Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Deck List > RockDeck List > [SD Game] HERO Electromagnet [Magnum Axis] Deck and Deck Instructions

"[SD Game] HERO Electromagnet [Magnum Axis]" Deck 2016

Rock Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Rock" / Beatdown
Key Card
Ties of the Brethren
Deck commentary

Playing

I bought the SD Yugi version for 《Dark Magic Inheritance》, so I tried building [Magnet Warrior] as well.
This build is aimed at early summoning of the powerful Imperion Magnum.
For the initial move, choose from Air, Mist, and Blaze from Alive, depending on the situation, and use your compatriots to line up with Electromagnet Warrior. Materials are Fusion Conscription and electromagnet α, which he searches from the deck.
If it goes well, Dark Law and Imperion Magnum will line up first.
Since we are allocating resources to HERO, I think that if it works on the first move, it will have a lot of control.
Also, due to the presence of Alive, Rank 4 Xyz is relatively easy to put out.
On the other hand, since it does not use 《Magnetic Field》, its durability is lower than that of normal construction, and if it is broken through or the battle goes on for a long time, it will be disadvantageous. However, [Magnet Warrior] itself doesn't have enough stamina to fight a long-term battle, so you shouldn't worry too much.
Compared to [ABC], which was released at the same time, [Magnet Warrior] is significantly inferior in card power and peripheral support, so I honestly don't think about using it in tournaments. I think his deck is suitable for having fun dueling with friends or playing against beginners.
If you have any questions or comments about building or playing this deck, please leave a comment.
I will be happy to answer.

Strength

Compared to the conventional [Magnet Warrior], it's easier to earn adverts because it incorporates the elements of HERO, and thanks to Blazeman, I think the fusion itself is quite easy. For the time being, just letting Dark Row stand will be a great restraint.
Also, if you can use 《Ties of the Brethren》to expand, you can earn a lot of ads. This is quite important as a movement because it can smoothly deploy the material of Berserion and attract the main body. I think that compatriots are an indispensable card when building [Magnet Warrior].

Weakness

It's pretty tough if you can't earn ads from your compatriots. Unlike ABC, it can't interfere with the opponent's turn, so it's almost impossible to defend against Belserion or Valkyrion. I think you should choose depending on the situation, whether to think of it as a single use-up, or to narrow it down to one Imperion Magnum.
Also, it's pretty tough to compete with [ABC] just because they're on sale at the same time.
I actually tried playing against it, but it was three times harder than fighting with [Blue-Eyed] with [Buramaji]. There's Gia Gigant, his Gadget, Limikai, Symphonic Warrior, Galaxy Soldier, and ABC Infinity...
It's safer to build a lot of meta (Side Raki Mefora Vagogan Stack) or quietly use his other decks.

Customize

Below is an introduction of the cards that were considered for adoption but were not adopted.
Since it is an individual opinion to the last, I would appreciate it if you could see it as a reference. We welcome your questions and comments on this topic.
★《Sentry Soldier of Stone
I considered it as a candidate to recruit my compatriots, but it was rejected because I thought, ``If that's the case, I should just call him electromagnet normally.''
★N Grand Mall
Candidate for recruiting compatriots as well. The performance is not bad, but it is not used due to the battle phase skip effect of the compatriot.
★《Triamid Hunter
Same candidate. If we were to adopt a field, it would be a candidate for input, but we didn't adopt it, so we didn't adopt it.
Even if you increase the number of summons with Triamid, there is a disadvantage of compatriots, so it's not really compatible.
★《Crane Crane
GY's electromagnet can be revived and connected to rank 3, but it is not adopted because the summoning right is insufficient even if it is mixed with the current construction.
I think you can be a candidate for employment if you focus on Xyz.
★《Magnetic Field
A Field Spell with a revive effect. I think if it is a normal construction it will fit.
Not adopted because it can not be revived when using HERO.
★《Powerful Rebirth
To be honest, I wanted to put it in, but I didn't use it because the probability of drawing a compatriot drops when I exceed 40.
I think that it will be adopted depending on future adjustments.
★《Magnet Reverse
Reviving Valkyrion by reversing after calling Magnum and pursuing it... is quite romantic.
I didn't use it because I didn't have a frame, but it's a card I'd like to use.
★ Expected GUY, 《Painful Decision
Regarding vanilla support, I didn't want to add any more vanilla that would cause accidents, so I didn't use it.
If I were to adopt it, I would like to load Vector P and Master P so that I can meta P and 《Thunder King Rai-Oh》.
★《King of the Swamp》, 《Fusion Sage
Initially, we were planning to release a magnum here without adopting HERO.
However, there were many accidents where it could not be pulled, and it was not adopted because it could not be used as a support due to the magnum's material restrictions.
Destruction of Spell Trap such as Cyclone
I wanted to put it in, but there was no frame.
If I put it in, I'd like to stack two.
★《Vanity's Emptiness》, 《Treacherous Trap Hole
Initially, this much Trap was included. However, it was not adopted because there was no frame.
If you don't specialize, I think you should adopt it.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon wisteria ( Total 12 decks )
Posted date : 2016/06/19 22:29
Main Deck (22 Types・40)
monster (11 Types・21)
NumNameAttributeLevelTypeATK / DEFcheapest price
2 List of decks using this cardAlpha The Magnet Warrior EARTH 4 Rock 1400 / 1700 ¥20
2 List of decks using this cardBeta The Magnet Warrior EARTH 4 Rock 1700 / 1600 ¥49
2 List of decks using this cardGamma The Magnet Warrior EARTH 4 Rock 1500 / 1800 ¥20
2 List of decks using this cardValkyrion the Magna Warrior EARTH 8 Rock 3500 / 3850 ¥50
2 List of decks using this cardBerserkion the Electromagna Warrior EARTH 8 Rock 3000 / 2800 ¥70
1 List of decks using this cardElemental HERO Shadow Mist DARK 4 Warrior 1000 / 1500 ¥30
1 List of decks using this cardElemental HERO Stratos WIND 4 Warrior 1800 / 0300 ¥29
1 List of decks using this cardElemental HERO Blazeman FIRE 4 Warrior 1200 / 1800 ¥40
3 List of decks using this cardAlpha The Electromagnet Warrior EARTH 3 Rock 1700 / 1100 ¥70
3 List of decks using this cardBeta The Electromagnet Warrior EARTH 3 Rock 1500 / 1500 ¥60
2 List of decks using this cardGamma The Electromagnet Warrior EARTH 3 Rock 0800 / 2000 ¥100
spell (8 Types・13)
1 List of decks using this cardFoolish Burial - - - - ¥49
3 List of decks using this cardTies of the Brethren - - - - ¥20
3 List of decks using this cardA Hero Lives - - - - ¥18
1 List of decks using this cardPolymerization - - - - ¥20
1 List of decks using this cardHarpie's Feather Duster - - - - ¥50
1 List of decks using this cardPot of Avarice - - - - ¥49
2 List of decks using this cardFusion Conscription - - - - ¥20
1 List of decks using this cardMask Change II - - - - ¥60
trap (3 Types・6)
2 List of decks using this cardCall of the Haunted - - - - ¥3
1 List of decks using this cardSolemn Judgment - - - - ¥30
3 List of decks using this cardSolemn Strike - - - - ¥38
Extra Deck (14 Types・15)
2 List of decks using this cardImperion Magnum the Superconductive Battlebot EARTH 10 Rock 4000 / 4000 ¥30
1 List of decks using this cardFirst of the Dragons DARK 9 Dragon 2700 / 2000 ¥30
1 List of decks using this cardMasked HERO Dian EARTH 8 Warrior 2800 / 3000 ¥40
1 List of decks using this cardMasked HERO Dark Law DARK 6 Warrior 2400 / 1800 ¥10
1 List of decks using this cardNumber S39: Utopia the Lightning LIGHT 5 Warrior 2500 / 2000 ¥320
1 List of decks using this cardDiamond Dire Wolf EARTH 4 Beast 2000 / 1200 ¥19
1 List of decks using this cardCastel, the Skyblaster Musketeer WIND 4 Winged Beast 2000 / 1500 ¥15
1 List of decks using this cardNumber 39: Utopia LIGHT 4 Warrior 2500 / 2000 ¥25
1 List of decks using this cardNumber 80: Rhapsody in Berserk DARK 4 Fiend 0000 / 1200 ¥40
1 List of decks using this cardEvilswarm Exciton Knight LIGHT 4 Fiend 1900 / 0000 ¥38
1 List of decks using this cardAbyss Dweller WATER 4 Sea Serpent 1700 / 1400 ¥100
1 List of decks using this cardGorgonic Guardian DARK 3 Rock 1600 / 1200 ¥40
1 List of decks using this cardSuper Quantal Mech Beast Grampulse WATER 3 Machine 1800 / 2800 ¥20
1 List of decks using this cardLeviair the Sea Dragon WIND 3 Aqua 1800 / 1600 ¥70
Main deck minimum construction amount ¥2466


Related deck


view num 5789 Score num 10 Score 84

Update Information - NEW -