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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Gem-Knight" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 40
Include "Gem-Knight" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.7 (15) | Gem-Knight Phantom Quartz |
Link Monster Effect Monster |
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- | - | Rock | 1450 | - | |||||||||
2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.
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▶︎ Deck | 9.6 (34) | Brilliant Fusion Limited | Continuous Spell | ||||||||||
When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn. | |||||||||||||
▶︎ Deck | 9.4 (28) | Absorb Fusion | Normal Spell | ||||||||||
Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect. ●Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field. You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters. |
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▶︎ Deck | 9.2 (18) | Gem-Knight Obsidian | Effect Monster | ||||||||||
- | 3 | Rock | 1500 | 1200 | |||||||||
If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target. | |||||||||||||
▶︎ Deck | 9.2 (25) | Gem-Knight Lazuli | Effect Monster | ||||||||||
- | 1 | Rock | 600 | 100 | |||||||||
If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand. | |||||||||||||
▶︎ Deck | 9.1 (30) | Gem-Knight Fusion | Normal Spell | ||||||||||
Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand. | |||||||||||||
▶︎ Deck | 8.9 (11) | Gem-Knight Lady Brilliant Diamond |
Fusion Monster Effect Monster |
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- | 10 | Rock | 3400 | 2000 | |||||||||
3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 8.8 (5) | Brilliant Rose | Effect Monster | ||||||||||
- | 2 | Rock | 500 | 500 | |||||||||
(This card is always treated as a "Gem-Knight" card.) You can discard 1 "Gem-Knight" or "Melodious" card; Special Summon this card from your hand. You can only use this effect of "Brilliant Rose" once per turn. Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your Extra Deck to the GY; until the End Phase, this card's name/Type/Attribute become the same as the original name/Type/Attribute of the monster sent to the GY to activate this effect. |
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▶︎ Deck | 8.7 (3) | Gem-Knight Quartz | Effect Monster | ||||||||||
- | 4 | Fairy | 1500 | 1500 | |||||||||
If your opponent controls a monster: You can discard this card; Set 1 "Fusion" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 "Gem-Knight" monster from your GY to your hand, except "Gem-Knight Quartz". You can only use each effect of "Gem-Knight Quartz" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (23) | Gem-Armadillo | Effect Monster | ||||||||||
- | 4 | Rock | 1700 | 500 | |||||||||
When this card is Normal Summoned: You can add 1 "Gem-Knight" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.6 (23) | Gem-Knight Lady Lapis Lazuli |
Fusion Monster Effect Monster |
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- | 5 | Rock | 2400 | 1000 | |||||||||
"Gem-Knight Lapis" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field. |
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▶︎ Deck | 8.4 (22) | Gem-Knight Master Diamond |
Fusion Monster Effect Monster |
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- | 9 | Rock | 2900 | 2500 | |||||||||
3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. |
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▶︎ Deck | 8.3 (3) | Scatter Fusion | Continuous Spell | ||||||||||
During your Main Phase, if your opponent controls a monster: You can Fusion Summon 1 non-Rock "Gem-Knight" monster from your Extra Deck, using monsters from your Deck as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Gem-Knight" monsters. You can only use this effect of "Scatter Fusion" once per turn. When this card leaves the field, destroy all monsters Summoned by this card's effect. | |||||||||||||
▶︎ Deck | 8 (10) | Crystal Rose | Effect Monster | ||||||||||
- | 2 | Rock | 500 | 500 | |||||||||
Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn. | |||||||||||||
▶︎ Deck | 8 (29) | Gem-Knight Zirconia |
Fusion Monster Normal Monster |
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- | 8 | Rock | 2900 | 2500 | |||||||||
1 "Gem-Knight" monster + 1 Rock-Type monster | |||||||||||||
▶︎ Deck | 8 (17) | Gem-Knight Prismaura |
Fusion Monster Effect Monster |
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- | 7 | Thunder | 2450 | 1400 | |||||||||
1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target. |
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▶︎ Deck | 8 (60) | Gem-Knight Pearl |
Xyz Monster Normal Monster |
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- | 4 | Rock | 2600 | 1900 | |||||||||
2 Level 4 monsters | |||||||||||||
▶︎ Deck | 7.8 (20) | Gem-Knight Aquamarine |
Fusion Monster Effect Monster |
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- | 6 | Aqua | 1400 | 2600 | |||||||||
"Gem-Knight Sapphire" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the Graveyard: Target 1 card your opponent controls; return that target to the hand. |
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▶︎ Deck | 7.8 (24) | Gem-Knight Seraphinite |
Fusion Monster Effect Monster |
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- | 5 | Fairy | 2300 | 1400 | |||||||||
1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) |
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▶︎ Deck | 7.3 (25) | Gem-Knight Garnet | Normal Monster | ||||||||||
- | 4 | Pyro | 1900 | 0 | |||||||||
The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies. | |||||||||||||
▶︎ Deck | 7.2 (13) | Gem-Knight Alexandrite | Effect Monster | ||||||||||
- | 4 | Rock | 1800 | 1200 | |||||||||
You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck. | |||||||||||||
▶︎ Deck | 7.1 (17) | Gem-Knight Ruby |
Fusion Monster Effect Monster |
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- | 6 | Pyro | 2500 | 1300 | |||||||||
"Gem-Knight Garnet" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster; this card gains ATK equal to the Tributed monster's ATK on the field, until the End Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. |
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▶︎ Deck | 6.9 (20) | Gem-Knight Sapphire | Normal Monster | ||||||||||
- | 4 | Aqua | 0 | 2100 | |||||||||
His Sapphire power commands the waters to protect him from attack. His comrades trust in his silent protection. | |||||||||||||
▶︎ Deck | 6.9 (26) | Gem-Knight Tourmaline | Normal Monster | ||||||||||
- | 4 | Thunder | 1600 | 1800 | |||||||||
He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life. | |||||||||||||
▶︎ Deck | 6.8 (17) | Gem-Knight Citrine |
Fusion Monster Effect Monster |
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- | 7 | Pyro | 2200 | 1950 | |||||||||
1 "Gem-Knight" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. |
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▶︎ Deck | 6.7 (10) | Gem-Knight Amber |
Effect Monster Gemini Monster |
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- | 4 | Thunder | 1600 | 1400 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand. |
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▶︎ Deck | 6.5 (20) | Gem-Knight Topaz |
Fusion Monster Effect Monster |
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- | 6 | Thunder | 1800 | 1800 | |||||||||
"Gem-Knight Tourmaline" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard. |
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▶︎ Deck | 6.3 (13) | Gem-Knight Lapis | Normal Monster | ||||||||||
- | 3 | Rock | 1200 | 100 | |||||||||
The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends. | |||||||||||||
▶︎ Deck | 6.2 (24) | Gem-Knight Crystal | Normal Monster | ||||||||||
- | 7 | Rock | 2450 | 1950 | |||||||||
A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades. | |||||||||||||
▶︎ Deck | 6.2 (22) | Gem-Turtle |
Effect Monster Flip Monster |
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- | 4 | Rock | 0 | 2000 | |||||||||
FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand. | |||||||||||||
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