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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Mighty" in "Card Name" or "Card Text". Search result Showing 1 to 13 of 13
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (11) | T.G. Mighty Striker |
Synchro Monster Effect Monster Tuner Monster |
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- | 2 | Warrior | 1800 | 0 | ||
1 Tuner + 1 non-Tuner monster Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of "T.G. Mighty Striker" once per turn. If this card is Synchro Summoned: You can add 1 "T.G." Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 "T.G." card from your Deck to the GY. |
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▶︎ Deck | 9.6 (11) | Endymion, the Mighty Master of Magic |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2800 | 1700 | ||
Pendulum Effect You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. Card Text Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand. |
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▶︎ Deck | 8.3 (8) | Dinoster Power, the Mighty Dracoslayer |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2000 | 2950 | ||
1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster Must first be Special Summoned (from your Extra Deck) by Tributing the above cards you control. Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or GY, but it cannot be used as a Fusion Material. |
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▶︎ Deck | 8 (4) | Heavy Beetrooper Mighty Neptune | Effect Monster | |||
- | 8 | Insect | 3000 | 3000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of "Heavy Beetrooper Mighty Neptune" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK. | ||||||
▶︎ Deck | 7.7 (10) | U.A. Mighty Slugger | Effect Monster | |||
- | 5 | Warrior | 2300 | 700 | ||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step. | ||||||
▶︎ Deck | 6.7 (17) | X-Head Cannon | Normal Monster | |||
- | 4 | Machine | 1800 | 1500 | ||
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. | ||||||
▶︎ Deck | 6.6 (28) | Burden of the Mighty | Continuous Spell | |||
Each face-up monster your opponent controls loses 100 ATK x its own Level. | ||||||
▶︎ Deck | 6.4 (5) | Mighty Dino King Rex | Effect Monster | |||
- | 9 | Dinosaur | 3200 | 1200 | ||
If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them. | ||||||
▶︎ Deck | 5.6 (9) | Mighty Guard | Normal Monster | |||
- | 4 | Machine | 500 | 1200 | ||
A machine soldier that was developed as a guard. It is made of rust-proof metal. | ||||||
▶︎ Deck | 3.7 (22) | Ally of Justice Clausolas | Normal Monster | |||
- | 6 | Machine | 2300 | 1200 | ||
A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders. | ||||||
▶︎ Deck | 3 (12) | Mighty Warrior |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2200 | 2000 | ||
1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK. |
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▶︎ Deck | 2.4 (12) | Alligator's Sword | Normal Monster | |||
- | 4 | Beast | 1500 | 1200 | ||
ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound! | ||||||
▶︎ Deck | 1.3 (15) | Protector of the Throne | Normal Monster | |||
- | 4 | Warrior | 800 | 1500 | ||
While the king is away, this queen protects his throne with a mighty defense. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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