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HOME > Yu-Gi-Oh! Deck List > InzektorDeck List > Garo -Inzektor of Fate- Deck and Deck Instructions

"Garo -Inzektor of Fate-" Deck 2017

Inzektor Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Inzektor" / Beatdown
Key Card
Inzektor Exa-Beetle
Deck commentary

Playing

Deck type [《Inzektor》+ 《Dark Armed Dragon》]
Deck Motif (Anime/Tokusatsu Drama "GARO" series type)
Use for veiler care in conjunction with the resuscitation system
Inzektor's weakness is cards that negate his Inzektor's effects. 《Effect Veiler》, in particular, is a difficult card to deal with because it is activated from your hand. However, there are times when you can take care of Veiler by using Incubation. If the effect is negated by Veiler, he can use the effect again by sending Inzektor to GY once by hatching and using the resurrection system to activate it again.
Card commentary
・ Inzektor Exa Beetle
The trump monster of this Deck. By equipping Gigaman Weevil with its own effect and sending it to his GY, he can perform removal and deployment in one piece. Incubation Inzektor determines whether you win or lose depending on how you can get this card out.

Strength

Increased stability to feed GY
You're almost guaranteed to win!
I think that I can respond to various situations because the support is substantial.
Since GY is fully utilized, please change the deployment depending on the monsters that are falling.
I don't really understand combos and strengths lol
Well, as you may have noticed, I have 3 piles of Hirume and Arasuda.
The aim is to do xyz by doing this hard SS.
Specifically, depending on the situation in your hand, you will use Yamato's effect.
I'm not thinking about protecting it much, so let's do our best even if it feels strange.
Below, as a premise, we assume that Yamato is in play and the effect can be used.
For the time being, it is basic to fight while using a large amount of equipment cards.
I don't focus on special combos.
It is easy to secure level 1 and 3 tuners with a good presence due to the recruit effect
No matter how high the opponent's RBI is, you can hit it.
As above
I think that I can respond to various situations because the support is substantial.
Since GY is fully utilized, please change the deployment depending on the monsters that are falling.
I don't really understand combos and strengths lol
Strength in damage races.
The recruit effect makes it easy to secure level 2 and 3 tuners with a good presence.
Once you get it right, it's hard to stop. Furthermore, even when it fails, it is not impossible to fight as an injector. It's tight.
Naraku doesn't work
Hitting point height
deployment speed
Exhilarating when decided! ! ! !
Ability to summon many in one turn
Kettle and fun
It's a great advantage against slow-moving opponents (with some exceptions). Can be blocked by chaining attacks, etc., even in the cancer mawashi deck.
If you do your best, you can line up high RBI monsters in one turn.
Combo depends on operation method
The point that a monster complements each effect and can be connected from anywhere.
You have a high chance of interfering with your opponent's actions. I think he has decent DEF for his low trap count.

Weakness

It's strong and humble, but as you can see, I didn't put it in because it's a style that uses a lot of SS.
Therefore, if you get in the mood, your hand will run out and you will be poor.
I don't keep the long war anymore.
Bujingi It will end when it runs out, so don't let it last too long.
The longer Yamato stays around, the faster he runs out of Deck, so be careful!
accident.
Since I leave the release of Clear Vice and Lavago's opponent to battle destruction resistant monsters, they are
Herald of Perfection》alone cannot compete against monsters with ATK over 3000 or Counter Traps.
I was so strong...
I often get stuck with oppression and Christia.
In addition, there are many cards that do not function on their own, so it is not easy to rebuild once they are destroyed.
Don't get too carried away with Valkyrion.
First of all, it's a little bit harder to turn around if your opponent gets ahead of you and if your opponent has a deck like his Evilswarm that interferes with your summons. Then there's the card accident.
If a key monster is destroyed in the middle of a combo, it's hard to start over. If you use something like Raibol when you have no cards in your hand, it will easily wipe out the monsters, so be careful.
Herald of Perfection》alone cannot compete against monsters with ATK over 3000 or Counter Traps.
It's a Deck that moves with monster effects, so it's scary to skid (sweat).
It's a special meta after all.
Since the specs of one piece are not high, you can not fight with one piece, so be careful about destroying the back.
But I think it's okay because I have DNA.
The rest is natural
[Shaddoll] ... The fusion body is tough as a whole.
[M・HERO] … 《M・HERO Dark Law》is tough.
[Evilswarm]... If you take too long to process 《Evilswarm Ophion》, you can't usually win.
If you don't come, things will be tough.
Herald of Perfection》alone cannot compete against monsters with ATK over 3000 or Counter Traps.
It's a Deck that moves with monster effects, so it's scary to skid (sweat).
It's a special meta after all.
Since the specs of one piece are not high, you can not fight with one piece, so be careful about destroying the back.
But I think it's okay because I have DNA.
The rest is natural
You can't beat Cyber and Galaxy.
vulnerable to exclusion. Also, it's hard to block the "Deck to GY" flow itself.
Since there is no draw card, if a bad card accident occurs or a handless occurs, it will be clogged. Also, since it's a synchro deck, it's tough even if you set up a midrash. Paper defense because there is no meta card.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Evilswarm scary (´・ω・`)
Naraku, Kyodatsu, and Shinsen are included to the extent of comfort, but it's still scary (´・ω・`)
Since it consumes a lot of cards, if you don't consider the situation of the opponent's field and play, you won't be able to rebuild in time.
It's a deck that mainly uses LIGHT and he depends on GY, so be careful about exclusions, 《Silent Graveyard (Updated from: Forbidden Graveyard)》, and magic mirrors that absorb flash light.
① The opponent's monster with ATK 2900 or more is the strongest.
②Monsters with ATK over 2900 are terrifyingly scary, his ATK surpasses his own monsters.
③ Normal Spell and Quick-Play Spell cards are scary.
➃Three types of trap cards are activated, Special Summon monsters are negate, destroyed, or removed from the game.
⑤ Vulnerable to Special Summon Bind, Spell Bind, Trap Bind, and Extra Bind.
This Deck is also a theme that relies on GY resources, so it is quite vulnerable to indiscriminate removal such as Macro Cosmos and Dark Law. If you are good at burning down, you can overcome it well,
From the side, let's support with cards such as 《Torrential Tribute》and 《Forbidden Seiyu》.
Special Summons and cards that negate effects are natural, but dueling with Dark World requires special attention. Because Neo's anger shifts to Grapha, and Neo immediately says goodbye. And since the opponent can summon Grapha just by drawing one low-level Dark World, when he really wants to use Neo's effect against the Dark World opponent, he will look at the hand information such as Aoi and "Mind Crush". It is necessary to devise such as inserting a card that can be used.
Low beat seal, Skill Drain and so on. Destroy it as soon as possible with Cyclone.
In addition, it is not good at blocking attacks such as Hope. Most of them are cards that respond to attacks.
It's extremely weak against non-targeted effects. Black holes and total solar eclipses can be dealt with by bribes, and bralos and buttes can be dealt with by warnings and Watts, but they are far from perfect.
Also, before the lock is completed, he will expose monsters with about 1000 ATK defenseless, so be careful not to run out of LP when you want to use Soul Charge.
Since the hit point is low, it is difficult to handle if a large one can be set up first.
Due to the nature of the deck, Macro Cosmos cannot be loaded, so it is not compatible with decks such as Seiryu that are competing for the top.
It will not be possible to deploy if it is wiped out at once, such as a torrent funeral.
Opponents, such as Infernity, who do a lot of Special Summon, are weak.
Of course, it is also vulnerable to exclusion.
Dealing with "Dark World", "Fabled", and "Evilswarm" will cause the card to develop.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Special Summon is sealed, and it's troublesome if the opponent is his Deck that fights with his Field Spell.
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is excluded, it is impossible to win. become.
Cards like "Macro Cosmos" and "Evilswarm" are also tough. After all, all discarded cards are removed.
If you can't Xyz, you lose lol The basic monsters are weak. . .
Effect negate , special negate is tight. . .
Since the firepower is soberly low, it is weak against high firepower
Hand Destruction》or 《Magical Mallet》are also acceptable instead of 《Swift Scarecrow》. 《One Day of Peace》is now a restricted card, so the deck is slowing down.
I'd like to put a ban and 《Royal Decree》on the side as a countermeasure against the Deck Destruction Virus.
Since it turns with basic monsters, it will be clogged with skidre
I don't care, but I hate counter traps
After all, it is extremely weak against SS meta, GY meta, and monster effect meta.
Exclusion, Special Summon Bind, Bounce
Due to the variety of Synchro Summons, Synchro Meta is also directly received
Weak to Special Summon Bind
I had no idea what the accident rate was
Very vulnerable to total destruction and attribute unification
It often goes handless, so it can't be rewound
Sorry for the high accident rate (sweat
Weakness = Special Summon Total destruction such as sealing and holy burr
The biggest challenge is how much you can negate with Koa'ki Meiru
On the plus side, it is weak against long-term battles.
It's a personal customization, so there may be likes and dislikes depending on the person who uses it.
There are many advanced monsters, and they are quite heavy.
It's basically for short-term decisive battles, so it's not suitable for long-term battles.
If you make a card accident, you may lose without being able to do anything.
Since there are almost no traps, the defensive ability is also low.
Weak against exclusions such as 《Abyss》and 《Macro Cosmos
Might be weak against cards that seal spells
Exclusion type (《Darkrow》, 《Macro Cosmos》, 《Dimensional Prison》, etc.
Shadow-Imprisoning Mirror
Dust Tornado
Light-Imprisoning Mirror
Chain Disappearance
Skill Drain
“I hate 《Koa'ki Meiru》!!”

Customize

I personally don't recommend customizing it.
As you want.
I don't think it's suitable for competitions, etc.
If you want to go out with this! If you are brave enough to say that, please comment w
Honestly, I think there are a lot of them, so please give me your opinions!
Adjusted the number of Equip Spells, etc.
Does the EX Deck also have room for improvement?
There may be few general-purpose traps
15 side decks
Top grade 00 sheets
Advanced 00 sheets
Low grade 01 sheets
Inzektor Ladybug
07 Spells
Inzektor Axe - Zektahawk
Burden of the Mighty
Mystical Space Typhoon》×2
Insect Imitation》×2
07 Traps
Solemn Judgment
Scrubbed Raid
Dust Tornado
Skill Drain
Light-Imprisoning Mirror
Chain Disappearance
Macro Cosmos

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon リョウタ ( Total 504 decks )
Posted date : 2017/10/25 12:28
Main Deck (31 Types・42)
monster (14 Types・21)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardDark Armed Dragon DARK 7 Dragon 2800 / 1000 ¥9
2 List of decks using this cardInzektor Giga-Mantis DARK 6 Insect 2400 / 0000 ¥10
1 List of decks using this cardInzektor Giga-Cricket DARK 5 Insect 2000 / 1300 ¥10
1 List of decks using this cardInzektor Earwig DARK 4 Insect 1000 / 1000 ¥20
1 List of decks using this cardInzektor Hopper DARK 4 Insect 1700 / 1400 ¥10
1 List of decks using this cardSummoner Monk DARK 4 Spellcaster 0800 / 1600 ¥10
1 List of decks using this cardArmageddon Knight DARK 4 Warrior 1400 / 1200 ¥10
2 List of decks using this cardBeetron DARK 4 Insect 1600 / 0900 ¥30
1 List of decks using this cardInzektor Hornet DARK 3 Insect 0500 / 0200 ¥10
3 List of decks using this cardInzektor Centipede DARK 3 Insect 1600 / 1200 ¥15
1 List of decks using this cardInzektor Dragonfly DARK 3 Insect 1000 / 1800 ¥10
2 List of decks using this cardPlaguespreader Zombie DARK 2 Zombie 0400 / 0200 ¥5
1 List of decks using this cardInzektor Ladybug DARK 2 Insect 0500 / 0100 ¥35
3 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥80
spell (9 Types・12)
1 List of decks using this cardDouble Summon - - - - ¥10
1 List of decks using this cardArmor Blast - - - - ¥18
1 List of decks using this cardFinal Inzektion - - - - ¥18
1 List of decks using this cardMonster Reborn - - - - ¥50
2 List of decks using this cardDark Eruption - - - - ¥10
2 List of decks using this cardVerdant Sanctuary - - - - ¥20
2 List of decks using this cardInzektor Axe - Zektahawk - - - - ¥11
1 List of decks using this cardInzektor Crossbow - Zektarrow - - - - ¥20
1 List of decks using this cardInzektor Sword - Zektkaliber - - - - ¥10
trap (8 Types・9)
1 List of decks using this cardMirror Force - - - - ¥29
1 List of decks using this cardDimensional Prison - - - - ¥10
1 List of decks using this cardInzektor Orb - - - - ¥5
1 List of decks using this cardBottomless Trap Hole - - - - ¥3
1 List of decks using this cardInzektor Gauntlet - - - - ¥20
2 List of decks using this cardVariable Form - - - - ¥5
1 List of decks using this cardCall of the Haunted - - - - ¥3
1 List of decks using this cardSolemn Warning - - - - ¥20
Extra Deck (13 Types・15)
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥20
1 List of decks using this cardAlly of Justice Field Marshal DARK 9 Machine 2900 / 2600 ¥50
1 List of decks using this cardScrap Dragon EARTH 8 Dragon 2800 / 2000 ¥40
1 List of decks using this cardThought Ruler Archfiend DARK 8 Psychic 2700 / 2300 ¥10
1 List of decks using this cardScrap Archfiend EARTH 7 Fiend 2700 / 1800 ¥80
2 List of decks using this cardIron Chain Dragon EARTH 6 Dragon 2500 / 1300 ¥15
1 List of decks using this cardT.G. Hyper Librarian DARK 5 Spellcaster 2400 / 1800 ¥25
2 List of decks using this cardMagical Android LIGHT 5 Psychic 2400 / 1700 ¥20
1 List of decks using this cardAlly of Justice Catastor DARK 5 Machine 2200 / 1200 ¥10
1 List of decks using this cardInzektor Exa-Beetle DARK 6 Insect 1000 / 1000 ¥98
1 List of decks using this cardInzektor Exa-Stag DARK 5 Insect 0800 / 0800 ¥38
1 List of decks using this cardDark Rebellion Xyz Dragon DARK 4 Dragon 2500 / 2000 ¥49
1 List of decks using this cardDaigusto Emeral WIND 4 Rock 1800 / 0800 ¥50
Main deck minimum construction amount ¥1347


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2022-04-27 【Platinum Tier 5 Inzektor
2021-10-04 【Link type Inzektor Vol.2
2021-06-24 【Link Adopted Inzektor
2020-10-06 【F.A. Inject Rider
2020-02-24 【Queen's private army Beetle Front
2020-01-06 【Can we call this an Inzektor Deck?
2019-10-27 【Inzektor
2018-10-12 【Inzektor (with black iron)
2018-09-04 【Link Inzektor
2018-08-06 【Inzektor ver.2012
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See all Deck Lists for "Inzektor" ▼

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