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HOME > Yu-Gi-Oh! Deck List > The Phantom Knights, PhantomDeck List > SR Malebranche of the Burning Abyss The Phantom Knights ver3.0 Deck and Deck Instructions

"SR Malebranche of the Burning Abyss The Phantom Knights ver3.0" Deck 2016

The Phantom Knights, Phantom Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"The Phantom Knights, Phantom" / Beatdown
Key Card
The Phantom Knights' Rank-Up-Magic Launch
Deck commentary

Playing

I never thought I'd end up posting the same type of Deck three times. Or rather, I feel like I'm only making The Phantom Knights decks.
With that in mind, I went to an official tournament held over the three-day weekend the other day, and it was his Rank-Up-Magic type illusion Malebranche of the Burning Abyss that won the championship. The recipe is almost the same as before... if I had to say it, it would be about 《Doctor Cranium》. Other than me, there are other predecessors who have posted deck recipes of the same series, so I used them as a reference. I would like to take this opportunity to say thank you... it's very hard to say... Anyway, let me just say thank you. thank you.
Well, the Phantom Knights' Rank-Up-Magic finally appeared after restructuring the annoying hippopotamus. There was a lot of noise and I think many people know the effect. This card is very powerful, and Requiem Dragon, the evolution of Dark Rebellion, also has a powerful effect. At the end of the game, you can summon them with Rank-Up-Magic and decide the game all at once.
That said, what's actually changed is that until now, Beatrice was earning adverts while punching away, but getting a powerful finisher and punching in one punch... that's the way it is, but up until now. Personally, I think the biggest change is being able to play meta from the main against Blue-Eyed, who was often pushed by firepower. Because this Rank-Up-Magic only designates his DARK as the rank-up destination, so you can set up an opinion from Breaksword and perform a powerful lock against high-level main opponents such as Blue-Eyed and Metalfoes. It is possible to work. Well, in the case of metal, Pendulum is lined up with a unicorn and Tribute Summoned, so overconfidence is prohibited. However, it works great against Blue-Eyed opponents.
I think that the method of starting Deck is already written in the recipe so far, so there is no need to explain it now, so I will write the reason for adopting the card for the time being. If there are people who say "No, it's troublesome to go back, please write how to start", I will add it as needed.
①: 《Ghost Ogre & Snow Rabbit》from the main
Think of his deck in the current environment.
1. D/D
2. Blue-Eyed
3. ABC
4. Metalfoes
yes. This is the answer. In other words, the rabbit hits three of the top environments cleanly. If Synchro Dark is included, his Field Spell replacement effect of Goufu, which is the starting point of development, and Tariki Hongan Unagi, etc. In the case of a mirror match, destroying Dante at the time of its effect prevents the derivation of Beatrice, and if Dark Rebellion is destroyed, Requiem will not appear. Well, for this reason, I tried stabbing from the main. Well... it's strong.
picture? Can you tell me the real reason?
A. I couldn't get my hands on Galaxy Worm.
②: Malebranche of the Burning Abyss monster ratio
I think the number and type of this will change depending on the person who built it. However, I think that most people will throw the number of Scaramillion and Grabber Snitch at full capacity...
I have other Malebranche of the Burning Abyss as Gator 3, Farfapin, Barbaripin, Alikinopine. I think most people are probably going to throw Guttlehog full, but the problem is the number of other Malebranche of the Burning Abyss series. Of course, I'll throw in Fafa as a hindrance, but this guy's number isn't stable, is it? I think a furfa pin would be fine for cutting the furfa and making Beato stand up. That's because if Beato were to drop the Gator Hog, it would be possible to get almost the same behavior. There is the issue of whether or not to step on extra G, but I also think that it is better to be hit on the opponent's turn rather than being hit on my turn. Barbari is completely for stabbing. The 900 deadline is surprisingly big. This is also dropped directly from Beato or self-destructed via Gattle. By the way, it's Arikino, but this guy is mainly used to get rid of the troublesome monsters of the opponent who escapes with Friche. Also, you can force troublesome effects such as Crystal Wing to use their effects, and use them in subsequent developments. Successful negate increases the chances of a safe deployment, albeit slightly. Well, first of all, there is none.
③: Azathoth, 2 Requiem
Azathoth can be used in combination with Magic Seal to mimic the infamous ``Ptarea the Thoth with Ruler Spell Declaration'' during the turn. Its weak point is that Launch can only be used during the main phase, so you can let your opponent's initial move pass due to priority. However, it seems that it will be very difficult to switch back with one action.
Isn't it strange to have two Requiems for a Dark Rebellion pin? The one who thought. Requiem has the effect of reviving her Xyz Monster from GY after using the effect that stops monster effects. In other words, if you put the second launch face down there...? That's why.
Here is the tournament report. It was quite interesting to pay 《Rivalry of Warlords》.
Round 1: vs [Nekroz]
The first match starts with the first attack here. Make Dante from Beigoma, cut Grabber Snitch and Beato. I set the Magic Sealing Fog Sword and used the Scaramalion that was summoned from Grabber Snitch to search for Death Guide at the end. If you block magic in the opponent's standby, the opponent will be sold. At this point I thought it was metal. In the second game, I didn't know his deck at all, so I didn't use Saichen. When my opponent went first, I was summoned by Manju and I was in a hurry thinking "Ritual Blue-Eyed!?" ... is good, but I can't break through because I'm released and I lose. Third game, this is the first attack. 《Swords of Concealing Light》inserted with a side change. Beatrice and Kiriken in the first attack, notification set. The opponent summons Death Guide. As expected, I can't pass it, so I hit the notification, and the other party was going to rebel and Lily Solace, so Beatrice made Dusty into GY. And of course, Lily Solas came out. & Unicorn from kaleidoscope. With Nijiko, Brunax search followed by Valkyrs search, and the formation became very troublesome. Furthermore, set up to the back and end. That's how I pulled Twin Twisters. Activated by cutting Alikino and removing the back. Negate Unicorn's effect with Alikino. Beatrice's effect steps on Solas, but it is dealt with with a fog sword. Drop Fafa to unlock it. Create a Break Sword with Rugged Gloves and Silent Boots, and destroy yourself and Unicorn with the Breso effect. Breso's revive effect revives Rugged and Silent Boots and summons Rhapsody. Remove 2 Ritual Spells with Rhapsody, search and activate Launch with Silent Boots. Serve azathoth. Next, use Dusty to launch search for the second card and use Mist Sword to revive Breaksword. Opion at lunch. Battle as it is and finally stuffed with Barbari.
Round 2: vs [ABC]
The first game is the opponent's first attack. 《Union Hangar》is blown up with a rabbit. Don't let that pass. The opponent moved from Kin Gajee, so I added G. My hand was replenished with Gear Giga and it was my turn. I didn't have a bag, so it might have been an accident with the other party. Starting from Beigomax as usual, Dante. Deriving it to Beatrice as it is, picking up the boots with Dusty that fell in Dante, and combining it with Rugged, Break Sword. I knew it was ABC, so I picked up Rhapsody from Breso self-destruction, picked up Launch, put Fog Sword on his GY, revived Breso and put up an opinion, and the opponent was sold. In the 2nd game, system down and 《Santa Claws》from the side deck, Sakura set and the Cycle Leader were introduced. The first hand hangar explodes again with a merciless rabbit. I get a look of resentment from the other party, but I don't know because it's the other party who cut it. Since there was no G this time, the expansion from Galaxy Soldier was allowed, and Infinity and ABC were side by side. Well, I wondered what was going on, so I drew it, and the system went down. 《Santa Claws》removes Infinity, and the system crashes. Beato didn't appear, so I had no choice but to put up with Dante. weak···. However, it seems that the opponent's battle line collapsed due to the system down, and I was able to strike. I'm really sorry that I've come this far...
Game 3: Bye
Since the opponent did not show up at the set time, it was treated as a bye. It just doesn't feel right...
Round 4: ABC
This is the semi-finals. The opponent is ABC again. In my hometown, Kaiba Strak was piled up, so there may be a lot of people who use ABC. I don't know. In the first game, the hand was completely misplaced and stopped functioning. ABC was driven away at once, and was defeated without stupefaction. In the 2nd game, he put in to the system down, cycle leader, and Sakura set as before. I set Beato on the first go and set Dimensional Barrier which was left in my mood. pass the turn. I was struck by it, and although I wasn't sure, I declared Xyz (Dimensional Barrier). That's because I had a cycle leader in my hand, and Tsuitsui's activation cost was C. Your opponent searches for A in the hangar and summons it. Since B was installed in the hangar, the C of his GY was excluded by the cycle leader. It seems that this worked well, and the opponent set up a back and ended. Here, drop the rugged on the end with Beato. This turn around. The system will go down for the time being, but it is declared. The remaining bag is peeled off with a twist, and it goes from Rugged to Dusty and from Dusty to Boots. Breaksword → Dark Rebellion → Connect with Requiem, pry open the opponent's field and drop Kiriken with Beato → Revive Breso and win by hitting. In the third game, the opponent goes first. ABC and back 3 + hangar are prepared, and the lineup is dangerous. On this turn, the draw is a rabbit. Magic Seal flew into standby, so I used Alikino as a cost. Peel off the face down except for the hangar and magic seal. In addition, I tried to negate the effect of ABC with Alikino, but it escaped. ABC springs up, but the hangar explodes with a rabbit. Draw for the first time in a while, use Dante from Death Guide, and use the effect to defeat A. Collect the fog sword with the falling boots and set. My opponent used the remaining B and C to Xyz Niarra. Cycle leader after processing because the effect was used for Dragon Buster. Exclude B and C. The cycle leader is shining... This seemed to be the decisive factor, and after that I won by punching.
Round 5: vs Odd-Eyes Maje Metalfoes
It's the final. I thought it was ABC, but it was metal. ・・・Honestly, Majestic Unicorn is hard, so I don't want to fight him as much as possible, he's Deck. In the first match, he lost to rock-paper-scissors, so he was lined up with Taxi and Crystal Unicorn. This is the first attack in the second game. Equipped with 《Dimensional Barrier》, Dark Protection Sealing Sword, and 《Santa Claws》from the side. This turn is a set of Beatrice standing up, magic seal and sentence notification. Standby magic seal. If you declare a chained Tsuitsui, the other party will surrender. 3rd round, no side change. Goufu starts with the opponent's first attack. When you throw in extra G, your opponent activates Metal's P effect on the token target. A counter is set and the turn ends. This turn around. what is the draw
Increased G "Hi"
I freeze for a moment. For the time being, in order to deal with Goufu, I made a break sword from Rugged Boots and split a counter and Breso into a Rebellion. Use the effect to target Goufu, use Rugged and Boots to drop Kiriken and launch search. Revive the break sword with the dropped fog sword and defeat Token and Goufu. He set the launch and the barrier magic seal, the magic seal Azathoth was decided, and since there was still a scale left, he declared Pendulum and . I won against my opponent.
In this competition, he didn't hit Blue-Eyed. Also D/D? It's been a long time since I've seen him like Nekroz, and he had a lot of decks, so it was pretty fun.
Some recipe updates based on Mr. Linford's advice. change is
3 sheets → 1 sheet
・《Foolish Burial》added
・Barbariccia Restructuring
・From 3 fog swords to 2
Something like this. Along with that, the side deck was also changed. The changes are
・ 2 《Dimensional Barrier》→ Missed
・《Ghost Reaper & Winter Cherries》2 → 3
・ 2 system downs → exited
・Spirit Dragon → Missed
・《Santa Claws》3 → 2
・Super Fusion, Starve Venom, Beowulf, and Cardinal added
・Add 1 Tsuitsui
Because, as a result of playing against ABC in the free, if I didn't draw Ghost Reaper & Winter Cherries, I was even taken for a reverse strike, so the number of cards increased. 《Dimensional Barrier》is a Blue-Eyed, and he doesn't hit D/D very much, so the number of cards has been reduced to one main card. As a result, the system down is eliminated (Cycle Leader Interference is easier to use because it can be used immediately by throwing increased G), the Dark Sealing Sword and Satan, which has a slightly different role, are reduced, and the D/D and Metalfoes control formations can be broken. Super fusion series is added. And pin the tsuitsui that was missing from the main to the side. Is it like this? Please let me know if you have any other opinions.

Strength

His new strength is the magic seal Azathoth. Once this is decided, nothing can be done.
Also, since you can aim to summon Opion, you can strongly go out to high-level subjects.

Weakness

It may be undeniable that there is a chronic lack of RBI even if it is improved somewhat. It's not his deck that can hit 3000 RBI like Blue-Eyed. The rest is the same as before. In addition to that, he is afraid of the card accident that is unique to Rank-Up-Magic.

Customize

side deck
2 Ally of Justice Cycle Leader
2《Swords of Concealing Light
2《Santa Claws
3《Ghost Reaper & Winter Cherries
1《ABC-Dragon Buster
1 super fusion
1《Starving Venom Fusion Dragon
1《D/D/D Dragonbane King Beowulf
1《Metalfoes Orichalc
1《Twin Twisters
I'm looking for questions, advice, or suggestions.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon イズル ( Total 82 decks )
Posted date : 2016/07/21 01:44
Main Deck (21 Types・42)
monster (13 Types・28)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardScarm, Malebranche of the Burning Abyss DARK 3 Fiend 0800 / 2000 ¥30
3 List of decks using this cardSpeedroid Terrortop WIND 3 Machine 1200 / 0600 ¥25
1 List of decks using this cardSpeedroid Taketomborg WIND 3 Machine 0600 / 1200 ¥30
3 List of decks using this cardGraff, Malebranche of the Burning Abyss DARK 3 Fiend 1000 / 1500 ¥30
2 List of decks using this cardThe Phantom Knights of Ancient Cloak DARK 3 Warrior 0800 / 1000 ¥30
3 List of decks using this cardCir, Malebranche of the Burning Abyss DARK 3 Fiend 1600 / 1200 ¥30
3 List of decks using this cardThe Phantom Knights of Silent Boots DARK 3 Warrior 0200 / 1200 ¥19
1 List of decks using this cardAlich, Malebranche of the Burning Abyss DARK 3 Fiend 1200 / 0000 ¥20
3 List of decks using this cardThe Phantom Knights of Ragged Gloves DARK 3 Warrior 1000 / 0500 ¥30
1 List of decks using this cardTour Guide From the Underworld DARK 3 Fiend 1000 / 0600 ¥10
1 List of decks using this cardFarfa, Malebranche of the Burning Abyss DARK 3 Fiend 1000 / 1900 ¥10
3 List of decks using this cardGhost Ogre & Snow Rabbit LIGHT 3 Psychic 0000 / 1800 ¥70
3 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥100
spell (3 Types・5)
1 List of decks using this cardFoolish Burial - - - - ¥28
3 List of decks using this cardThe Phantom Knights' Rank-Up-Magic Launch - - - - ¥160
1 List of decks using this cardTwin Twisters - - - - ¥50
trap (5 Types・9)
1 List of decks using this cardDimensional Barrier - - - - ¥30
2 List of decks using this cardPhantom Knights' Fog Blade - - - - ¥30
3 List of decks using this cardAnti-Spell Fragrance - - - - ¥40
1 List of decks using this cardSolemn Judgment - - - - ¥50
2 List of decks using this cardSolemn Strike - - - - ¥30
Extra Deck (12 Types・15)
1 List of decks using this cardDante, Pilgrim of the Burning Abyss LIGHT 9 Fairy 2800 / 2500 ¥50
2 List of decks using this cardBeatrice, Lady of the Eternal LIGHT 6 Fairy 2500 / 2800 ¥30
2 List of decks using this cardDark Requiem Xyz Dragon DARK 5 Dragon 3000 / 2500 ¥120
1 List of decks using this cardOuter Entity Azathot DARK 5 Fiend 2400 / 0000 ¥50
1 List of decks using this cardDigital Bug Corebage LIGHT 5 Insect 2200 / 1800 ¥10
1 List of decks using this cardDark Rebellion Xyz Dragon DARK 4 Dragon 2500 / 2000 ¥49
1 List of decks using this cardNumber 80: Rhapsody in Berserk DARK 4 Fiend 0000 / 1200 ¥40
1 List of decks using this cardEvilswarm Ophion DARK 4 Dragon 2550 / 1650 ¥20
1 List of decks using this cardNumber 20: Giga-Brilliant LIGHT 3 Insect 1800 / 1800 ¥30
1 List of decks using this cardLeviair the Sea Dragon WIND 3 Aqua 1800 / 1600 ¥80
1 List of decks using this cardDante, Traveler of the Burning Abyss LIGHT 3 Warrior 1000 / 2500 ¥20
2 List of decks using this cardThe Phantom Knights of Break Sword DARK 3 Warrior 2000 / 1000 ¥30
Main deck minimum construction amount ¥2659


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