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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Pendulum Monster". Type is "Warrior". Search result Showing 1 to 27 of 27
Card-Type is "Pendulum Monster".
Type is "Warrior".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (4) | Ignis Phoenix, the Dracoslayer |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1700 | 1900 | ||
Pendulum Effect During your Main Phase: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then add 1 non-Pendulum "Dracoslayer" or "Igknight" monster from your Deck to your hand. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn. Card Text (This card is always treated as an "Igknight" card.) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dracoslayer" or "Igknight" monster from your Deck, except "Ignis Phoenix, the Dracoslayer", and if you do, it is treated as a Tuner. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn. |
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▶︎ Deck | 9 (6) | Sakyo, Swordmaster of the Far East |
Pendulum Monster Normal Monster |
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- | 7 | Warrior | 2900 | 2600 | ||
Pendulum Effect Once per turn: You can banish 3 Warrior-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match. Card Text The dust has now settled on this greatest of battles. Hail to your victories. |
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▶︎ Deck | 8.1 (13) | Igknight Cavalier |
Pendulum Monster Normal Monster |
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- | 5 | Warrior | 2400 | 1200 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain. |
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▶︎ Deck | 8 (8) | Igknight Templar |
Pendulum Monster Normal Monster |
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- | 4 | Warrior | 1700 | 1300 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness. |
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▶︎ Deck | 7.9 (10) | Crystal Keeper |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1800 | ||
Pendulum Effect Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed. Card Text If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step. |
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▶︎ Deck | 7.7 (7) | Igknight Paladin |
Pendulum Monster Normal Monster |
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- | 4 | Warrior | 1400 | 1900 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up. |
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▶︎ Deck | 7.6 (9) | Performapal Dag Daggerman |
Pendulum Monster Effect Monster |
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- | 5 | Warrior | 2000 | 600 | ||
Pendulum Effect During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn. Card Text During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 "Performapal" monster from your hand to the Graveyard; draw 1 card. You can only use this effect of "Performapal Dag Daggerman" once per turn. |
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▶︎ Deck | 7.5 (8) | Igknight Gallant |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 2100 | 2200 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control. |
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▶︎ Deck | 7.5 (11) | Dragodies, the Empowered Warrior |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1500 | ||
Pendulum Effect At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field). Card Text If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn. |
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▶︎ Deck | 7.4 (5) | Kai-Den Kendo Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. Card Text When this card is Normal Summoned: You can choose 1 card in your Pendulum Zone, and send to the GY all cards your opponent controls in the same column as that card. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 7.3 (4) | Amazoness Golden Whip Master |
Pendulum Monster Effect Monster |
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- | 5 | Warrior | 2000 | 1200 | ||
Pendulum Effect "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Amazoness Golden Whip Master" once per turn. Card Text If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Golden Whip Master" once per turn. |
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▶︎ Deck | 7.3 (4) | Amazoness Silver Sword Master |
Pendulum Monster Effect Monster |
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- | 3 | Warrior | 1200 | 2000 | ||
Pendulum Effect "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 "Amazoness" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Amazoness Silver Sword Master" once per turn. Card Text If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Silver Sword Master" once per turn. |
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▶︎ Deck | 7.2 (6) | Twilight Ninja Jogen |
Pendulum Monster Effect Monster |
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- | 7 | Warrior | 2000 | 1000 | ||
Pendulum Effect If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Card Text You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 7.1 (7) | Igknight Veteran |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 1300 | 2700 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him). |
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▶︎ Deck | 7.1 (9) | Dragonox, the Empowered Warrior |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1500 | ||
Pendulum Effect When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase. Card Text Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position. |
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▶︎ Deck | 7 (9) | Igknight Squire |
Pendulum Monster Normal Monster |
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- | 3 | Warrior | 0 | 2000 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text The cold steel armor of this young squire cannot hide the keen, burning mind contained within. |
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▶︎ Deck | 6.7 (7) | Igknight Crusader |
Pendulum Monster Normal Monster |
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- | 3 | Warrior | 1600 | 300 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length. |
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▶︎ Deck | 6.7 (6) | Igknight Margrave |
Pendulum Monster Normal Monster |
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- | 5 | Warrior | 1500 | 2500 | ||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops. |
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▶︎ Deck | 6.7 (10) | Satellarknight Zefrathuban |
Pendulum Monster Effect Monster |
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- | 4 | Warrior | 0 | 2100 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. Card Text If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn. |
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▶︎ Deck | 6.7 (3) | Han-Shi Kyudo Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card to the hand. Card Text When this card is Normal Summoned: You can return all cards you control in the same column as the cards in your Pendulum Zones to the hand (including the Pendulum Zone cards themselves), then you can add 1 monster with 2400 ATK/1000 DEF from your Deck to your hand, except "Han-Shi Kyudo Spirit". Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 6.5 (2) | Twilight Ninja Kagen |
Pendulum Monster Effect Monster |
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- | 1 | Warrior | 0 | 2000 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field). Card Text You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn. |
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▶︎ Deck | 6.4 (20) | Flash Knight |
Pendulum Monster Normal Monster |
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- | 4 | Warrior | 1800 | 600 | ||
Pendulum Effect Card Text The power of the pendulum flashes forth from this shining knight. |
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▶︎ Deck | 6.3 (4) | Kuro-Obi Karate Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. Card Text When this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 6 (4) | Moissa Knight, the Comet General |
Pendulum Monster Effect Monster |
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- | 1 | Warrior | 100 | 100 | ||
Pendulum Effect If you Pendulum Summon a monster(s): Place this card on either the top or bottom of the Deck. Card Text When you draw this card: You can reveal it; during your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) from your hand in addition to your Pendulum Summon. (You can only gain this effect once per turn.) |
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▶︎ Deck | 5.8 (6) | Dragon Horn Hunter |
Pendulum Monster Normal Monster |
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- | 6 | Warrior | 2300 | 1000 | ||
Pendulum Effect All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. Card Text The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den. |
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▶︎ Deck | 5.3 (6) | Yoko-Zuna Sumo Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. Card Text When this card is Normal Summoned: You can send to the GY all monsters your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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▶︎ Deck | 4 (2) | Veda Kalarcanum |
Pendulum Monster Effect Monster |
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- | 12 | Warrior | 0 | 4000 | ||
Pendulum Effect Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon "Veda Kalarcanum(s)" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your "Veda" monsters that is banished or in your hand, Deck, or GY. |
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