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Yu-Gi-Oh! Card Rating List Showing 3,691 to 3,705 of 10,769
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Metamorformation》
とき
2016/04/09 16:57
From P to F, what does he mean by the Drakoslayer clan...
The material restrictions are loose, and fusion spells are easy to search for. Under this card, Cardinal reigns as a monster approaching the ultimate falcon. It's weak against removal of this card itself, so it's not as strong as that one, but it's scary to be approached by a monster with outstanding resistance. Metalfoes usually benefit from this as well. It's also interesting to apply a rush with gold or tungsten. Well, it's too weak for spell removal trap removal... |
▶︎ Deck | 《Metalfoes Crimsonite》
とき
2016/04/09 16:44
A cardinal is a scarlet color, and wiki-sensei says that the metal that this card points to is hihiirokane.
Orihulk is better for normal use, and although it has the plus of RBI, Adamante is easier to put out. However, if it's a super fusion factor, this card would be the best. Since there seems to be no binding, this card's super fusion opponent risks him losing two monsters at once from one Metalfoes. Because of its high level, it works well with 《Metalfoes Combination》, and if you pay attention to Metalfoes’ low reliance on his Effect Monsters and introduce Skidre and 《Lose 1 Turn》, this is the ace instead of Orichaluk. can be. Of course, the compatibility with Metamol F is the best. |
▶︎ Deck | 《Metalfoes Orichalc》
とき
2016/04/09 16:43
His Metalfoes dressed in the fictional metal Orichalcum.
Metalfoes has a fairly high ATK, and his Pendulum makes it easy to deploy, so the Minotaur effect itself is a good match, but it doesn't suit the environment where defense monsters are lined up less often. More than that, pure Metalfoes can easily fuse with 2800 hit points, and if he is sent to GY, he will use even destruction, so his excellent undercarriage and restraint ability shines. It doesn't benefit from Metamor F, but it's a card that will be Metalfoes' main attacker. |
▶︎ Deck | 《Metalfoes Adamante》
とき
2016/04/09 16:41
Adamantine Fusion Monster.
The fusion material is surprisingly loosely bound, suggesting future fusion's eternal imprisonment. With his pure Metalfoes, there will be many occasions where he will yield to Orichaluk, but the lower the ratio of his Metalfoes in the deck, the more scenes where this loose material will come to life. Of course, it is also excellent as a super fusion factor. You can easily absorb opponent monsters with Metalfoes. It is also compatible with 《Instant Fusion》, so if you are sending Metalfoes or Refining Fusion on a business trip, there is a possibility that you can incorporate it without difficulty. |
▶︎ Deck | 《True King Agnimazud, the Vanisher》
とき
2016/04/09 16:37
This is probably the red TRUE that invites the end of the world that Volflame confronts.
Effect to destroy 2 monsters including FIRE from hand or field to Special Summon, and if both destroyed cards at that time are FIRE, banish 1 monster from opponent's field or GY, if destroyed by effect other than FIRE has the effect of searching his Wyrm for It may be a card made for Metalfoes, but it has excellent compatibility with Fire King, such as easily destroying his FIRE from the hand, hand, or on the field, and overcoming its drawbacks of hitting points and lack of removal. Of course, being a P Deck, he's not bad with Metalfoes, but the synergy with Fire King is just too good... The effect at the time of effect destruction will be active in TRUE, but it is a bit painful that he is difficult to use in the early stages compared to TRUE. |
▶︎ Deck | 《Metalfoes Volflame》
とき
2016/04/09 16:36
It is based on a rare metal called tungsten. It's hard to tell when compared to iron, silver, and gold.
It's an extremely excellent card with a scale of 8, which has powerful effects that can be searched with a summoner's skill instead of having no disadvantages. Compared to Ryuketsu, which has a similar nature, this one has his ATK, so even if it is destroyed, it can serve as an attacker, it can easily destroy cards on your field, and you can use Metalfoes fusion. Of course, since they are Magician, there is a keen eye and his Pendulum call. Use the area accordingly. On the same scale 8, there is iron which is easy to deploy. This is easy to carry in your hand. He'd use both in Metalfoes anyway. |
▶︎ Deck | 《Metalfoes Goldriver》
とき
2016/04/09 16:34
Golden wings that shine in the sun Draw the trajectory of life in the sky
His golden Metalfoes with high ATK and scale 1. Since it's level 4, 《Emergency Teleport》can't be used, but there should be no problem because there is a guess GUY. You can Xyz with excellent level 4 monsters, and you can also act as an attacker with ATK. It will probably be used differently than iron and silver, but this is also an excellent Pendulum monster. |
▶︎ Deck | 《Metalfoes Silverd》
とき
2016/04/09 16:33
Intersecting silver arrows certainly reflected the same dream in our eyes
Is this card only one step inferior in Metalfoes? The difference between Golddriver and Stielen is thin. Golddriver wins the role while hitting, and Stielen is the same in that he can 《Emergency Teleport》. Since the scale is 1, business trips are a little more difficult than 8 Stielen. Since it's level 3, the possibility of appearing in environmental decks such as SR, Phantom Knight, Malebranche of the Burning Abyss... is it really tough? Do you want to spin the beigoma? Still, the excellent P effect common to Metalfoes is still alive and the scale is not bad, so will it be a business trip set with Kintele or Anticipation GUY/Renso Fusion and Iron/Silver? |
▶︎ Deck | 《Metalfoes Steelen》
とき
2016/04/09 16:30
Defeat your enemies with the will of iron and the strength of steel!
Let's see how it goes since Igknight, Metalfoes. Overall, both P effect and scale are excellent. Metalfoes' amalgamation is impossibly loosely tied to its materials, so it wouldn't be a bad idea to visit the Pendulum Deck as a scale factor along with wrought fusion. I also want to use the draw effect of Refining Fusion. Other than that, the abilities are slightly different. It's a card that a pure Metalfoes would probably use anyway, so it's really hard to evaluate... |
▶︎ Deck | 《Master Peace, the True Dracoslayer》
とき
2016/04/09 16:27
After all, he became one Dracoslayer and his Dracoverlord. You guys are really good friends.
Dracoslayer and him need to line up Dracoverlord, but even if it's limited, it's the highest recruit card, 《Draco Face-Off》, and you can use expected GUY other than Raster P. Since they are P-monsters, you can use P-summoning. His ATK, which is slightly below 3000, is high, and the negate effect of the Quasar class. Even if it is destroyed, he will recruit Dracoslayer and Dracoverlord, so it will be the next one. The concern is that even if the preparations themselves are complete, it seems like it will be difficult to draw this card into your hand. In the era of pure Dracoslayer, if this card can be drawn in stably...? |
▶︎ Deck | 《Magician Navigation》
とき
2016/04/09 16:25
Trap is a slow move, but it's a powerful trap card that can deploy two Bramagis at once.
Requires Bramagi in your hand, but can be achieved with summoner skills and illusion magic. The latter may be too much of a pull, but... Also, he says that Special Summons from the Deck are not limited to brahmaji. You can also call girls, so you can use girl-related support that was difficult to activate until now. Among them, the one that shines is the Black Explosion Destruction Magic. In addition, it has a negate effect triggered by GY, so it's a pretty good Trap card. As long as you don't miss a way to hold Bramage in your hand, it's definitely a powerful card. |
▶︎ Deck | 《Dark Magic Expanded》
とき
2016/04/09 16:21
His Quick-Play Spell for Bramaghi, which is quite quaint.
It functions as a combat trick exclusively for Bramaghi with just one effect. Bramaghi, whose effect is remarkably strong with Eternal Soul, also has some drawbacks in terms of combat, but this card can forcibly overcome that weakness. On top of that, the effect of having 2 or more to protect Eternal Soul is also pretty good. The effect of 3 or more is amazing at first glance, but it's difficult to pull out 3 or more Bramaghi Masters, and if the effect has Eternal Soul , the importance of Bramaghi isn't that high. I'm happy to be able to protect girls and mixed blacks, but... It can be said to be an effective card that can prevent the destruction of 《Eternal Soul》itself, as well as the destruction of 《Eternal Soul》itself. |
▶︎ Deck | 《Illusion Magic》
とき
2016/04/09 16:20
It's a popular 2-card search card these days, but this time the cost is changed to release instead of hand.
Depending on the deck, this may be lighter. Bramagi Deck can revive Bramagi any number of times with 《Eternal Soul》, so the cost may be specified in anticipation of that. That said, even if you search for two Bramagis, you can't deny that it's surprisingly difficult to get your hands on. Navigation is probably the best way to use it, but if your main goal is to pull things out of the Deck, there are already plenty of ways to use them, such as summoner skills, prismar, and burial. If I'm going to release it, it's a rod or robe that has used up its effects, but... |
▶︎ Deck | 《Dark Magical Circle》
とき
2016/04/09 16:16
A Continuous Spell that has the effect of turning over 3 cards from the top of the Deck when activated and adding 1 Bramaghi or its support card from among them to the hand, and the effect of banishing 1 card from the opponent's field when Bramaghi is summoned or Special Summoned. .
The effect when activated jumps up the probability of drawing 《Eternal Soul》etc. along with the rod, and stabilizes the rotation of the Deck. Furthermore, the effect of number 2 is also powerful, and all Bramagi expansion cards can be quickly turned into removal. This card itself can also be searched with a rod, so there is no problem with the undercarriage. The only problem is whether it can be maintained on the field, but it's his Continuous Spell that has the power to make Bramagi Decks fly. |
▶︎ Deck | 《Ebon High Magician》
とき
2016/04/09 16:14
Everyone's dream of using Traps and Quick-Play Spells from their hand is realized.
It goes without saying that it works well with the magician cards that appear this time, but even with this card alone, it protects a lot of interference cards from being removed by the opponent. However, it only protects against removal, and is useless against activation deterrence and resistance. Therefore, excessive expectations for this effect may be prohibited. The second effect is the effect of adding "Dark Renewal" and Dimema and dividing by 2 when destroyed. It's a pretty strong restraint, but as usual, it's useless against bounces, exclusions, and lightning, so be careful. It will also compete with the Black Magician of Illusions and the Big Eye Dragosac. It's a pretty dreamy card, but maybe it's a bit too romantic. |
Update Information - NEW -
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