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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Monster". Attribute is "LIGHT". Search result  Showing 181 to 210 of 1,629

Card-Type is "Monster".
Attribute is "LIGHT".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ワルキューレ・セクスト ▶︎ Deck 9.3 7 Valkyrie Sechste Effect Monster
- 1 Fairy 0 2000
If this card is Special Summoned: You can Special Summon 1 "Valkyrie" monster from your Deck, except "Valkyrie Sechste". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of "Valkyrie Sechste" once per turn.
ワルキューレ・ドリット ▶︎ Deck 9.3 3 Valkyrie Dritte Effect Monster
- 4 Fairy 1000 1600
If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters.
召喚獣アウゴエイデス ▶︎ Deck 9.3 10 Invoked Augoeides Fusion Monster
Effect Monster
- 8 Fairy 2000 2800
"Aleister the Invoker" + 1 Fusion Monster
If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.
ドラゴンメイド・シュトラール ▶︎ Deck 9.3 12 Dragonmaid Sheou Fusion Monster
Effect Monster
- 10 Dragon 3500 2000
1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster
During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.
サイバー・エンジェル-弁天- ▶︎ Deck 9.3 30 Cyber Angel Benten Ritual Monster
Effect Monster
- 6 Fairy 1800 1500
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.
ガーデン・ローズ・フローラ ▶︎ Deck 9.3 8 Garden Rose Flora Synchro Monster
Tuner Monster
Effect Monster
- 5 Plant 800 1600
1 Tuner + 1+ non-Tuner monsters
You can target 1 card in the Field Zone; destroy it, then Special Summon to its controller's field, 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) in Attack Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Garden Rose Flora" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
輝竜星-ショウフク ▶︎ Deck 9.3 20 Baxia, Brightness of the Yang Zing Synchro Monster
Effect Monster
- 8 Wyrm 2300 2600
1 Tuner + 1+ non-Tuner Wyrm monsters
When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY.
シューティング・ライザー・ドラゴン ▶︎ Deck 9.3 16 Shooting Riser Dragon Synchro Monster
Tuner Monster
Effect Monster
- 7 Dragon 2100 1700
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
宇宙砦ゴルガー ▶︎ Deck 9.3 35 Cosmic Fortress Gol'gar Synchro Monster
Effect Monster
- 5 Reptile 2600 1800
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.
星輝士 デルタテロス ▶︎ Deck 9.3 35 Stellarknight Delteros Xyz Monster
Effect Monster
- 4 Warrior 2500 2100
3 Level 4 monsters
While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck.
No.38 希望魁竜タイタニック・ギャラクシー ▶︎ Deck 9.3 34 Number 38: Hope Harbinger Dragon Titanic Galaxy Xyz Monster
Effect Monster
- 8 Dragon 3000 2500
2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
9.3 12 Some Summer Summoner Link Monster
Effect Monster
- - Thunder 1600 -
2 Thunder monsters
Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 Thunder monster in your GY, except a Link Monster; Special Summon it to your zone this card points to.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.3 12 Hip Hoshiningen Link Monster
Effect Monster
- - Fairy 1400 -
2 LIGHT monsters
All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of "Hip Hoshiningen" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.3 7 Mekk-Knight of the Morning Star Link Monster
Effect Monster
- - Machine 2000 -
2 monsters, including a "Mekk-Knight" monster
If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
アークブレイブドラゴン ▶︎ Deck 9.2 20 Arkbrave Dragon Effect Monster
- 7 Dragon 2400 2000
If this card is Special Summoned from the GY: You can banish as many face-up Spells/Traps your opponent controls as possible, and if you do, this card gains 200 ATK/DEF for each card banished. Once per turn, during the Standby Phase, if this card is in the GY because it was sent there last turn: You can target 1 Level 7 or 8 Dragon monster in your GY, except "Arkbrave Dragon"; Special Summon it.
エフェクト・ヴェーラー ▶︎ Deck 9.2 136 Effect Veiler Effect Monster
Tuner Monster
- 1 Spellcaster 0 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
オルターガイスト・マルウィスプ ▶︎ Deck 9.2 15 Altergeist Malwisp Effect Monster
Tuner Monster
- 3 Spellcaster 1500 0
If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 "Altergeist" monster in your GY, except "Altergeist Malwisp"; Special Summon it in Defense Position, but for the rest of this turn, it cannot activate its effects. You can only use each effect of "Altergeist Malwisp" once per turn.
壊星壊獣ジズキエル ▶︎ Deck 9.2 32 Jizukiru, the Star Destroying Kaiju Effect Monster
- 10 Machine 3300 2600
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.
銀河戦士 ▶︎ Deck 9.2 37 Galaxy Soldier Effect Monster
- 5 Machine 2000 0
You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.
サイバー・プチ・エンジェル ▶︎ Deck 9.2 14 Cyber Petit Angel Effect Monster
- 2 Fairy 300 200
If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn.
星因士 デネブ ▶︎ Deck 9.2 33 Satellarknight Deneb Effect Monster
- 4 Warrior 1500 1000
If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn.
斬機シグマ ▶︎ Deck 9.2 15 Mathmech Sigma Effect Monster
Tuner Monster
- 4 Cyberse 1000 1500
If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of "Mathmech Sigma" once per turn. If this card you control is used as Synchro Material for a "Mathmech" monster, you can treat it as a non-Tuner.
セイクリッド・カドケウス ▶︎ Deck 9.2 9 Constellar Caduceus Effect Monster
- 4 Spellcaster 1600 1550
If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect.
●If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster.
セイクリッド・ソンブレス ▶︎ Deck 9.2 24 Constellar Sombre Effect Monster
- 4 Fairy 1550 1600
You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.
You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
●This turn: You can activate this effect; Normal Summon 1 "Constellar" monster.
B-バスター・ドレイク ▶︎ Deck 9.2 14 B-Buster Drake Effect Monster
Union Monster
- 4 Machine 1500 1800
Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union Monster from your Deck to your hand.
魔弾の射手 ドクトル ▶︎ Deck 9.2 12 Magical Musketeer Doc Effect Monster
- 3 Fiend 1400 1200
During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 "Magical Musket" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of "Magical Musketeer Doc" once per turn.
夢現の寝姫-ネムレリア・レアリゼ ▶︎ Deck 9.2 5 Dreaming Reality of Nemleria, Realized Effect Monster
- 10 Fairy 1500 3000
Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of "Dreaming Reality of Nemleria, Realized" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects;
●Add 1 "Dreaming Nemleria" from your Deck to your face-up Extra Deck.
●Change 1 other face-up monster on the field to face-down Defense Position.
召喚獣メルカバー ▶︎ Deck 9.2 25 Invoked Mechaba Fusion Monster
Effect Monster
- 9 Machine 2500 2100
"Aleister the Invoker" + 1 LIGHT monster
Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.
海造賊-双翼のリュース号 ▶︎ Deck 9.2 5 Plunder Patrollship Lys Fusion Monster
Effect Monster
- 8 Fiend 2000 2000
2 "Plunder Patroll" monsters
During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn.
サイバー・エンジェル-美朱濡- ▶︎ Deck 9.2 12 Cyber Angel Vrash Ritual Monster
Effect Monster
- 10 Fairy 3000 2000
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
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