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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Quick-Play Spell". Search result Showing 31 to 60 of 453
Card-Type is "Quick-Play Spell".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.5 (6) | Branded in Red | Quick-Play Spell | |||
Target 1 "Despia" monster or "Fallen of Albaz" in your GY; add it to your hand, then you can apply the following effect. ●Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 "Branded in Red" per turn. |
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▶︎ Deck | 9.5 (14) | "A" Cell Recombination Device | Quick-Play Spell | |||
Target 1 face-up monster on the field; send 1 "Alien" monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Alien" monster from your Deck to your hand. | ||||||
▶︎ Deck | 9.5 (33) | Forbidden Droplet | Quick-Play Spell | |||
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn. | ||||||
▶︎ Deck | 9.5 (86) | Book of Moon | Quick-Play Spell | |||
Target 1 face-up monster on the field; change that target to face-down Defense Position. | ||||||
▶︎ Deck | 9.5 (8) | The Great Mikanko Ceremony | Quick-Play Spell | |||
Special Summon 1 "Mikanko" monster from your hand, ignoring its Summoning conditions, but return it to the hand during your opponent's End Phase. During your Main Phase: You can banish this card from your GY; send 1 "Mikanko" card from your Deck to the GY, except "The Great Mikanko Ceremony". You can only use each effect of "The Great Mikanko Ceremony" once per turn. | ||||||
▶︎ Deck | 9.4 (18) | Urgent Schedule | Quick-Play Spell | |||
If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn. | ||||||
▶︎ Deck | 9.4 (167) | Mystical Space Typhoon | Quick-Play Spell | |||
Target 1 Spell/Trap on the field; destroy that target. | ||||||
▶︎ Deck | 9.4 (7) | Speedroid Wheel | Quick-Play Spell | |||
Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 "Speedroid" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 "Speedroid Wheel" per turn. | ||||||
▶︎ Deck | 9.4 (22) | Sky Striker Mecha - Hornet Drones Limited | Quick-Play Spell | |||
If you control no monsters in your Main Monster Zones: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead. | ||||||
▶︎ Deck | 9.4 (5) | Heavenly Dragon Circle | Quick-Play Spell | |||
Tribute 1 Wyrm monster; add 1 Wyrm monster from your Deck to your hand, or if you Tributed a non-Effect Monster to activate this card, you can Special Summon it instead, but negate its effects. During your Main Phase, if you control a face-up non-Effect Monster: You can banish this card from your GY; add 1 "Tenyi" card from your Deck to your hand. You can only use 1 "Heavenly Dragon Circle" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 9.4 (5) | Basal Rose Shoot | Quick-Play Spell | |||
Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon", or 1 monster that mentions it, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn. | ||||||
▶︎ Deck | 9.3 (15) | Sky Striker Mecha - Widow Anchor | Quick-Play Spell | |||
If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase. | ||||||
▶︎ Deck | 9.3 (12) | Sky Striker Mobilize - Linkage! | Quick-Play Spell | |||
If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK. | ||||||
▶︎ Deck | 9.3 (47) | The Monarchs Stormforth | Quick-Play Spell | |||
Once during this turn, if you would Tribute a monster for a Tribute Summon, you can Tribute 1 monster your opponent controls even though you do not control it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. | ||||||
▶︎ Deck | 9.3 (6) | F.A. Pit Stop | Quick-Play Spell | |||
Target 1 "F.A." monster you control; reduce its Level by 2, and if you do, draw cards equal to the number of "F.A. Pit Stop" in your GY +1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "F.A." monster in your GY; Special Summon it. You can only use each effect of "F.A. Pit Stop" once per turn. | ||||||
▶︎ Deck | 9.3 (4) | Mementotlan Bone Party | Quick-Play Spell | |||
Destroy 1 "Memento" monster in your hand or face-up field, take 1 "Memento" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Memento" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use each effect of "Mementotlan Bone Party" once per turn. | ||||||
▶︎ Deck | 9.2 (35) | El Shaddoll Fusion | Quick-Play Spell | |||
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn. | ||||||
▶︎ Deck | 9.2 (22) | Call of the Atlanteans | Quick-Play Spell | |||
Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon any other monsters during the turn you activate this card. | ||||||
▶︎ Deck | 9.2 (14) | Soul Servant | Quick-Play Spell | |||
Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or mentions "Dark Magician" or "Dark Magician Girl", except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn. | ||||||
▶︎ Deck | 9.2 (51) | Crossout Designator Limited | Quick-Play Spell | |||
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn. | ||||||
▶︎ Deck | 9.2 (12) | Unauthorized Reactivation | Quick-Play Spell | |||
Target 1 Machine monster you control; equip 1 appropriate Machine Union Monster from your hand or Deck to that monster, but the Union Monster you equipped cannot be Special Summoned this turn. You can only activate 1 "Unauthorized Reactivation" per turn. | ||||||
▶︎ Deck | 9.2 (5) | Branded in High Spirits | Quick-Play Spell | |||
Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ●Discard the revealed monster, and if you do, add 1 "Fallen of Albaz", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Branded in High Spirits" effect per turn, and only once that turn. |
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▶︎ Deck | 9.2 (12) | Mayhem Fur Hire | Quick-Play Spell | |||
Target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position. You can only activate 1 "Mayhem Fur Hire" per turn. | ||||||
▶︎ Deck | 9.2 (6) | Vanquish Soul - Continue? | Quick-Play Spell | |||
Pay 500 LP, then target 1 "Vanquish Soul" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 "Vanquish Soul - Continue?" per turn. | ||||||
▶︎ Deck | 9.2 (5) | Vanquish Soul Dust Devil | Quick-Play Spell | |||
Target 1 "Vanquish Soul" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of "Vanquish Soul" monsters you control with different names. You can only activate 1 "Vanquish Soul Dust Devil" per turn. | ||||||
▶︎ Deck | 9.1 (8) | Ghost Meets Girl - A Shiranui's Story | Quick-Play Spell | |||
If your opponent controls a monster: Discard 1 Zombie monster; Special Summon 1 "Shiranui" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 "Ghost Meets Girl - A Shiranui's Story" per turn. | ||||||
▶︎ Deck | 9.1 (19) | Secrets of Dark Magic | Quick-Play Spell | |||
Activate 1 of the following effects. ●Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ●Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster. |
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▶︎ Deck | 9.1 (14) | Cynet Backdoor | Quick-Play Spell | |||
Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 "Cynet Backdoor" per turn. | ||||||
▶︎ Deck | 9.1 (11) | Cocoon of Ultra Evolution | Quick-Play Spell | |||
Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. During your Main Phase: You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then draw 1 card. You can only use this effect of "Cocoon of Ultra Evolution" once per turn. | ||||||
▶︎ Deck | 9 (7) | Exosister Arment | Quick-Play Spell | |||
Pay 800 LP, then target 1 "Exosister" monster you control; Special Summon 1 "Exosister" Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Exosister Arment" per turn. You can only activate this card during your opponent's turn, unless your opponent controls a monster Special Summoned from the GY. | ||||||
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