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Yu-Gi-Oh! Card Rating List Showing 496 to 510 of 4,611
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
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《Spring of Rebirth》![]() 2023/05/04 18:21 ![]()
It's a card that if left in place, the Spirit Monster can do something while returning to the hand with its own effect, but that something is too weak, and to make use of the forced bounce without waste, he puts it in his Deck. A card that puts the cart before the horse because it wastes space.
There are some cards that can use this card better than Spirit, but they are not particularly compatible with the act of recovering LP and are not a reason to use it. In True DM2, as the card name suggests, it is a strengthening spell that constantly strengthens the four elemental races, making it a highly useful card. |
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《Super Roboyarou》![]() 2023/05/04 18:07 ![]()
A monster that can be said to have somewhat better effects than 《Super Robolady》because it can at least fight with lower class monsters.
However, even though it's level 6, it's too sad that even if it powers up with its own effect, it can't even win Goblin Attack Force. This and the baton touch are the only abilities, and even though the text is quite simplified compared to the current text, the text column is filled tightly, should I resent the narrowness of the second term's text column...? |
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《Super Robolady》![]() 2023/05/04 18:04 ![]()
Raremetal and his wife, who were originally DM4 game original monsters, have become completely different in OCG, including monster design except for attack and defense and level. is this monster.
The idea of being able to choose 《Super Roboyarou》with the same material, and being able to pass the baton with its own effect after it enters the field is interesting in itself, but the essential stats and effects are too weak, making it a pretty tough card. This monster raises his ATK by 1000 only when attacking directly, but basically it's better to have a knight who gets stronger in battle with monsters. |
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《Fushi No Tori》![]() 2023/05/04 17:24 ![]()
Among the earliest Spirit Monsters, the shadow is particularly faint, and the significance of its existence is very small, so it is not a topic of conversation.
Although it calls itself a phoenix, it flutters back to the hand due to the common effect of the spirit, and when it deals battle damage to the opponent, it only restores its own LP, and there is no phoenix element in this monster itself. It's a disappointing effect that even if you use it as it is, you can recover 1200 LP at most, but it's difficult to get through it all. Due to its low ATK, it's difficult to trigger this effect in battle with monsters, but it's a level 4 that's bound to bind well, and the triggering effect isn't what you want to do by strengthening this card, so even Cure Burn users aren't looking at it. It was a low-rated card from the time of its appearance. |
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《Asura Priest》![]() 2023/05/04 17:11 ![]()
One of the earliest Spirit Monsters, a low-level monster that first appeared in the OCG and possesses a "wide attack effect".
Subsequent low-level monsters were Machine Lord Ür and Jurrac Monoloph much later than this card, and this monster still had the advantage of having his original ATK higher than those. Token annihilation, Recruiter's fastest withering, etc., especially when used in combination with "Honest", it was active as a monster that can attack the remaining monsters while increasing the power of the first monster's ATK. There were times. However, the referee who was present at the time of the duel at the time of the World Tournament or something made a decision that it was impossible to combo with this Honest, and this is known among some duelists as "the referee is a chimpan" incident. is. |
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《Great Long Nose》![]() 2023/05/04 17:03 ![]()
A senior spirit monster famous for having its nose shape corrected in the illustration of the overseas edition, as it seems that something is not to your liking.
By inflicting battles damage, you can trigger the effect and skip the next opponent's battle phase, but including being a high-level monster whose ATK is less than 2000 and cannot be Special Summoned, alone, the activation conditions and the phase to skip are different. It's too weak to be used very well. Even if you use it together with a card that allows you to skip other phases, it seems that you are doing it because you want to use this card somehow, rather than because it is particularly strong. The activation condition that the effect is triggered by dealing that much battles damage is a pretty weak activation condition on its own. |
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《Yamata Dragon》![]() 2023/05/04 16:53 ![]()
A Dragon monster that is one half of the two superlative spirits that existed in the earliest Spirit Monsters.
Even though it's Yamata, it's level 7. Is it because the design was lax, or because there were other intentions? The effect is triggered by inflicting battles damage on the opponent, and it is a crazy effect that replenishes cards from his Deck so that he has 5 cards in his hand on the spot, like DM2 and the True DM series. However, as a superlative monster, ATK is low, and because it is a spirit, it cannot be Special Summoned, and it returns to the hand during the end phase. It is also a high-risk card that can directly lead to defeat if you fail to pass it. In Defense Position, he can take battles damage against monsters with 3000 ATK, but I don't think anyone would attack this advanced set monster... With the increase in the card pool, it has become quite realistic to put it on the field and pass effects, but there are also more ways to interfere, so if you only have enough interference to pass this effect I can't shake the suspicion that he can win with his normal deck. That said, if you pass it, the fewer cards you have in your hand, the greater your advantage. It is also possible to give up on entering the field by yourself and use it together with a monster that has the effect copy ability and can inflict battle damage to your opponent. hands. |
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《Gradius' Option》![]() 2023/05/04 16:38 ![]()
A Special Summon monster that can self-SS from your hand when Viper is in your field, and a card that has the ability to always have the same attack and defense as the designated Viper.
With this, just by strengthening the Viper body, this monster will automatically change to its strengthened status, and since he can Special Summon any number of bodies in one turn, his specialized Deck can reach 1 kill. generate firepower. It seems like his Special Summon monster is "only can Special Summon", but once he special summons with his own effect, after that, if there is even a Viper who refers to the status on the field, he will be revived. and return is possible. Offense and defense? As a result, it had a major weakness in that it was difficult to attract cards to the hand, but due to the increase in the card pool, it became possible to do this with light machines and level 1 parts, which increased its practicality. In addition, it has been decided that monsters whose card name is temporarily Viper can also be referenced, and that the relationship will continue even if the card name is changed back. |
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《Inaba White Rabbit》![]() 2023/05/04 16:22 ![]()
One of the earliest spirits and a direct attacker of spirits.
Due to the common effect of spirits, it disappears from the field during the opponent's turn, so it is good at hit & away tactics that can repeatedly attack directly without being removed by battle or effects during the opponent's turn. Naturally, when that happens, your field tends to become empty, and it doesn't lead to reducing the opponent's number of moves like Neo-Spacian Grand Mole does, so it's essential to use it in combination with Torrential Tribute and various permanent locks. At the time of its introduction, it was a useful monster as a Spirit Monster, but now it is difficult to hand over the summoning right every turn for such a thing, and it has absolute confidence in its ability to penetrate resistance (Neo-Spacian Grand Mole). It is clear from the fact that even》has returned to an unlimited card. |
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《Otohime》![]() 2023/05/04 14:16 ![]()
One of the earliest Spirit Monsters that appeared in Season 2, and the only Spirit in the same pack that has an effect that immediately manifests itself with NS Reverse Trigger, her Spellcaster's low class monster.
So it's valuable in the sense that it's a spirit that bounces into your hand with a clear meaning to use the effect repeatedly. Its effect is to change the battle position of 1 monster on the opponent's field, but since her ATK is 0, no matter what monsters you put to sleep, no one can destroy them by battle. You can use it as a hindrance by summoning it during the opponent's turn, but in that case, it's a spirit that has the same race and activation conditions, has the minimum number of hit points on itself, and changes the battle position. It is better to use 《Tsukuyomi》, which is expensive. Well, in addition to the differences in attributes and levels, there is a difference in that this can be used from Defense Position to Attack Position, and 《Tsukuyomi》is a follow-on spirit with a different period, and a combo that makes use of the fact that it can also target your own monsters. I have experience with banned cards used in , so I feel like it's cruel to compare them with that... The overseas version has the same design, but the composition and other new illustrations are completely different, but I definitely prefer the domestic version. After all, the navel and legs... the illustrations in the Japanese version are irresistible, aren't they? |
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《Twin-Headed Behemoth》![]() 2023/05/04 13:08 ![]()
One of the monsters that came to OCG from true DM2, and coincidentally one of the wind dragons that were recorded in large quantities in the previous pack.
Looking at it this way, the Rising Air Current Deck in season 2 might be stronger with his Dragon focus than his Winged Beast. Like the True DM2 who created the Elder Entity, it is characterized by its appearance that is quite strange to be called a dragon. It didn't have any special abilities in the game, but in the OCG, it was given the ability to resurrect with a little weakness during the end phase of the turn that was destroyed on the field only once during the Duel. It is a card that has the ability to be the originator of "once in a duel", but since this was made a restriction on each card, it caused various problems, and it was reluctant to make it a restricted card, which solved it for the time being. measures were taken to try to To be honest, I don't think it's an effect that's worth it to be able to sing it once in a duel, but even this is a good effect among the monsters that came from true DM2. This is your card. It's a Level 3 Dragon with a fairly high ATK, so it's one of the standard monsters to equip to Cyberdark monsters. |
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《Fatal Abacus》![]() 2023/05/04 12:37 ![]()
A Continuous Trap that, when placed on the field, deals constant damage to its owner whenever a monster is sent from the field to her GY.
It is a 《Skull Invitation》card that deals more damage per hit than the type and area of cards sent to GY. If you make it a dedicated construction, the number of times you take damage from this card will definitely be less than that one, and when used in combination with 《Skull Invitation》or 《Chain Energy》, you can use S/L summons that repeatedly deploy monsters. The amount of damage you stack up against your main Deck is pretty ridiculous. If you are prepared to accumulate some damage, be careful not to let Mahaama the Fairy Dragon fly out and finish you off. |
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《Bark of Dark Ruler》![]() 2023/05/04 12:26 ![]()
Fiend A method of intimidation that can be used directly by Hades.
By paying his LP in multiples of 100 when his Fiend monster battles, it has the effect of lowering the opponent's monster's attack and defense by that amount. It can be activated from any direction, the activation is less likely to be hindered by damages, the attack and defense of any monster can be reduced to 0 as long as there is LP to pay and this effect works, and it is also effective against monsters in the Defense Position. As a card, I feel that it is very smart. It's a card that makes me wish it was the same Continuous Trap as 《Soul Demolition》in the same pack. By the way, please note that you cannot pay more LP than you need. |
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《Twin-Headed Wolf》![]() 2023/05/04 12:11 ![]()
Except for the lightness of being a low-class monster, all of its effects are completely degraded versions of Dark Ruler Ha Des.
Fiend's low-level monsters also have Dark Lucius LV4, whose ATK is originally lower than this card, but whose effect can be used alone. Compared to 《Razor Lizard》, which has a similar effect in that it can be used side by side with monsters of the same type and does not cause reverse effects, it is superior in that it negates the effect activated by GY, but that is also limited to Reverse Effect Monsters. There is no |
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《Ryu-Kishin Clown》![]() 2023/05/04 12:01 ![]()
A low-class Fiend monster with an effect triggered by all three of NS, FS, and SS, which is very rare for a card of this period.
Currently, there are many monsters with such activation conditions that do not trigger effects in FS, that is, Flip Summon. The effect is similar to the monsters with the same clown appearance as Crass Clown and Dream Clown, and it changes the battle position of a single monster. I will use it. Note that this effect is a compulsory effect, so if you use it appropriately, you will need to hit yourself or an unintended monster, or you will create a chain block that you do not want to make. In the past, this also had the strength of a forced effect that doesn't miss the timing, but now the "optional effect of the case" has become too commonplace... |
Update Information - NEW -
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