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Yu-Gi-Oh! Card Rating List Showing 76 to 90 of 140

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Rating Score・ Review
Posting Date
Backlinker ▶︎ Deck 《Backlinker》
japan にしん
2017/06/08 16:17
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If there is a monster in the opponent's EX zone, it suddenly appears and bounces. The Special Summon condition is that there are no monsters in his EX zone and only the other party, but since he is level 3, Normal Summon and GY resurrection are also ok. Other than Cyberse Deck, it looks like I'll be able to be a traveling agent for cleaning the EX zone.
It also supports 《Recurring Nightmare》, and if you have 2 or more of these and return them to your hand, your opponent will have a nightmare where you can't easily use the EX Monster Zone.
The downside is that you can't put it into the EX Monster Zone the turn it's effect is activated, so you want to move it to the Main Monster Zone or support it with 《Cynet Backdoor》etc.
Cliant ▶︎ Deck 《Cliant》
japan にしん
2017/06/08 16:12
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Cyberse Deck Essential support card. Since it includes itself, it has a solid performance of 2000 hit points, unlike some oval coins. In addition, when destroyed, it can target not only the field but also his Cyberse monsters in his hand, and since there is no turn 1 limit, it is easy to maintain.
Since this card itself does not have a deployment ability, it is somewhat incompatible with Link Deployment.
Recoded Alive ▶︎ Deck 《Recoded Alive》
japan にしん
2017/06/08 16:09
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An effect that transforms a Link-3 monster into an Accesscode Talker monster. The Accesscode Talker monster currently has link markers up, diagonally down, or down, so it can be used for resurrection from extra deck zone replacement. Accesscode Talker can also become Accesscode Talker, in which case her Accesscode Talker can be resummoned with the effect of 2.
Cynet Backdoor ▶︎ Deck 《Cynet Backdoor》
japan にしん
2017/06/08 16:06
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Although it is excluded until your next turn, you can use it without gaining a disadvantage by searching for Cyberse, moving to the main monster zone, and only on the turn you return, using direct attacks and Quick-Play Spells on your opponent's turn. .
If you target his high ATK Link Monsters such as Gaia Saber and Topologic, you can move to the main monster zone + direct attack to deal high damage and support deployment.
Boot Staggered ▶︎ Deck 《Boot Staggered》
japan にしん
2017/06/08 16:03
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Level 5 that can Special Summon in response to Cyberse's summons. Although it has a reasonable status, I have a feeling that it will be used as a link material after all. However, giving battles damage will lead to further link summons due to the token generation ability.
Tri-Gate Wizard ▶︎ Deck 《Tri-Gate Wizard》
japan にしん
2017/06/08 15:59
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It has a strong effect, but the conditions are mutual links and the direction of the marker and the number of LINKs are troublesome. Even Goufu and 《Scapegoat》can't be put out, so Cyber Deck seems to be able to use it.
If you co-link with 2 or more, the banishment effect on turn 1 will be particularly strong, so you should aim for that.
Encode Talker ▶︎ Deck 《Encode Talker》
japan にしん
2017/06/08 15:56
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Unlike Decoder, the material is limited to his Cyberse, but Talker can greatly support battle. Any monster will do, so if you make a suicide attack, that monster won't be destroyed and you can raise the ATK of your own or linked monsters by the same amount as the ATK of the opponent's monsters, so the opponent's monsters with high RBI will not be destroyed without battles damage. I definitely want to absorb this.
There are Crystal Wing, which is limited to high level but can handle it alone and has a restraint effect, Dark Rebellion, a permanent absorption buff, and Requiem, but...
Dotscaper ▶︎ Deck 《Dotscaper》
japan にしん
2017/06/08 15:51
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Isn't it an exaggeration to say that it's a one-time resistance? Highest defensive power and resistance to destruction and elimination. You can use both if you put them in one turn, but it depends on the opponent.
The effect of 1 is when he is sent to GY, so he can be activated from the deck or hand even if he is sent to GY, link development support. Other than that, it seems like it can be used in a level 1 deck with high defensive power and one-time resistance.
D/D/D Supersight King Zero Maxwell ▶︎ Deck 《D/D/D Supersight King Zero Maxwell》
japan にしん
2017/06/06 23:09
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Absolute Defense Position kill man. DARK level 7 A piece that seems to suit Odd-Eyes more than D/D because of its slightly higher status.
To be frank, you have to intervene in battle, and I don't think there are many decks that can be solidified with Defense Position these days... 3's effect of reducing battle damage to 0 is completely air.
Red-Eyes Slash Dragon ▶︎ Deck 《Red-Eyes Slash Dragon》
japan にしん
2017/05/23 18:17
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At this point he finally got his ATK on par with Blue-Eyed.
At least the card used as a fusion material at the time of summoning can be equipped to this card, so the effective RBI is 3000. The effect of 1 does not have a turn 1 limit, so if it accumulates in GY by then, the RBI will steadily increase, and the activation of 2 will negate destruction. As for its effects, there is no 1 turn limit, so you can use it as many times as you want, but its weak point is that it doesn't target.
Gearfried the Red-Eyes Iron Knight ▶︎ Deck 《Gearfried the Red-Eyes Iron Knight》
japan にしん
2017/05/23 17:58
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A monster that is clearly said to be used together with 《Red-Eyes Fang with Chain》in the same pack.
In addition to the removal, you can also remove 1 Spell Trap zone, so you can trade 1:2. You may revive his Red-Eyes with the 2 effect without activating the equipped 《Red-Eyes Fang with Chain》. It is necessary to use them properly depending on the situation.
Rage of Kairyu-Shin ▶︎ Deck 《Rage of Kairyu-Shin》
japan にしん
2017/05/23 17:53
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Although the conditions for activation are a Field Spell and his WATER monster of level 5 or higher, which is somewhat difficult to use, it has destruction and a zone lock for only one turn (for the opponent).
If you destroy monsters in the extra zone with this effect, you can block their progress for 1 turn, so you want to take advantage of it in combination with others.
Red-Eyes Fang with Chain ▶︎ Deck 《Red-Eyes Fang with Chain》
japan にしん
2017/05/23 17:51
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An equipment trap card for Red-Eyes. If you are looking for the effect of 1, this card is a trap card, so it is a little slow. It's mainly about activating and equipping it during the opponent's next draw phase, and using it to check the effect of 2.
Although it has the effect of making the status the same, it can be used for removal.
Red-Eyes Baby Dragon ▶︎ Deck 《Red-Eyes Baby Dragon》
japan にしん
2017/05/23 17:48
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You did it Jonouchi-kun! It's an ace monster support card! ・・・ It's from the Deck, so if you have Red-Eyes in your hand from the beginning, you'll be spoiled.
Support card for Red-Eyes. When he is destroyed in battle, he takes out her Red-Eyes of level 7 or less from his deck and equips this card. ATK is 300 up, so if you put out an ace monster with a jaw, the RBI is 2700. Well so so.
…More than that, Blue-Eyed is still stronger than her, who has a lot of support cards and a good RBI.
Sea Stealth Attack ▶︎ Deck 《Sea Stealth Attack》
japan にしん
2017/05/23 17:45
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A Continuous Trap that can be used in certain racial decks under the influence of Field Spells and attribute designations. His level 5 or higher WATER monsters can be destroyed without question.
If you target a suitable WATER monster, you can always maintain it with Field Spell as long as it's not chained, so it's very useful. Can also be used for escaping. The only downsides are that it only benefits advanced monsters of level 5 or higher, and that it doesn't deal battles damage.
It seems to be mainly used in his SPYRAL Deck along with the "ocean" Pacifis.

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