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Yu-Gi-Oh! Card Rating List Showing 1,381 to 1,395 of 10,769
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Review Posting Date |
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▶︎ Deck | 《Dark Magic Twin Burst》
とき
2019/02/09 20:45
A Normal Spell that has the effect of enhancing his ATK of one Black Magician by the sum of his ATK of the Black Magician Girl on the field or GY.
The range of increase is quite large, at least 2000, and if you add his original ATK of the black magician, you can get his ATK of the super large monster class. However, considering the existence of the illusionary "Apprentice Magician", it would be desirable to have more than 2 corrections, but if you do so, you will need multiple Bramagi Girls, which was thought to be pinpoint stable, and the stability, including preparation, will be greatly reduced. It has a high explosive power, and there is also a search with 《Bond Between Teacher and Student》, but I wonder if it is a challenge to prepare and secure the timing to explode it. |
▶︎ Deck | 《Malefic Tune》
とき
2019/02/09 14:37
When a Sin monster on your field is destroyed in battle or by an opponent's effect, it activates and draws 2 effects, and when Sin is destroyed outside of battle, he removes him from GY to remove 1 Sin monster from the Deck. has the effect of adding to your hand.
The draw effect is not bad as an aftercare for Sin, who has many things that don't have resistance even though it has excellent combat power, but it can be used in situations where you can't use Sin in the first place, or if you can use it but the field is targeted. There are many holes such as not being able to respond. I would be happy if I could activate it. The search effect can be activated even if it self-destructs, so it can be used as an aftercare when the field is blown away, and it is also possible to self-destruct Sin and search for it. However, I need a way to send this card to his GY, so don't be overconfident. It's a card that feels a little like the hammer of the devil, but if you want to strengthen Sin, is it essential to swing this card class to the full? |
▶︎ Deck | 《Malefic Selector》
とき
2019/02/09 14:25
those who choose sin.
By removing 2 Sin cards from GY, you can add 2 types of Sin cards with different names from the cards removed from the Deck to your hand. The designation of Sin "card" is nice, and you can also search the fields World and Territory that strongly secure the development of Sin. Naturally, if you search for Sin Cyber end etc. that can be assaulted with 4000 points, it will lead to a burst attack. But for that he needs two Sin cards in his GY. Sin isn't the kind of deck he's good at using and fertilizing GY, so it's a pity that he's creating a mysterious trade-off between wanting it early and spoiling it early. The specs are perfect, but it's ruined because the direction of his deck doesn't mesh too well. Is it possible for this card to be used consistently for Sin to increase stability? |
▶︎ Deck | 《Malefic Divide》
とき
2019/02/09 14:12
Sin and Vatsu.
A Quick-Play Spell that has the effect of reviving a Sin monster ignoring the summoning conditions. The effect is negated, but many of Sin's are demerit cards that only have self-destruction and existence restrictions, so it's rather dull. However, the effect of Sin who is already in play is not negated, so if Sin is already in play, it can hardly be used without territory. I would like to use the properties of the Quick-Play Spell and try to operate flexibly. Due to the nature of Sin, I feel that it is a card that is ridiculously difficult to use even though it looks like a normal resurrection. |
▶︎ Deck | 《Neo Kaiser Glider》
とき
2019/02/09 14:02
A remake of the Kaiser Glider, which has become mechanical.
By sending himself and another monster in his hand to GY, he has the effect of reviving 1 normal Dragon from GY, and when sent to GY, he has the effect of reducing his ATK of all enemies by 500. there is The resurrection effect is performed with two cards, including yourself, but sadly, powerful resurrection spells such as Gospel and Roar can be revived with one card. The advantage of using this card is that you can use the 2nd effect of this card and that he can put monsters in GY, but the overall weakening effect is low and it is quite unreliable until the end of the turn. Of course, if GY doesn't have a resurrection target, or if it doesn't have another cost, it's rotten. How is it that his existence is eaten up by his excellent Spell even though it's a late entry... |
▶︎ Deck | 《Red-Eyes Alternative Black Dragon》
とき
2019/02/09 13:52
Red-Eyes alternate monster.
In his hand or field, he can release Red-Eyes to Special Summon, and has the effect of reviving Red-Eyes of level 7 or less when destroyed by battle or opponent's effects. If the card revived by this effect is a Red-Eyes Black Dragon, double his ATK. The summoning conditions look heavy compared to Blue-Eyes Alternative White Dragon, but it makes sense because you can prepare to revive his Red-Eyes with its own effect. You can also release it from your hand, so I want to put the black dragon in my hand into his GY. The effect on it is to revive Red-Eyes when destroyed. It can also be activated by a suicide attack, so if the black dragon is in his GY, it is possible to attack with a black dragon with 4800 RBI from the suicide attack. For Red-Eyes, it could be a promising new tactic. All in all, a card that strengthens his deck in a different way than Abyssal Dragon as Red-Eyes Shadow. |
▶︎ Deck | 《Palladium Oracle Mana》
とき
2019/02/09 13:39
Following Mahad, Mana became a guardian priest.
When one of her Spellcasters on the field is targeted by the effect, the effect that can Special Summon from the hand or her GY, and the effect that protects her spell users of level 7 or higher from being destroyed as long as they exist on the field, destroys itself When it is done, it has the effect of calling Bramagi Girl. By combining the 1st and 2nd effects, it can be used as a hand trigger / GY trigger that can negate the destruction effect that targets her spell users of level 7 or higher. If you drop it on her GY early, you'll be able to keep an eye on the target's destructive effect, although it's less ambusive. It's a pity that there isn't much work to do once it's on the field, and the effect of summoning Bram Magi Girl is less important than no effect, but it's not bad in terms of a moderately sized monster with a hand trigger effect. . However, Bramagi Deck, which would be the best place to work, was able to attack with a bullish effect thanks to "Eternal Soul"... |
▶︎ Deck | 《Exodia, the Legendary Defender》
とき
2019/02/09 13:27
The blackish hue is heresy for Exo, and he is like Nekroz.
It has the effect of releasing and summoning 5 monsters, the effect of obtaining the total attack and defense of the released monsters, and the effect of winning the duel by crushing her DARK Fiend with this card released by releasing 5 monsters. . It doesn't matter which monster you release, but his ATK for this card is the sum of all of them, so I'd like to keep it at a certain level. If he wants to, he can aim for 10000 ATK, but if he uses this card, he should be aiming for a special victory, so 3000-4000 would be enough. However, 5 bodies are still quite heavy. Since the dark devil that becomes the prey must be the original owner, it is unstable as a special victory because it depends on the opponent tremendously at this point. Even if you want to make use of ATK, there is no effect other than special victory, so Garzet, which has a small turn and has additional effects, will be better in his ATK field. The only selling point is the special victory condition that is quite difficult to handle, so in the current situation it will be a card that is quite difficult to use. |
▶︎ Deck | 《Magician of Black Chaos MAX》
とき
2019/02/09 13:11
Magician of Black Chaos is chaos MAX. With chaos in his original name, he seems more natural in his name than in Blue-Eyed.
It has the effect of blocking the activation of the opponent's monster effect by releasing your own monster when you succeed in Special Summon, and the effect of recovering his spell of his GY when destroying the opponent's monster in battle. The first effect can be used not only for ritual summons, but releasing a single monster is expensive. As for deterring the activation of the effect, the only thing you can do is pass the attack safely during the ritual summons. It would be interesting to revive during the opponent's turn with something like Rebide, then release yourself to restrain the opponent's development. The second effect is simply that his GY Spell is still not allowed to touch or requires a combat destruction. Although there is a hit point of the highest level class, it is not always possible to activate it, so the stability is greatly reduced. In his deck with Magician of Chaos, would that effect make him a top card to Special Summon? However, even so, it is also a card that is unsatisfactory as a top-level ritual. |
▶︎ Deck | 《Blue-Eyes Alternative Ultimate Dragon》
とき
2019/02/09 12:59
Alter style of the ultimate dragon.
It is a Fusion Monster that can be created by fusing three Blue-Eyed white dragons, and it seems to have the same conditions as the ultimate dragon, but in the field or GY, he can be treated as a Blue-Eyed white dragon. Additional effect activates. It has a strong resistance that cannot be targeted by effects and cannot be destroyed by effects, and once per turn, it has the effect of giving up the attack right and destroying the opponent's card. If additional effects are activated, the number of cards that can be destroyed increases. This resistance at 4500 RBI is simply violent, but as already said, Lightning and he can't compete against super RBI monsters such as Borrel Swords, so overconfidence is prohibited. Of course, untargeted bounces and exclusions are also a threat. As for the destruction effect, discarding 4500 attack right and destroying one card is subtle, so I want to aim for an additional effect by fusing the alternate white dragon. However, since it is still not possible to attack, it is quite painful not to be able to follow up from mass destruction. There is also a danger that the opponent who endured will throw Lightning or his Borrel sword in the counterattack. Since it can be used as it is except for additional effects, it can be used as a new Devifla toy. |
▶︎ Deck | 《Gryphon Wing》
とき
2019/02/02 23:29
A pinpoint meta card that activates when 《Harpie's Feather Duster》is activated, and has the effect of protecting your card while destroying all of your opponent's Spell Traps.
If you just want to protect the card, you can do it with 《Starlight Road》or 《The Huge Revolution is Over》, so maybe you should focus on hitting back, but in the first place, the mainstream is to set a trap these days. In the first place, the meta opponent's feather broom itself is not always the main one, and it seems that it can enter from the side, so I would like to take other measures rather than pinpoint it. |
▶︎ Deck | 《Stim-Pack》
とき
2019/02/02 23:24
It's okay, it's 《Stim-Pack》! !
His Equip Spell has the disadvantage that his ATK drops by 200 every Standby Phase instead of increasing his ATK of the equipped monster by 700. In today's high-speed environment, duels won't last long enough to expose the disadvantages of this card, and neither this card nor the equipped monster will stay around, so the disadvantages aren't something to worry about. The problem is the performance itself as an Equip Spell. With 700 up, you can't beat 《United We Stand》or 《Axe of Despair》. |
▶︎ Deck | 《Bickuribox》
とき
2019/02/02 23:11
A fusion monster created by fusing the 《Stumbling》clown duo of Murder Circus and Dream Clown.
Their abilities are mediocre, and I don't feel the significance of combining these two bodies with excellent effects. But if you want to search for these clowns with Fusion Reserve or Fusion Conscription, you have a role. Both of them are big players in removing 《Stumbling》Deck, so it's nice to be able to search. There is also a way to use "Sangan" and Al Mirage... |
▶︎ Deck | 《Skull Knight》
とき
2019/02/02 23:08
A Fusion Monster born from the fusion of 《Tainted Wisdom》and a Demon Heavenly Elder.
For an early Fusion Monster, he has top class ATK. However, even so, I have to say that the difficulty of using fusion materials and their ineffectiveness are a hindrance, and that they have not caught up with modern Duel. Especially 《Tainted Wisdom》, which is an Effect Monster and has poor effects and abilities, tends to hold back. |
▶︎ Deck | 《Pumpking the King of Ghosts》
とき
2019/02/02 23:04
The ghost king who was somehow associated with Castle of Dark Illusions, which had no connection in the original, and was made into an OCG.
As long as 《Castle of Dark Illusions》exists, ATK and DEF increases by 100, and it has the effect of strengthening by 100 points up to 4 times during each Standby Phase. It's an effect that boosts the effect of "Castle of Dark Illusions", but its range is too poor. Originally, 《Castle of Dark Illusions》itself is not an excellent effect, but in order to take advantage of this effect, it is necessary to play this card first and reverse 《Castle of Dark Illusions》. Of course, I have to protect both Castle of Dark Illusions and this card. Even with all that hard work, his maximum RBI is 3300, which is too weak for a player who has his own stand-by four times after reversing Castle of Dark Illusions. A rather difficult card. |
Update Information - NEW -
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