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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your banished Card". Search result Showing 31 to 60 of 97
With the effect of "add Card from your banished Card".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.4 (9) | Symphonic Warrior Miccs |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2300 | 1100 | |||||||||
Pendulum Effect Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand. Card Text You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) |
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▶︎ Deck | 8.3 (4) | Nemeses Keystone | Effect Monster | ||||||||||
- | 1 | Rock | 700 | 0 | |||||||||
You can target 1 of your banished monsters, except "Nemeses Keystone"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Nemeses Keystone" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (7) | Hapi, Guidance of Horus | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 2400 | 1600 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (11) | Psychic Path | Normal Spell | ||||||||||
Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand. | |||||||||||||
▶︎ Deck | 8.2 (5) | The Chorus in the Sky | Normal Spell | ||||||||||
Pay 1000 LP, then target 1 Fairy monster in your GY; add it to your hand, then, if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 of your banished "The Sanctuary in the Sky", or 1 of your banished cards that mentions it, to your hand. You can only activate 1 "The Chorus in the Sky" per turn. | |||||||||||||
▶︎ Deck | 8.1 (9) | Tearlaments Grief | Normal Spell | ||||||||||
Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8 (8) | Fire Fighting Daruma Doll |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 1500 | - | |||||||||
2 Beast, Beast-Warrior, and/or Winged Beast Monsters This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast Monsters, that is banished or is in your GY; add it to your hand.
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▶︎ Deck | 7.9 (11) | Sentence of Doom | Continuous Trap | ||||||||||
You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of "Destiny Board".) You can only use 1 "Sentence of Doom" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.8 (4) | Myutant Arsenal | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 1000 | |||||||||
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Trap effects. You can only use each of the following effects of "Myutant Arsenal" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish 1 card from your hand or field, then target 1 monster on the field; banish it. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Spells; add it to your hand. | |||||||||||||
▶︎ Deck | 7.7 (31) | Bujinki Amaterasu |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2600 | 2500 | |||||||||
3 Level 4 monsters You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is. ●Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target. ●Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand. |
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▶︎ Deck | 7.6 (20) | Esper Girl |
Effect Monster Tuner Monster |
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- | 2 | Psychic | 500 | 300 | |||||||||
When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand. | |||||||||||||
▶︎ Deck | 7.5 (2) | Cynet Rollback | Quick-Play Spell | ||||||||||
Target 1 of your banished Cyberse monsters; Special Summon it. During your Main Phase, if your LP are 2000 or less: You can banish this card from your GY, then target 2 of your banished Cyberse monsters; add them to your hand. You can only use each effect of "Cynet Rollback" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (4) | Icejade Cenote Enion Cradle | Field Spell | ||||||||||
When this card is activated: You can add 1 of your "Icejade" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. | |||||||||||||
▶︎ Deck | 7.5 (2) | Branded Sword | Normal Trap | ||||||||||
Banish any number of "Branded" Spells/Traps from your GY; Special Summon that many "Iceblade Tokens" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is "Fallen of Albaz" or mentions it; add that monster to your hand. You can only use 1 "Branded Sword" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.4 (38) | Eclipse Wyvern Forbidden | Effect Monster | ||||||||||
- | 4 | Dragon | 1600 | 1000 | |||||||||
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card is banished from your Graveyard: You can add the monster banished by this card's effect to your hand. | |||||||||||||
▶︎ Deck | 7.4 (14) | Spellbook of Eternity | Normal Spell | ||||||||||
Target 1 of your banished "Spellbook" Spell Cards, except "Spellbook of Eternity"; add that target to your hand. You can only activate 1 "Spellbook of Eternity" per turn. | |||||||||||||
▶︎ Deck | 7.4 (5) | Dark World Puppetry | Quick-Play Spell | ||||||||||
Target up to 3 cards in any GY(s); banish them, then discard 1 Fiend monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Fiend monsters; add it to your hand. You can only activate 1 "Dark World Puppetry" per turn. | |||||||||||||
▶︎ Deck | 7.4 (9) | Union Scramble | Normal Trap | ||||||||||
Target up to 3 of your banished LIGHT Machine Normal Monsters and/or LIGHT Machine Union Monsters; Special Summon them. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished LIGHT Machine Normal Monsters or LIGHT Machine Union Monsters; return it to the hand. You can only activate 1 "Union Scramble" per turn. | |||||||||||||
▶︎ Deck | 7.3 (24) | Trance Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1500 | 500 | |||||||||
Once per turn: You can discard 1 Fiend-Type monster, and if you do, this card gains 500 ATK until the end of this turn. When this card you control is destroyed and sent to your Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand. | |||||||||||||
▶︎ Deck | 7.2 (11) | Aloof Lupine | Effect Monster | ||||||||||
- | 4 | Beast | 1700 | 300 | |||||||||
When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of "Aloof Lupine" once per turn. | |||||||||||||
▶︎ Deck | 7 (22) | Primal Seed Limited | Normal Spell | ||||||||||
If there is a "Black Luster Soldier - Envoy of the Beginning" or "Chaos Emperor Dragon - Envoy of the End" on the field: Target 2 of your banished cards; add both those targets to your hand. | |||||||||||||
▶︎ Deck | 6.9 (9) | Sishunder | Effect Monster | ||||||||||
- | 4 | Thunder | 900 | 1400 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand. | |||||||||||||
▶︎ Deck | 6.9 (14) | Dance Princess of the Nekroz | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 800 | |||||||||
Your opponent cannot activate cards or effects in response to the activation of a "Nekroz" Ritual Spell Card. "Nekroz" Ritual Monsters you control cannot be targeted by an opponent's card effects. If this card is Tributed by a card effect: You can target 1 of your banished "Necroz" monsters, except "Dance Princess of the Nekroz"; add it to your hand. You can only use this effect of "Dance Princess of the Nekroz" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (11) | Winds Over the Ice Barrier | Normal Spell | ||||||||||
Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (16) | Gift Exchange | Normal Spell | ||||||||||
Both players banish 1 card from their Decks, face-down, and if they do, during the End Phase of this turn, both players add to their hands the card their opponent banished by this effect. | |||||||||||||
▶︎ Deck | 6.8 (4) | "Infernoble Arms - Almace" | Equip Spell | ||||||||||
While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Infernoble Arms - Almace"" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6.7 (10) | Performapal Duelist Extraordinaire |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1800 | 400 | |||||||||
Pendulum Effect Card Text When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. ●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack. |
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▶︎ Deck | 6.6 (16) | Laval Lancelord | Effect Monster | ||||||||||
- | 6 | Warrior | 2100 | 200 | |||||||||
You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard. When this card on the field is destroyed and sent to the Graveyard: You can target 1 of your banished FIRE monsters; add that target to your hand. | |||||||||||||
▶︎ Deck | 6.5 (4) | Myutant Mist | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2700 | 2900 | |||||||||
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of "Myutant Mist" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or field; draw 2 cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" monsters; add it to your hand. | |||||||||||||
▶︎ Deck | 6.4 (10) | Secret Six Samurai - Genba |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 500 | 2100 | |||||||||
When this card is Normal Summoned: You can target 1 of your banished "Six Samurai" monsters; add it to your hand. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead. | |||||||||||||
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