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HOME > Yu-Gi-Oh! Deck List > Gem-KnightDeck List > Jewel Orphans Deck and Deck Instructions

"Jewel Orphans" Deck 2015

Gem-Knight Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Gem-Knight" / Beatdown
Key Card
Dark Rebellion Xyz Dragon
Deck commentary

Playing

Collect his normal Gem-Knight, Gem-Knight Fusion and repeat the fusion. Since there are few ways to remove it, let's take advantage of the inherent fusion power and quickly decide the game.
If you don't have absorption or fusion in your first hand, do your best to make a chain and drop fusion.
"Aim! More than 100,000 views!"

Strength

1 High kill power, explosive power.
No matter how high the opponent's RBI is, you can hit it.
As above
It is easy to secure level 1 and 3 tuners with a good presence due to the recruit effect
You're almost guaranteed to win!
I think that I can respond to various situations because the support is substantial.
Since GY is fully utilized, please change the deployment depending on the monsters that are falling.
I don't really understand combos and strengths lol
Strength in damage races.
The recruit effect makes it easy to secure level 1 and 3 tuners with a good presence.
Once you get it right, it's hard to stop. Furthermore, even when it fails, it is not impossible to fight as an injector. It's tight.
Naraku doesn't work
Hitting point height
deployment speed

Weakness

・There are few removal methods, Beelze that can only be dealt with Castel, and Tsukihana, which bounces every turn, is a natural enemy.
・Accidents are prone to accidents.
・Low stamina, can't stand even a normal length game let alone a long game.
vulnerable to exclusion. Also, it's hard to block the "Deck to GY" flow itself.
Since there is no draw card, if a bad card accident occurs or a handless occurs, it will be clogged. Also, since it's a synchro deck, it's tough even if you set up a midrash. Paper defense because there is no meta card.
You can't beat Cyber and Galaxy.
It doesn't turn around and my LP is in front of my opponent's deck running out...
It is weak against cards with Recruit Seal effects such as "Hope the Lightning" and "Armades".
If you don't draw a card that can be removed before being attacked, such as "Torrential Funeral", you will be defeated unilaterally.
However, this is still better because it can be processed if it can be synchro summoned,
This deck's biggest weakness is "spells, trap zone destruction".
If you lose the Trap card for interference, of course, Yang Zing Creation
``I want to recruit with the opponent's attack, but I can't interfere, so the opponent starts to prepare the field without attacking.''
You're in for the worst,
In order to seal "Harpie's feather broom" and "Twin Twisters" at any cost
The Huge Revolution is Over》《Starlight Road》etc. I put a lot of cards against total removal from the main deck.
Also, 《Evilswarm Ophion》is dangerous anyway. If it is issued in advance and then maintained
The duel ends without being able to do anything.
Removal by Spell/Trap is negate by 《Infestation Pandemic》, so use effects such as 《Overlay Owl》to remove Xyz materials, destroy by monster effects, or destroy by battle.
It's a composition that leaves the monsters to you without being conscious of prone, so there are many situations where you can't recover when monsters are removed with traps and spells.
Weak against 《Compulsory Evacuation Device》and 《Bottomless Trap Hole
Exclusion and Special Summon Bind are weaknesses. In particular, he will be eliminated if he is hit by Pendulum Summon, so be careful.
・Vulnerable to Special Summon Bind, Spell Bind, and Extra Bind.
・Basically, I'm afraid of opinions because I use synchro.
・Vulnerable to Special Summon Bind, Spell Bind, and Extra Bind.
Special Summons and cards that negate effects are natural, but dueling with Dark World requires special attention. Because Neo's anger shifts to Grapha, and Neo immediately says goodbye. And since the opponent can summon Grapha just by drawing one low-level Dark World, when he really wants to use Neo's effect against the Dark World opponent, he will look at the hand information such as Aoi and "Mind Crush". It is necessary to devise such as inserting a card that can be used.
Low beat sealing, 《Skill Drain》, etc. Destroy it as soon as possible with Cyclone.
In addition, it is not good at blocking attacks such as Hope. Most of them are cards that respond to attacks.
It's extremely weak against non-targeted effects. Black holes and total solar eclipses can be dealt with by bribes, and bralos and buttes can be dealt with by warnings and Watts, but they are far from perfect.
Also, before the lock is completed, he will expose monsters with about 1000 ATK defenseless, so be careful not to run out of LP when you want to use Soul Charge.
Since the hit point is low, it is difficult to handle if a large one can be set up first.
Due to the nature of the deck, you can't stack 《Macro Cosmos》, so it's not compatible with decks that are competing for the top, such as Seiryu.
It will not be possible to deploy if it is wiped out at once, such as a torrent funeral.
Opponents, such as Infernity, who do a lot of Special Summon, are weak.
Of course, it is also vulnerable to exclusion.
Since it consumes a lot of cards, if you don't consider the situation of the opponent's field and play, you won't be able to rebuild in time.
LIGHT is the main deck and he relies on GY, so be careful about exclusions, Silent Graveyard (Updated from: Forbidden Graveyard), and magic mirrors that absorb flash light.
Dealing with "Dark World", "Fabled", and "Evilswarm" will cause the card to develop.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Special Summon is sealed, and it's troublesome if the opponent also fights with his Field Spell.
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is excluded, it is impossible to win. become.
Cards like 《Macro Cosmos》「Evilswarm」 are also tough. After all, all discarded cards are removed.
If you can't Xyz, you lose lol The basic monsters are weak. . .
Effect negate , special negate is tight. . .
Since the firepower is soberly low, it is weak against high firepower
Hand Destruction》or 《Magical Mallet》are also acceptable instead of 《Swift Scarecrow》. 《One Day of Peace》is now a restricted card, so the deck is slowing down.
I'd like to put a ban and 《Royal Decree》on the side as a countermeasure against the Deck Destruction Virus.
Since it turns with basic monsters, it will be clogged with skidre
I don't care, but I hate counter traps
After all, it is extremely weak against SS meta, GY meta, and monster effect meta.
Exclusion, Special Summon Bind, Bounce
Due to the variety of Synchro Summons, Synchro Meta is also directly received
Weak to Special Summon Bind
I had no idea what the accident rate was
Very vulnerable to total destruction and attribute unification
It often goes handless, so it can't be rewound
Sorry for the high accident rate (sweat
Weakness = Special Summon Total destruction such as sealing and holy burr
The biggest challenge is how much you can negate with Koa'ki Meiru
On the plus side, it is weak against long-term battles.
It's a personal customization, so there may be likes and dislikes depending on the person who uses it.
There are many advanced monsters, and they are quite heavy.
It's basically for short-term decisive battles, so it's not suitable for long-term battles.
If you make a card accident, you may lose without being able to do anything.
Since there are almost no traps, the defensive ability is also low.

Customize

15 side decks
Top grade 00 sheets
Advanced 01 sheets
cyber dragon
05 lower class
Goblindbergh》×2
Swarm of Scarabs
Morphing Jar
Evilswarm Mandragora
04 spells
Burden of the Mighty》×2
Axe of Despair
Mind Control
05 Traps
Solemn Judgment
Scrubbed Raid
Half Unbreak
Shining Silver Force
Magic Jammer
Extra 01 sheets
Gem-Knight Citrine

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon リョウ ( Total 388 decks )
Posted date : 2015/11/06 12:43
Main Deck (22 Types・40)
monster (10 Types・22)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardGem-Knight Sapphire EARTH 4 Aqua 0000 / 2100 ¥20
2 List of decks using this cardGem-Knight Tourmaline EARTH 4 Thunder 1600 / 1800 ¥20
3 List of decks using this cardGem-Knight Garnet EARTH 4 Pyro 1900 / 0000 ¥40
2 List of decks using this cardGem-Knight Emerald EARTH 4 Rock 1800 / 0800 ¥30
3 List of decks using this cardGem-Turtle EARTH 4 Rock 0000 / 2000 ¥8
3 List of decks using this cardGoblindbergh EARTH 4 Warrior 1400 / 0000 ¥5
1 List of decks using this cardGem-Knight Amber EARTH 4 Thunder 1600 / 1400 ¥30
3 List of decks using this cardGem-Armadillo EARTH 4 Rock 1700 / 0500 ¥20
1 List of decks using this cardStargazer Magician DARK 5 Spellcaster 1200 / 2400 ¥19
1 List of decks using this cardTimegazer Magician DARK 3 Spellcaster 1200 / 0600 ¥19
spell (5 Types・10)
1 List of decks using this cardMonster Reborn - - - - ¥50
1 List of decks using this cardPot of Avarice - - - - ¥49
3 List of decks using this cardGem-Knight Fusion - - - - ¥10
3 List of decks using this cardAbsorb Fusion - - - - ¥30
2 List of decks using this cardMystical Space Typhoon - - - - ¥10
trap (7 Types・8)
2 List of decks using this cardThreatening Roar - - - - ¥30
1 List of decks using this cardDark Mirror Force - - - - ¥9
1 List of decks using this cardPyroxene Fusion - - - - ¥30
1 List of decks using this cardFragment Fusion - - - - ¥10
1 List of decks using this cardMirror Force - - - - ¥29
1 List of decks using this cardCall of the Haunted - - - - ¥3
1 List of decks using this cardSolemn Warning - - - - ¥20
Extra Deck (10 Types・15)
2 List of decks using this cardGem-Knight Master Diamond EARTH 9 Rock 2900 / 2500 ¥20
1 List of decks using this cardGem-Knight Prismaura EARTH 7 Thunder 2450 / 1400 ¥20
2 List of decks using this cardGem-Knight Citrine EARTH 7 Pyro 2200 / 1950 ¥20
2 List of decks using this cardGem-Knight Ruby EARTH 6 Pyro 2500 / 1300 ¥20
1 List of decks using this cardGem-Knight Seraphinite EARTH 5 Fairy 2300 / 1400 ¥30
1 List of decks using this cardGagaga Cowboy EARTH 4 Warrior 1500 / 2400 ¥25
2 List of decks using this cardDark Rebellion Xyz Dragon DARK 4 Dragon 2500 / 2000 ¥49
1 List of decks using this cardSteelswarm Roach DARK 4 Fiend 1900 / 0000 ¥510
1 List of decks using this cardEvigishki Merrowgeist WATER 4 Aqua 2100 / 1600 ¥350
2 List of decks using this cardGem-Knight Pearl EARTH 4 Rock 2600 / 1900 ¥30
Main deck minimum construction amount ¥2060


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