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Yu-Gi-Oh! Card Rating List Showing 61 to 75 of 4,129
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《The Lady in Wight》
備長炭18
2020/07/11 20:28
Almost Wightprince is roughly dropped into his GY or excluded, the level is a little high, the resistance is not added to the resistance to destruction by monster effects, and the wight clan is aggressive because it is not targeted. It's not a place you want to put into play.
However, if you make full use of the aforementioned 《Wightprince》, you will naturally have more inputs, and you can return with 《Wightmare》, so it is worth lining up compared to Vanilla Wight. Even if it is Spell / Trap resistance, it is also a target for yourself, so it is also a hand to get involved in a torrent funeral. I want to put in as much as possible to raise the firepower of 《King of the Skull Servants》. |
▶︎ Deck | 《Skull Servant》
備長炭18
2020/07/11 20:27
It's quite rare for early vanilla, and it's a tough card to gather (in GY ) as written. I'd like to stack multiple cards to hit 《King of the Skull Servants》, but since 《Wightprince》is a requirement, it's hard to collect them in my hand.
I feel like it symbolizes the explosive power and instability of the wight deck in a way. |
▶︎ Deck | 《Shuffle Reborn》
備長炭18
2020/07/11 20:25
The leniency that doesn't care about the status or level of the resurrection target is valuable, but the restriction when there are no monsters on the field is rather tight. Link, or rather, Miko Eve's heyday, had almost no chance of winning except for the presence or absence of card activation restrictions.
Even with the GY effect's 1 draw, it's 2:1 including the board, so it's not as good as a continuous fusion, but it's only a loss, and it's tough to get rid of one hand in the end. It's one of the few cards that can be revived and 1 draw with recovery in general, so I'd like to devise a theme accent that goes well with banishment, such as Sandra, for the purpose of collecting Naga and his spent Spells/Traps. |
▶︎ Deck | 《D.D.R. - Different Dimension Reincarnation》
備長炭18
2020/07/11 20:25
dance dance revolution
Single return cards are still thin compared to resurrection cards, and among them, it has a strong impression as a representative return card, probably because it is relatively versatile. Equip Spell makes it easier to search, and it's easier to collect monsters in the exclusion zone than before. For that reason, it tends to be used as a combo premise, but since there are more themes that use exclusion than before, I think there is more room for it. |
▶︎ Deck | 《Where Arf Thou?》
備長炭18
2020/07/11 20:25
Level 1 itself has a lot of support and self-deployment, so it's easy to meet the activation conditions. It's a search that doesn't even have a turn 1, so I can appreciate that it's not that scary of duplication.
If you don't Normal Summon the search destination, you'll get 2000 burns, but if it's essential for the final stage, it's within the necessary expenses, and as mentioned above, there are many level 1s that self-deploy, so you can save the right to summon and do something like Kinka Neko Search. can. Compared to Wan Wan, which is directly recruited, the evaluation tends to fall, but depending on Deck, it is an excellent support that is comparable to that. |
▶︎ Deck | 《Recoded Alive》
備長炭18
2020/07/11 20:25
With Accesscode Talker, which specializes in continuous links, the cost of Link 3 is relatively easy to prepare, but Trap, which is not treated as a link summon and has no quick attack, is a hindrance and has no place to stay. Playing an Excode along with the removal is also a good idea, but in the first place, it is difficult to secure the frame for the premise of playing this card with his normal Accesscode Talker.
The most popular type is the control type that doesn't actively aim for extra links, in addition to reducing the consumption of link summons, you can also aim to draw 1 heat soul in the opponent's turn, and the removal cost of the access code can be used as it is. There are quite a lot of turns to return. Since the activation cost is the cost, he relies on Accesscode Talker's deployment power, but I wonder if there is enough synergy to make use of the return. |
▶︎ Deck | 《Miracle's Wake》
備長炭18
2020/07/11 20:25
You can Special Summon one monster that was destroyed in battle, and if you meet the conditions, it's an advantage that Time Machine doesn't have.
However, resuscitation traps are printed quite a lot inside and outside the category, and the slowness of battle destruction triggers is a bottleneck. There are many benefits that only this card can do, but it feels a bit niche as a resurrection trap. |
▶︎ Deck | 《Powerful Rebirth》
備長炭18
2020/07/11 20:25
A card that can still be used in the adjusted Livide series.
Although the range is now limited to lower ranks, it can be differentiated from others because it is a free and complete resurrection of the battle position. It's a little difficult to use when it's focused on Xyz due to level fluctuations, but there's no problem with Synchro or Link. Livide, compared to 《Back to the Front》, there is a strong impression that it satisfies a niche demand, but I think it has enough card power. |
▶︎ Deck | 《Juragedo》
備長炭18
2020/07/11 20:21
The indescribable face is characteristic and at first glance it looks like a joke card, but its single performance is quite high.
Since his own SS has no cost and doesn't care about the situation of the field, if it's your turn, it's a follow-up, and if it's your opponent's turn, he recovers his LP and wall. . Even if the RBI is strengthened, it is immediately triggered, so it can be appreciated that it is likely to be strongly affected by the effect of taking the target. He's mostly Level 4, and when he's plugged into his Deck, he does the bare minimum, regardless of the situation, and his versatility is the best. |
▶︎ Deck | 《Mecha Phantom Beast Tetherwolf》
備長炭18
2020/07/11 20:21
In exchange for summoning rights, the no-cost token generation is Mecha Phantom Beast, which has no peculiarities and is more general-purpose. Even if it's the summoning right, it can be secured with the effect of Orion's minor side, so it's actually not too bad.
Since it's a level 4 non-tuner, it's not suitable as a Synchro material, but it's convenient to be able to use a single token to become a Rank 7 material, and in the worst case, you can attack with 2,500 RBI. Among the Mecha Phantom Beasts, it seems to be a simple and easy-to-understand type. |
▶︎ Deck | 《Reborn Tengu》
備長炭18
2020/07/11 20:21
A tengu who was once subject to anticipation restrictions before landing in Japan.
You can recruit players with the same name just by leaving the field, and it is simply powerful that every action other than Xyz and Bounce becomes a board ad. Moreover, since there is no turn 1, you can activate it as many times as you like by returning with Greed. Due to its nature, it works well with Link Summons, and after recruiting it, it is useful as a material for Synchro and Xyz. Basically, it's preferable to use the full amount, but if it's in your hand, it's an accident, but the return is unbelievable. |
▶︎ Deck | 《Tribe-Infecting Virus》
備長炭18
2020/07/11 20:21
It was a racial meta card that was banned for about 11 years, and the ability to remove it without turn 1 with a hand cost of 1 card was an exceptional performance at the time, but when the restriction was lifted, there were many cases where the races were scattered with general-purpose EX, so it went well. , and is now unlimited. Since he is a minor-oriented race, he tends to use summon powers to put him on the field. There are many.
Luckily, Aqua makes good use of his GY effect, but the problem is that his level is a little high. After all, as a general-purpose frame with no theme, it has a strong sense of being outdated. |
▶︎ Deck | 《Cosmic Compass》
備長炭18
2020/07/11 20:21
The value of generating a large amount of tokens has increased with the advent of link summoning, but the consumption of summoning rights and the number of generations depends on the opponent's field, so it can't be used first. If you want stability, it's better to reduce the number of tokens and use something else, but there are a lot of monsters on the field, and if it's a 《Switcheroroo》axis and a level 1 axis, it might be a candidate.
In any case, the impression is that it is a combo-based effect, and although it is not as good as Cluster Congester, which generates the same token, it has a strong peculiarity. |
▶︎ Deck | 《Night Beam》
備長炭18
2020/07/11 20:21
The non-chaining allows you to safely remove set cards, but it doesn't have much of an advantage over the Quick-Play Spells that can endcycle or remove front and back. It is also a drawback that it can be activated after all if another card is sandwiched between the removal target and the chain impossibility of the differentiation point.
There are times when it hits depending on the opponent and times when it doesn't. |
▶︎ Deck | 《Offerings to the Doomed》
備長炭18
2020/07/11 20:21
Judging by the name, it's a similar card to 《Tribute to The Doomed》, but unlike over there, it's a Quick-Play Spell with no cost, so the feeling of use is slightly different. Instead, a draw skip has been added as a disadvantage, so the number of cards in your hand will be the same, but the advantage here is that it can be compatible with cards that suffer disadvantages like reckless greed.
While the one-shot removal itself is a bit late, I think it's a fairly easy-to-use category among them. |
Update Information - NEW -
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