let's start link summoning Cybers
● 2021-08-28 One stop with Magakuto
● 2021-08-28 One stop with Magakuto
● 2017-11-14 B&W agency + Cybers (satisfaction)
● 2017-11-19 Cyber strike code (I want to make it 40 sheets)
● 2019-01-22 Guardian of the Moving Star (9)
● 2017-10-03 Cyber Concentration
● 2017-12-17 Playmaker sample
● 2018-04-19 Compensation for the Advent of Lightning Mage
● 2018-09-20 Red Brave and Brotherhood
● 2021-03-07 [One-stop] For testing
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LINK VRAINS EDITION | VP17-JP001 | 2017-07-21 | Ultra |
Ranking and View Num
Rating Score Rank | 7,714 / 13,172 Cards |
---|---|
View Num | 11,407 |
Link-3 Best Link Monster Ranking | 71st |
Others
Japanese card name | サイバース・アクセラレーター |
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