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HOME > Yu-Gi-Oh! Card Lists > Structure Deck R-Devil's Gate

Structure Deck R-Devil's Gate Card List

Structure Deck R-Devil's GateCard List
Structure Deck R-Devil's Gate
code : SR13.
Total : 45 Types.
Release Date:2022-08-06
11th period

Average of all cards:7.3pt




Total 45 Types
Monster 27 Types
Normal Monster:2 TypesEffect Monster:24 Types
Fusion Monster:1 Types
1 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 11 Types
6Normal Spell 0Equip IconEquip Spell 3Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 7 Types
4 Normal Trap 2 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 5
Dark World:31 Types / Danger!:2 Types / Fabled:1 Types / Paleozoic:1 Types / Lady of Lament:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order200 / 626 view num15323 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Reign-Beaux, Overking of Dark World
Ultra
▶︎ Deck
9.8 11
[7106]
JP001 Reign-Beaux, Overking of Dark World  Effect Monster
- 8 Fiend 3000 1800
You can Special Summon this card (from your GY) by returning 1 Level 7 or lower "Dark World" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher "Dark World" monster from your Deck to your hand, except "Reign-Beaux, Overking of Dark World", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower "Dark World" monster from your Deck or GY to either field.
Genta, Gateman of Dark World
Super
▶︎ Deck
10 14
[8042]
JP002 Genta, Gateman of Dark World  Effect Monster
- 4 Fiend 1000 1800
You can only Special Summon "Genta, Gateman of Dark World" once per turn. You can discard this card to the GY; add 1 "The Gates of Dark World" from your Deck to your hand. If this card is banished and you control a "Dark World" card: You can Special Summon this card.
Parl, Hermit of Dark World
Super
▶︎ Deck
7.3 8
[3962]
JP003 Parl, Hermit of Dark World  Effect Monster
- 1 Fiend 300 100
If this card is discarded to the GY by card effect: You can target 1 "Dark World" monster in your GY, except "Parl, Hermit of Dark World"; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend monsters that is banished, or in your hand or GY. You can only use this effect of "Parl, Hermit of Dark World" once per turn.
Reign-Beaux, Overlord of Dark World
Normal
▶︎ Deck
4.4 30
[28075]
JP004 Reign-Beaux, Overlord of Dark World  Effect Monster
- 7 Fiend 2500 1800
If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. If Summoned this way: Destroy all monsters your opponent controls OR all Spells/Traps they control.
Lucent, Netherlord of Dark World
Normal
▶︎ Deck
6.1 23
[33132]
JP005 Lucent, Netherlord of Dark World  Effect Monster
- 6 Fiend 2400 0
If this card is discarded to the GY by card effect: Special Summon this card, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Fiend monster from your Deck to either field.
Latinum, Exarch of Dark World
Normal
▶︎ Deck
2.2 27
[22144]
JP006 Latinum, Exarch of Dark World  Effect Monster
- 6 Fiend 1500 2400
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend monster on the field; Special Summon this card, then that target (if any) gains 500 ATK.
Goldd, Wu-Lord of Dark World
Normal
▶︎ Deck
6.3 23
[55481]
JP007 Goldd, Wu-Lord of Dark World  Effect Monster
- 5 Fiend 2300 1400
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card, then destroy those targets (if any).
Sillva, Warlord of Dark World
Normal
▶︎ Deck
7 23
[53265]
JP008 Sillva, Warlord of Dark World  Effect Monster
- 5 Fiend 2300 1400
If this card is discarded to the GY by card effect: Special Summon this card, then, if it was discarded from your hand to your GY by an opponent's card effect, your opponent places exactly 2 cards from their hand on the bottom of their Deck, in any order.
Brron, Mad King of Dark World
Normal
▶︎ Deck
3.6 24
[25397]
JP009 Brron, Mad King of Dark World  Effect Monster
- 4 Fiend 1800 400
When this card inflicts battle damage to your opponent: You can discard 1 card.
Beiige, Vanguard of Dark World
N-Parallel
▶︎ Deck
7.5 33
[108385]
JP010 Beiige, Vanguard of Dark World  Effect Monster
- 4 Fiend 1600 1300
If this card is discarded to the GY by card effect: Special Summon this card.
Broww, Huntsman of Dark World
N-Parallel
▶︎ Deck
8.6 34
[129247]
JP011 Broww, Huntsman of Dark World  Effect Monster
- 3 Fiend 1400 800
If this card is discarded to the GY by card effect: Draw 1 card, or, if it was discarded from your hand to your GY by an opponent's card effect, draw 2 cards instead.
Scarr, Scout of Dark World
Normal
▶︎ Deck
4.7 23
[18581]
JP012 Scarr, Scout of Dark World  Effect Monster
- 2 Fiend 500 500
If this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.
Kahkki, Guerilla of Dark World
Normal
▶︎ Deck
4.3 21
[22102]
JP013 Kahkki, Guerilla of Dark World  Effect Monster
- 2 Fiend 300 500
If this card is discarded to the GY by card effect: Target 1 monster on the field; destroy it.
Gren, Tactician of Dark World
Normal
▶︎ Deck
3.6 19
[43445]
JP014 Gren, Tactician of Dark World  Effect Monster
- 2 Fiend 300 500
If this card is discarded to the GY by card effect: Target 1 Spell/Trap on the field; destroy it.
Ceruli, Guru of Dark World
N-Parallel
▶︎ Deck
6.8 29
[44762]
JP015 Ceruli, Guru of Dark World  Effect Monster
- 1 Fiend 100 300
If this card is discarded to the GY by card effect: Special Summon this card to your opponent's field in Defense Position. If this card is Special Summoned by the effect of a "Dark World" card: Your opponent discards 1 card.
Zure, Knight of Dark World
Normal
▶︎ Deck
4.1 24
[18501]
JP016 Zure, Knight of Dark World  Normal Monster
- 4 Fiend 1800 1500
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
Renge, Gatekeeper of Dark World
Normal
▶︎ Deck
4.9 25
[22078]
JP017 Renge, Gatekeeper of Dark World  Normal Monster
- 4 Fiend 100 2100
His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses.
Danger! Mothman!
Normal
▶︎ Deck
8 14
[21513]
JP018 Danger! Mothman!  Effect Monster
- 4 Insect 1800 400
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Mothman!", Special Summon 1 "Danger! Mothman!" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of "Danger! Mothman!" once per turn.
Danger!? Tsuchinoko?
N-Parallel
▶︎ Deck
9.8 18
[31607]
JP019 Danger!? Tsuchinoko?  Effect Monster
- 3 Reptile 1300 0
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.
Barrier Statue of the Abyss
Normal
▶︎ Deck
5.5 22
[18044]
JP020 Barrier Statue of the Abyss  Effect Monster
- 4 Fiend 1000 1000
Neither player can Special Summon monsters, except DARK monsters.
Lilith, Lady of Lament
N-Parallel
▶︎ Deck
9.6 23
[77962]
JP021 Lilith, Lady of Lament  Effect Monster
- 3 Fiend 2000 0
If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.
Fabled Raven
Normal
▶︎ Deck
8.4 23
[105478]
JP022 Fabled Raven  Effect Monster
Tuner Monster
- 2 Fiend 1300 1000
Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.
Absolute King Back Jack
Normal
▶︎ Deck
8 21
[62696]
JP023 Absolute King Back Jack  Effect Monster
- 1 Fiend 0 0
During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
Token Collector
Normal
▶︎ Deck
8.3 17
[14951]
JP024 Token Collector  Effect Monster
- 4 Fiend 0 2000
If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the Token was Special Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens.
Dark World Puppetry
Super
▶︎ Deck
7.4 5
[4340]
JP025 Dark World Puppetry  Quick-Play Spell
Target up to 3 cards in any GY(s); banish them, then discard 1 Fiend monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Fiend monsters; add it to your hand. You can only activate 1 "Dark World Puppetry" per turn.
Dark World Archives
Super
▶︎ Deck
9.3 6
[4538]
JP026 Dark World Archives  Continuous Spell
During your Main Phase: You can discard 1 "Dark World" monster, and if you do, "Dark World" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a "Dark World" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of "Dark World Archives" once per turn.
Dark World Dealings
N-Parallel
▶︎ Deck
8.2 35
[200553]
JP027 Dark World Dealings  Normal Spell
Each player draws 1 card, then each player discards 1 card.
Charge Into a Dark World
Normal
▶︎ Deck
7.1 14
[9185]
JP028 Charge Into a Dark World  Normal Spell
Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 "Charge Into a Dark World" per turn.
Gateway to Dark World
Normal
▶︎ Deck
6.3 28
[31763]
JP029 Gateway to Dark World  Quick-Play Spell
Target 1 "Dark World" monster in your GY; Special Summon that target. You cannot Summon monsters the turn you activate this card, except by this effect (but you can Normal Set).
Dark World Lightning
Normal
▶︎ Deck
6.1 24
[47953]
JP030 Dark World Lightning  Normal Spell
Target 1 Set card on the field; destroy that target, then discard 1 card.
Dragged Down into the Grave
Normal
▶︎ Deck
7.7 31
[128948]
JP031 Dragged Down into the Grave  Normal Spell
Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.
Card Destruction
Normal
▶︎ Deck
8.7 46
[432664]
JP032 Card Destruction Limited Normal Spell
Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.
Dark Spirit's Mastery
N-Parallel
▶︎ Deck
9.1 23
[43682]
JP033 Dark Spirit's Mastery  Normal Spell
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.
Dark World Punishment
Super
▶︎ Deck
7.1 8
[3465]
JP034 Dark World Punishment  Counter Trap
When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a "Dark World" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Dark World Punishment" once per turn.
The Forces of Darkness
Normal
▶︎ Deck
5.2 24
[24155]
JP035 The Forces of Darkness  Normal Trap
Target 2 "Dark World" monsters in your GY; add those targets to your hand.
Dark World Brainwashing
Normal
▶︎ Deck
6.4 16
[14469]
JP036 Dark World Brainwashing  Continuous Trap
When your opponent activates a monster effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Your opponent randomly discards 1 card".
Mind Crush
Normal
▶︎ Deck
8.1 31
[115777]
JP037 Mind Crush  Normal Trap
Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.
Deck Devastation Virus
Normal
▶︎ Deck
8.7 34
[100056]
JP038 Deck Devastation Virus  Normal Trap
Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.
Paleozoic Dinomischus
Normal
▶︎ Deck
8.7 26
[81360]
JP039 Paleozoic Dinomischus  Normal Trap
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
Skill Drain
Normal
▶︎ Deck
9.4 95
[305895]
JP040 Skill Drain Limited Continuous Trap
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).
Grapha, Dragon Overlord of Dark World
Secret
Ultra
▶︎ Deck
9.9 16
[13986]
JPP01 Grapha, Dragon Overlord of Dark World  Fusion Monster
Effect Monster
- 10 Fiend 3200 2300
"Grapha, Dragon Lord of Dark World" + 1 DARK monster
When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes "Your opponent discards 1 card". You can only use this effect of "Grapha, Dragon Overlord of Dark World" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your "Grapha, Dragon Lord of Dark World" that is banished or in your GY, then each player with a hand discards 1 card.
Dark World Accession
Secret
Super
▶︎ Deck
9.7 10
[8197]
JPP02 Dark World Accession  Quick-Play Spell
During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a "Dark World" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.
Grapha, Dragon Lord of Dark World
Secret
Super
▶︎ Deck
9.8 105
[231920]
JPP03 Grapha, Dragon Lord of Dark World  Effect Monster
- 8 Fiend 2700 1800
You can Special Summon this card (from your GY) by returning 1 "Dark World" monster you control to the hand, except "Grapha, Dragon Lord of Dark World". If this card is discarded to the GY by card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your field.
Snoww, Unlight of Dark World
Secret
Super
▶︎ Deck
9.6 39
[130135]
JPP04 Snoww, Unlight of Dark World  Effect Monster
- 4 Fiend 1700 0
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 "Dark World" card from your Deck to your hand, then Special Summon that target (if any) in Defense Position.
The Gates of Dark World
Secret
Super
▶︎ Deck
9.4 33
[124205]
JPP05 The Gates of Dark World  Field Spell
All Fiend monsters gain 300 ATK/DEF. Once per turn: You can banish 1 Fiend monster from your GY; discard 1 Fiend monster, then draw 1 card.
Structure Deck R-Devil's Gate Card List
7.3 /10.0 pt
Number of card ratings : 1178
User Review : 1178

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