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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 901 to 930 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.5 (14) | Stellarknight Alpha | Equip Spell | |||
Equip only to a "tellarknight" monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. If you control a face-up monster that is not a "tellarknight" monster, destroy this card. | ||||||
▶︎ Deck | 5.5 (2) | Kashtira Overlap | Quick-Play Spell | |||
Target 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either field, and if you do, the targeted monster gains 1500 ATK. If this card is banished and you control a "Kashtira" monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Kashtira Overlap" once per turn. | ||||||
▶︎ Deck | 5.5 (6) | Trickstar Bouquet | Quick-Play Spell | |||
Target 1 "Trickstar" monster you control and 1 face-up monster on the field; return that "Trickstar" monster to the hand, and if you do, the other monster gains ATK equal to the original ATK of the returned monster, until the end of this turn. You can only activate 1 "Trickstar Bouquet" per turn. | ||||||
▶︎ Deck | 5.5 (10) | Supreme King's Castle | Field Spell | |||
You can Fusion Summon Fusion Monsters that must be Special Summoned with "Dark Fusion", with effects other than "Dark Fusion". Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 "Evil HERO" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field). | ||||||
▶︎ Deck | 5.5 (6) | Metamorformation | Field Spell | |||
All "Metalfoes" monsters you control gain 300 ATK and DEF. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. | ||||||
▶︎ Deck | 5.5 (15) | Skill Successor | Normal Trap | |||
Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn. | ||||||
▶︎ Deck | 5.4 (15) | War Rock Wento | Effect Monster | |||
- | 4 | Warrior | 1800 | 1800 | ||
If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Wento" once per turn. | ||||||
▶︎ Deck | 5.4 (17) | Vampire's Curse | Effect Monster | |||
- | 6 | Zombie | 2000 | 800 | ||
When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK. | ||||||
▶︎ Deck | 5.4 (7) | Mimicking Man-Eater Bug |
Effect Monster Flip Monster |
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- | 4 | Insect | 450 | 600 | ||
FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type. |
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▶︎ Deck | 5.4 (10) | Grandtusk Dragon | Effect Monster | |||
- | 8 | Dragon | 1400 | 2400 | ||
If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of "Grandtusk Dragon" once per turn. | ||||||
▶︎ Deck | 5.4 (11) | Flamvell Archer |
Effect Monster Tuner Monster |
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- | 3 | Pyro | 1000 | 200 | ||
Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all "Flamvell" monsters on the field gain 800 ATK until the End Phase. | ||||||
▶︎ Deck | 5.4 (7) | Bloom Prima the Melodious Choir |
Fusion Monster Effect Monster |
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- | 7 | Fairy | 1900 | 2000 | ||
1 "Melodious Maestra" monster + 1 or more "Melodious" monsters This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the Graveyard: You can target 1 "Melodious" monster in your Graveyard; add it to your hand. |
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▶︎ Deck | 5.4 (13) | Majestic Red Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 4000 | 3000 | ||
"Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target. |
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▶︎ Deck | 5.4 (5) | Branded in Central Dogmatika | Continuous Spell | |||
If you Special Summon 1 Ritual Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can look at either player's Extra Deck, and send 1 monster from it to the GY. If you Special Summon 1 Fusion Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can target that monster; for the rest of this turn, it gains ATK equal to its original ATK, also it can only attack Attack Position monsters your opponent controls. You can only use each effect of "Branded in Central Dogmatika" once per turn. | ||||||
▶︎ Deck | 5.4 (8) | Abyss-scale of Cetus | Equip Spell | |||
Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard. | ||||||
▶︎ Deck | 5.4 (17) | Big Bang Shot | Equip Spell | |||
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster. | ||||||
▶︎ Deck | 5.4 (10) | Zombie Power Struggle | Quick-Play Spell | |||
Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn. | ||||||
▶︎ Deck | 5.4 (12) | Xyz Territory | Field Spell | |||
When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead. | ||||||
▶︎ Deck | 5.4 (14) | Gaia Power | Field Spell | |||
Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points. | ||||||
▶︎ Deck | 5.4 (9) | Qlipper Launch | Normal Trap | |||
Until the end of this turn, all Normal Summoned/Set "Qli" monsters currently on the field gain 300 ATK, but are unaffected by other Spell/Trap effects, also their effects are negated. | ||||||
▶︎ Deck | 5.4 (22) | Madolche Lesson | Normal Trap | |||
Target 1 "Madolche" monster in your Graveyard; shuffle that target into the Deck, and if you do, all "Madolche" monsters you currently control gain 800 ATK and DEF, then you can shuffle 1 other monster from your Graveyard into the Deck. | ||||||
▶︎ Deck | 5.3 (7) | I.A.S. -Invasive Alien Species- | Effect Monster | |||
- | 4 | Reptile | 1600 | 0 | ||
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | ||||||
▶︎ Deck | 5.3 (16) | Sea Lancer | Effect Monster | |||
- | 5 | Beast-Warrior | 1300 | 1000 | ||
You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect. | ||||||
▶︎ Deck | 5.3 (21) | Star Boy | Effect Monster | |||
- | 2 | Aqua | 550 | 500 | ||
As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. | ||||||
▶︎ Deck | 5.3 (15) | Spirit Ryu | Effect Monster | |||
- | 4 | Dragon | 1000 | 1000 | ||
During your Battle Step, if this card battles (Quick Effect): You can discard 1 Dragon monster to the GY; this card gains 1000 ATK/DEF until the end of the Battle Phase. | ||||||
▶︎ Deck | 5.3 (4) | Twilight Ninja Nichirin, the Chunin | Effect Monster | |||
- | 6 | Warrior | 2300 | 1000 | ||
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects; ●This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects. ●1 "Ninja" monster you control gains 1000 ATK until the end of this turn. |
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▶︎ Deck | 5.3 (17) | Bazoo the Soul-Eater | Effect Monster | |||
- | 4 | Beast | 1600 | 900 | ||
Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn. | ||||||
▶︎ Deck | 5.3 (25) | The Agent of Force - Mars | Effect Monster | |||
- | 3 | Fairy | 0 | 0 | ||
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference. | ||||||
▶︎ Deck | 5.3 (9) | Naturia Dragonfly | Effect Monster | |||
- | 4 | Insect | 1200 | 400 | ||
Cannot be destroyed by battle with a monster that has 2000 or more ATK. Gains 200 ATK for each "Naturia" monster in your GY. | ||||||
▶︎ Deck | 5.3 (3) | Yakusa, Lord of the Eight Thunders | Effect Monster | |||
- | 8 | Wyrm | 2000 | 2000 | ||
You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type. ●Ritual/Fusion: Draw 1 card. ●Synchro/Xyz: This card gains 1000 ATK. You can only use this effect of "Yakusa, Lord of the Eight Thunders" once per turn. |
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