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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "negate Monster effects". Search result Showing 301 to 330 of 836
With the effect of "negate Monster effects".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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8.3 (18) | Brotherhood of the Fire Fist - Tiger King |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2200 | 1800 | |||||||||
2 Level 4 Beast-Warrior Monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior Monsters with the same ATK from your Deck, in face-up Defense Position. |
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8.3 (36) | Ice Beast Zerofyne |
Xyz Monster Effect Monster |
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- | 4 | Winged Beast | 2000 | 2200 | |||||||||
2 Level 4 Winged Beast-Type Monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase). |
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8.3 (16) | Performapal Seal Eel |
Pendulum Monster Effect Monster |
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- | 1 | Fish | 100 | 100 | |||||||||
Pendulum Effect Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field). Card Text When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation. |
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8.3 (12) | Lector Pendulum, the Dracoverlord |
Pendulum Monster Effect Monster |
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- | 4 | Dragon | 1950 | 0 | |||||||||
Pendulum Effect Negate the effects of face-up Pendulum Monsters while your opponent controls them. Card Text At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card. |
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8.3 (14) | Double Headed Anger Knuckle |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ●During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ●If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
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8.3 (16) | Qliphort Genius |
Link Monster Effect Monster |
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- | - | Machine | 1800 | - | |||||||||
2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
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8.3 (7) | S-Force Justify |
Link Monster Effect Monster |
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- | - | Cyberse | 2600 | - | |||||||||
3 Effect Monsters, including an "S-Force" monster You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of "S-Force Justify" once per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to.
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8.3 (21) | Powercode Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.
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8.3 (4) | Therion Cross | Normal Trap | ||||||||||
When your opponent activates a monster effect, while you control a "Therion" monster: You can activate 1 of these effects; ●Negate that effect. ●Banish that monster. If you have "Endless Engine Argyro System" in your GY at activation, you can activate both effects (at resolution, negate, then banish). You can only activate 1 "Therion Cross" per turn. |
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8.3 (10) | Apophis the Swamp Deity | Continuous Trap | ||||||||||
During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn. | |||||||||||||
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8.3 (14) | Yosenjus' Secret Move | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control at least 1 "Yosenju" card, and all face-up monsters you control are "Yosenju" monsters: Negate the activation, and if you do, destroy that card. | |||||||||||||
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8.2 (24) | Secret Sect Druid Dru | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 0 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn. | |||||||||||||
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8.2 (5) | Cross Keeper | Effect Monster | ||||||||||
- | 2 | Warrior | 400 | 400 | |||||||||
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn. | |||||||||||||
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8.2 (9) | Koa'ki Meiru Doom | Effect Monster | ||||||||||
- | 3 | Fiend | 1700 | 800 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase. | |||||||||||||
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8.2 (14) | Sky Striker Ace - Roze | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1500 | |||||||||
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn. | |||||||||||||
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8.2 (36) | Blackwing - Shura the Blue Flame | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1800 | 1200 | |||||||||
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated. | |||||||||||||
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8.2 (6) | Dark Spirit of Banishment | Effect Monster | ||||||||||
- | 3 | Fiend | 1600 | 0 | |||||||||
If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn. | |||||||||||||
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8.2 (5) | Epurrely Beauty |
Xyz Monster Effect Monster |
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- | 2 | Fairy | 1600 | 1100 | |||||||||
2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls. |
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8.2 (51) | Starliege Paladynamo |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 1000 | |||||||||
2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: Draw 1 card. |
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8.2 (5) | Saion the Vaylantz Archer |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1100 | 1100 | |||||||||
Pendulum Effect During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn. Card Text If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn. |
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8.2 (17) | Predaponics | Continuous Spell | ||||||||||
Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or GY, but negate its effects (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card. | |||||||||||||
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8.2 (5) | Tri-Brigade Airborne Assault | Quick-Play Spell | ||||||||||
Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck, in Defense Position, with a different Type and with ATK less than or equal to that monster, but its effects are negated until the end of this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters. You can only activate 1 "Tri-Brigade Airborne Assault" per turn. | |||||||||||||
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8.2 (10) | Infernity Suppression | Normal Trap | ||||||||||
If you have no cards in your hand, you can activate this card the turn it was Set. When your opponent activates a monster effect while you control an "Infernity" monster: Negate the effect, then, you can inflict damage to your opponent equal to the activating monster's Level x 100. You can only activate 1 "Infernity Suppression" per turn. | |||||||||||||
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8.1 (38) | Masked Chameleon |
Effect Monster Tuner Monster |
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- | 4 | Reptile | 1600 | 1100 | |||||||||
Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect. | |||||||||||||
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8.1 (12) | Code Radiator | Effect Monster | ||||||||||
- | 4 | Cyberse | 1600 | 800 | |||||||||
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 face-up monster your opponent controls; change its ATK to 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of "Code Radiator" once per turn. | |||||||||||||
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8.1 (20) | Tytannial, Princess of Camellias | Effect Monster | ||||||||||
- | 8 | Plant | 2800 | 2600 | |||||||||
When a card or effect is activated that targets a card(s) on the field (Quick Effect): You can Tribute 1 face-up Plant monster; negate the activation, and if you do, destroy it. | |||||||||||||
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8.1 (36) | Light and Darkness Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2800 | 2400 | |||||||||
Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any). | |||||||||||||
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8.1 (18) | Mist Bird Clausolas |
Synchro Monster Effect Monster |
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- | 3 | Winged Beast | 0 | 2300 | |||||||||
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn. |
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8.1 (48) | Shooting Star Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3300 | 2500 | |||||||||
1 Tuner Synchro Monster + "Stardust Dragon" Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect. |
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8.1 (15) | Tri-Gate Wizard |
Link Monster Effect Monster |
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- | - | Cyberse | 2200 | - | |||||||||
2+ monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ●1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled. ●2+: Once per turn: You can target 1 card on the field; banish it. ●3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
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