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HOME > Yu-Gi-Oh! Deck List > Super Quantal Mech King Great Magnus Deck List > Super Quantum Deck and Deck Instructions

"Super Quantum" Deck 2015

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Deck Introduction/Deck Commentary

Deck Category / how to win
Fan, Theme
Key Card
Super Quantal Mech King Great Magnus
Deck commentary

Playing

This is my first post, so please understand that I may be short on words. I changed the contents a little.
Basically, the aim is to Xyz the Super Quantum Warrior monsters into the Super Quantum Machine Beast Monsters. With the effect of MagnaCarrier, you can Xyz as long as you have at least one Super Quantum warrior, so if you can, make it a Bang Bang Super Quantum Machine Beast.
You will have to discard your hand as the cost of Magna Career, but Super Quantum Knight monsters can activate their effects by falling into his GY, so you can try to use that effect to develop your strategy.
The goal is to eventually become Great Magnus. Once you have all three on the field, use the 2 effect of the Magna Carrier to turn them into Great Magnus.
GY's Super Quantum Machine Beast Xyz Monster can be used as a material, but Great Magnus' effect increases depending on the type of material, so it is recommended to Special Summon while mixing fields as much as possible. There should be at least 4 types.
Super Quantum, by its very nature, has a very high hand cost, and basically runs out of cards. If the field is removed as it is, you won't be able to do anything, so we added Proliferating G and Metamol Pod that can replenish your hand.

Strength

As a combo, use 《Emergency Teleport》to call Blue Layer, and use the Blue Layer's summoning effect to search for Alphan. Normal Summoning Alphan and using 2 effects. From there on, one of them will be Special Summoned at random, so there is no fixed way to move.
You can also send a green layer to GY, draw the red layer in your hand with the effect of 2, and then special summon the green layer with the effect of the red layer's 3. However, if the magna carrier is not activated, the effect will be negated, so it will only be a wall. be careful.
If you combine three Super Quantum machine beast monsters on the field, you can create Great Magnus with up to 9 materials, so unless a negate-type trap such as Solemn Judgment comes along, I think the win is almost guaranteed. increase. Great Magnus with 4 or more materials is unaffected by effects other than Super Quantum cards, so you can hit it without worrying about destruction or bounce. That's what I thought, but in a match with a friend, Honest was used and it was destroyed normally. If you take too much pride, you will die. Let's use the bounce effect when it's dangerous.
If Magnuslayer is face down, you can shave off his LP in one turn, and depending on the situation, his instantaneous ATK is a deck that is very high. However, Magnus Layer is often used as a hand cost. Since it is a Super Quantum card, it supports blue layer search, so it may be a good idea to replenish it by looking at the scene.

Weakness

Like Malebranche of the Burning Abyss and Monarch, it's pretty vulnerable to GY containment and exclusion. In the fight against MHERO, if Dark Row comes out in the first hand, you will definitely lose. You end up doing nothing.
In addition, you can't do anything with spell traps that don't fall into his GY in the first place, such as Dimensional Fissure and Macro Cosmos. 《Lose 1 Turn》etc. also hurts, and if the effect at the time of summoning is negated, the Super Quantum members cannot move.
If such a Spell Trap of him is attached, there will be no choice but to stick until Cyclone etc. come. Even if you can destroy it, you can't win if there are many Super Quantums in the exclusion zone, so please give up gracefully.
In addition, since the hand is almost empty, when it is destroyed by 《Dark Hole》, which can remove the field at once, or Evilswarm Butte, etc., there are times when the hand is empty and it ends as it is. You can avoid it to some extent by removing the opponent's field and not deploying too much at once, but even then you can hardly get any cards from your hand. It's a good idea to keep at least as many cards in your hand as you can move.
I have Metamorph Pod, but if I activate it during my opponent's turn, it will force my opponent to replenish their hand, so I think I have to be very careful when using it.

Customize

As above, I think he could include Harpie's feather broom so he could destroy Spell Traps. Or better put it in. (I didn't put it in because I don't have it in the real world)
Feel free to use monster removal cards such as black holes. Trap cards have some numbers matching, so I think it's okay to be free. However, since the barrier is a color that matches the layers, I personally don't want you to remove it.
Extras are free frame except for Super Quantum. 《Sylvan Princessprite》and Ten Ten Tempo are quite strong, so I recommend them. Anything between 1, 2 and 5 is fine. There are many cases where the level does not match well, but if you put in a few as insurance, you may have more options.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon レモン ( Total 2 decks )
Posted date : 2015/11/20 03:18
Main Deck (24 Types・40)
monster (7 Types・16)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardSuper Quantum Red Layer FIRE 5 Warrior 2000 / 0800 ¥80
3 List of decks using this cardSuper Quantum Green Layer WIND 4 Spellcaster 1600 / 1400 ¥20
1 List of decks using this cardKuribandit DARK 3 Fiend 1000 / 0700 ¥10
3 List of decks using this cardSuper Quantum Blue Layer WATER 3 Psychic 1200 / 2000 ¥20
1 List of decks using this cardMorphing Jar EARTH 2 Rock 0700 / 0600 ¥10
2 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥90
3 List of decks using this cardSuper Quantal Fairy Alphan LIGHT 1 Fairy 0000 / 0000 ¥19
spell (8 Types・14)
1 List of decks using this cardOne for One - - - - ¥15
1 List of decks using this cardMonster Reborn - - - - ¥49
2 List of decks using this cardTerraforming - - - - ¥15
1 List of decks using this cardFoolish Burial - - - - ¥28
2 List of decks using this cardMystical Space Typhoon - - - - ¥10
3 List of decks using this cardEmergency Teleport - - - - ¥19
1 List of decks using this cardTwin Twisters - - - - ¥50
3 List of decks using this cardSuper Quantal Mech Ship Magnacarrier - - - - ¥19
trap (9 Types・10)
1 List of decks using this cardBottomless Trap Hole - - - - ¥10
1 List of decks using this cardTorrential Tribute - - - - ¥5
1 List of decks using this cardSuper Quantal Mech Sword - Magnaslayer - - - - ¥10
1 List of decks using this cardMirror Force - - - - ¥38
1 List of decks using this cardXyz Reborn - - - - ¥30
2 List of decks using this cardCompulsory Evacuation Device - - - - ¥1
1 List of decks using this cardBlazing Mirror Force - - - - ¥30
1 List of decks using this cardStorming Mirror Force - - - - ¥50
1 List of decks using this cardCall of the Haunted - - - - ¥8
Extra Deck (10 Types・14)
2 List of decks using this cardSuper Quantal Mech King Great Magnus LIGHT 12 Machine 3600 / 3200 ¥30
2 List of decks using this cardSuper Quantal Mech Beast Magnaliger FIRE 5 Machine 2600 / 2000 ¥39
1 List of decks using this cardNumber S39: Utopia the Lightning LIGHT 5 Warrior 2500 / 2000 ¥180
2 List of decks using this cardSuper Quantal Mech Beast Aeroboros WIND 4 Machine 2200 / 2400 ¥10
1 List of decks using this cardNumber 39: Utopia LIGHT 4 Warrior 2500 / 2000 ¥25
1 List of decks using this cardDark Rebellion Xyz Dragon DARK 4 Dragon 2500 / 2000 ¥49
1 List of decks using this cardCastel, the Skyblaster Musketeer WIND 4 Winged Beast 2000 / 1500 ¥15
1 List of decks using this cardTemtempo the Percussion Djinn EARTH 3 Fiend 1700 / 1000 ¥30
2 List of decks using this cardSuper Quantal Mech Beast Grampulse WATER 3 Machine 1800 / 2800 ¥20
1 List of decks using this cardSylvan Princessprite LIGHT 1 Plant 1800 / 0100 ¥70
Main deck minimum construction amount ¥1673


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