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HOME > Yu-Gi-Oh! Deck List > Gem-KnightDeck List > Ore/Stone/Fusion/Aggregation Deck and Deck Instructions

"Ore/Stone/Fusion/Aggregation" Deck 2016

Gem-Knight Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Gem-Knight" / Beatdown
Key Card
Gem-Knight Master Diamond
Deck commentary

Playing

If 《Gem-Knight Fusion》comes, you can aim for mass deployment because the monster rate is very high. When 《Gem-Knight Obsidian》・《Supervise》comes around, it will be relatively easy to cross the 8000 kill line. It's very strong against decks that can't lie down.
What is 《Absorb Fusion》?
Normal spell
"Absorb Fusion" can only be activated once per turn,
The turn you activate this card,
He can Special Summon only "Gem-Knight" monsters.
(1): Add 1 "Gem-Knight" card from the Deck to your hand.
Then apply the following effects:
● From your hand/field,
"Gem-Knight" Fusion Monster cards determined by excluding fusion material monsters,
Fusion summon that Fusion Monster from the Extra Deck.
in short! You can search for 《Gem-Knight Fusion》! I'm so happy! Thanks to this, the stability and haste that have been a problem so far will increase! Furthermore, the strength of this card is that fusion is optional, so you don't have to activate the fusion effect after searching! Even if you have Gem-Knight Fusion and Absorb Fusion in hand and only one of his Gem-Knights in hand, it's time to absorb! Search for Gem-Knight monsters with the effect of light absorption!

Strength

As I wrote above, it's a one-kill from the continuous fusion of 《Gem-Knight Fusion》.
Absorb Fusion》improves stability and quick attack, and one kill from lock with Denko-Yukihana!
I think that I can respond to various situations because the support is substantial.
Since GY is fully utilized, please change the deployment depending on the monsters that are falling.
I don't really understand combos and strengths lol

Weakness

His GY exemption, such as Dark Row, which is popular now... I'm seriously going to die
Return from the Different Dimension》I really want you to come back... (Dragon Ruler I'm sorry...
The reason why it's almost impossible to get back if you are buried in a torrent after deploying is because you tend to use up your hand for deploying.
Basically, it conforms to the general Earthbound Immortal Deck.
Especially I want to pay attention to the attack reaction type Trap. I want to split as much as possible first.
Also, the resistance from Hamdra will disappear if it is flipped over with a moon book or Mae Stroke, so be careful.
Accidents are bound to happen. When it's bad, it's bad no matter what.
Special Summons and cards that negate effects are natural, but dueling with Dark World requires special attention. Because Neo's anger shifts to Grapha, and Neo immediately says goodbye. And since the opponent can summon Grapha just by drawing one low-level Dark World, when he really wants to use Neo's effect against the Dark World opponent, he will look at the hand information such as Aoi and "Mind Crush". It is necessary to devise such as inserting a card that can be used.
Since it consumes a lot of cards, if you don't consider the situation of the opponent's field and play, you won't be able to rebuild in time.
It's a Deck that mainly uses LIGHT and relies on GY, so be careful with exclusions, 《Silent Graveyard (Updated from: Forbidden Graveyard)》, and magic mirrors that suck in flashing light.
Dealing with "Dark World", "Fabled", and "Evilswarm" will cause the card to develop.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Special Summon is sealed, and it's troublesome if the opponent also fights with his Field Spell.
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is excluded, it is impossible to win. become.
Cards like 《Macro Cosmos》「Evilswarm」 are also tough. After all, all discarded cards are removed.
If you can't Xyz, you lose lol The basic monsters are weak. . .
Effect negate , special negate is tight. . .
Since the firepower is soberly low, it is weak against high firepower
Hand Destruction》or 《Magical Mallet》are also acceptable instead of 《Swift Scarecrow》. 《One Day of Peace》is now a restricted card, so the deck is slowing down.
I'd like to put a ban and 《Royal Decree》on the side as a countermeasure against the Deck Destruction Virus.
Since it turns with basic monsters, it will be clogged with skidre
I don't care, but I hate counter traps
After all, it is extremely weak against SS meta, GY meta, and monster effect meta.
Exclusion, Special Summon Bind, Bounce
Due to the variety of Synchro Summons, Synchro Meta is also directly received
Weak to Special Summon Bind
I had no idea what the accident rate was
Very vulnerable to total destruction and attribute unification
It often goes handless, so it can't be rewound
Sorry for the high accident rate (sweat
Weakness = Special Summon Total destruction such as sealing and holy burr
The biggest challenge is how much you can negate with Koa'ki Meiru
On the plus side, it is weak against long-term battles.

Customize

15 side decks
Top grade 00 sheets
Advanced 00 sheets
Low grade 02 sheets
Gogogo Golem
Gem-Turtle
06 spells
Burden of the Mighty
Lucky Iron Axe
Scapegoat
Banner of Courage》×2
Lightning Vortex
05 Traps
Kunai with Chain》×2
Macro Cosmos
Half Unbreak
Magic Jammer
Extra 02 sheets
Dark Rebellion Xyz Dragon》×2

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon リョウ ( Total 388 decks )
Posted date : 2016/04/04 12:46
Main Deck (20 Types・40)
monster (9 Types・22)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardGem-Knight Sapphire EARTH 4 Aqua 0000 / 2100 ¥20
3 List of decks using this cardGem-Knight Garnet EARTH 4 Pyro 1900 / 0000 ¥40
3 List of decks using this cardGem-Knight Tourmaline EARTH 4 Thunder 1600 / 1800 ¥20
2 List of decks using this cardGem-Turtle EARTH 4 Rock 0000 / 2000 ¥8
3 List of decks using this cardGem-Knight Alexandrite EARTH 4 Rock 1800 / 1200 ¥20
1 List of decks using this cardGem-Armadillo EARTH 4 Rock 1700 / 0500 ¥20
3 List of decks using this cardGem-Knight Emerald EARTH 4 Rock 1800 / 0800 ¥30
2 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥80
2 List of decks using this cardGem-Knight Lazuli EARTH 1 Rock 0600 / 0100 ¥20
spell (5 Types・9)
3 List of decks using this cardGem-Knight Fusion - - - - ¥10
1 List of decks using this cardParticle Fusion - - - - ¥30
3 List of decks using this cardAbsorb Fusion - - - - ¥30
1 List of decks using this cardSmashing Ground - - - - ¥10
1 List of decks using this cardMystical Space Typhoon - - - - ¥10
trap (6 Types・9)
2 List of decks using this cardGem-Enhancement - - - - ¥30
2 List of decks using this cardMirror Force - - - - ¥29
1 List of decks using this cardHidden Spellbook (Updated from: Hidden Book of Spell) - - - - ¥20
2 List of decks using this cardPyroxene Fusion - - - - ¥30
1 List of decks using this cardCall of the Haunted - - - - ¥3
1 List of decks using this cardSolemn Warning - - - - ¥20
Extra Deck (9 Types・15)
2 List of decks using this cardGem-Knight Master Diamond EARTH 9 Rock 2900 / 2500 ¥20
1 List of decks using this cardGem-Knight Citrine EARTH 7 Pyro 2200 / 1950 ¥20
2 List of decks using this cardGem-Knight Amethyst EARTH 7 Aqua 1950 / 2450 ¥20
2 List of decks using this cardGem-Knight Prismaura EARTH 7 Thunder 2450 / 1400 ¥20
2 List of decks using this cardGem-Knight Ruby EARTH 6 Pyro 2500 / 1300 ¥20
2 List of decks using this cardGem-Knight Seraphinite EARTH 5 Fairy 2300 / 1400 ¥30
1 List of decks using this cardMist Wurm WIND 9 Thunder 2500 / 1500 ¥40
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥20
2 List of decks using this cardGem-Knight Pearl EARTH 4 Rock 2600 / 1900 ¥30
Main deck minimum construction amount ¥1377


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