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HOME > Yu-Gi-Oh! Card Lists > Deck Build Pack GENESIS IMPACTERS

Deck Build Pack GENESIS IMPACTERS Card List

Deck Build Pack GENESIS IMPACTERSCard List
Deck Build Pack GENESIS IMPACTERS
code : DBGI.
Total : 45 Types.
Release Date:2020-09-12
11th period

Average of all cards:8.3pt




Total 45 Types
Monster 25 Types
Effect Monster:15 Types Ritual Monster:3 Types
Fusion Monster:1 Types Synchro Monster:1 Types Xyz Monster:1 Types Link Monster:4 Types
1 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 14 Types
7Normal Spell 0Equip IconEquip Spell 3Quick-Play IconQuick-Play Spell
1 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 6 Types
4 Normal Trap 1 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 7
Drytron:13 Types / Magistus:12 Types / Evil★Twins:6 Types / Cyber, Cybernetic, Cyberdark:2 Types / Gadget:1 Types / Performapal, Performage:1 Types / Endymion:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order64 / 626 view num41319 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Crowley, the Magistus of Grimoires
Normal
▶︎ Deck
8.8 6
[11388]
JP001 Crowley, the Magistus of Grimoires  Effect Monster
- 4 Spellcaster 1800 1000
You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster. You can only use each effect of "Crowley, the Magistus of Grimoires" once per turn.
Zoroa, the Magistus of Flame
Super
▶︎ Deck
9.4 8
[18258]
JP002 Zoroa, the Magistus of Flame  Effect Monster
Tuner Monster
- 4 Spellcaster 1500 1500
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. If this card becomes equipped with a "Magistus" monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except "Zoroa, the Magistus of Flame", but its effects are negated. You can only use each effect of "Zoroa, the Magistus of Flame" once per turn.
Rilliona, the Magistus of Verre
Super
▶︎ Deck
9.7 6
[21587]
JP003 Rilliona, the Magistus of Verre  Effect Monster
- 4 Spellcaster 800 1800
If this card is Normal or Special Summoned: You can activate 1 of these effects;
●Add 1 "Magistus" Spell/Trap from your Deck to your hand.
●Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY.
You can banish this card from your GY, then target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your GY, except a Level 4 monster.
You can only use each effect of "Rilliona, the Magistus of Verre" once per turn.
Endymion, the Magistus of Mastery
Normal
▶︎ Deck
9.2 6
[10649]
JP004 Endymion, the Magistus of Mastery  Effect Monster
- 4 Spellcaster 1300 1700
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn.
Aiwass, the Magistus Spell Spirit
Normal
▶︎ Deck
9 7
[16955]
JP005 Aiwass, the Magistus Spell Spirit  Fusion Monster
Effect Monster
- 8 Fiend 2000 2800
1 "Magistus" monster + 1 Spellcaster monster
While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn.
Vahram, the Magistus Divinity Dragon
Secret
Ultra
▶︎ Deck
7.6 7
[13569]
JP006 Vahram, the Magistus Divinity Dragon  Synchro Monster
Effect Monster
- 8 Dragon 2500 2900
1 Tuner + 1+ non-Tuner monsters
While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of "Vahram, the Magistus Divinity Dragon" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.
Ninaruru, the Magistus Glass Goddess
Super
▶︎ Deck
7.3 7
[10040]
JP007 Ninaruru, the Magistus Glass Goddess  Xyz Monster
Effect Monster
- 4 Rock 1800 2400
2 Level 4 Spellcaster monsters
While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Ninaruru, the Magistus Glass Goddess" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 "Magistus" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.
9.9 18
[36001]
JP008 Artemis, the Magistus Moon Maiden  Link Monster
Effect Monster
- - Spellcaster 800 -
1 Level 4 or lower Spellcaster monster
If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Trismagistus
Normal
▶︎ Deck
7.8 5
[9886]
JP009 Trismagistus  Continuous Spell
The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn.
●During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand.
●You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.
Magistus Theurgy
Normal
▶︎ Deck
7.5 6
[7512]
JP010 Magistus Theurgy  Quick-Play Spell
Target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster, except a Level 4 monster, from your Extra Deck, GY, or face-up field. If you have at least 1 each "Magistus" Fusion, Synchro, Xyz, and Link Monsters in your GY, you can equip it with 1 non-"Magistus" Fusion, Synchro, Xyz, or Link Monster from your Extra Deck, instead. You can only activate "Magistus Theurgy" once per turn.
Magistus Invocation
Normal
▶︎ Deck
8 6
[11038]
JP011 Magistus Invocation  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. If Summoning a "Magistus" Fusion Monster this way, you can also use monsters in your Spell & Trap Zones that are equipped to a "Magistus" monster. You can only activate 1 "Magistus Invocation" per turn.
Magistus Vritra
Normal
▶︎ Deck
8.3 4
[7359]
JP012 Magistus Vritra  Normal Spell
Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn.
Live☆Twin Ki-sikil
Normal
▶︎ Deck
9 7
[15287]
JP013 Live☆Twin Ki-sikil  Effect Monster
- 2 Cyberse 500 0
Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.
Live☆Twin Lil-la
Normal
▶︎ Deck
9.1 7
[13077]
JP014 Live☆Twin Lil-la  Effect Monster
- 2 Cyberse 500 0
Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.
9 7
[14704]
JP015 Evil★Twin Ki-sikil  Link Monster
Effect Monster
- - Fiend 1100 -
2 monsters, including a "Ki-sikil" monster
If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.2 6
[14143]
JP016 Evil★Twin Lil-la  Link Monster
Effect Monster
- - Fiend 1100 -
2 monsters, including a "Lil-la" monster
If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Evil★Twins Ki-sikil & Lil-la
Secret
Ultra
▶︎ Deck
7.4 8
[24717]
JP017 Evil★Twins Ki-sikil & Lil-la  Effect Monster
- 8 Fiend 2200 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.
Live☆Twin Home
Super
▶︎ Deck
8.4 10
[13405]
JP018 Live☆Twin Home  Quick-Play Spell
Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.
Live☆Twin Channel
Normal
▶︎ Deck
3.7 6
[9120]
JP019 Live☆Twin Channel  Field Spell
When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of "Live☆Twin Channel" once per turn.
Secret Password
Super
▶︎ Deck
9.6 9
[13961]
JP020 Secret Password  Normal Spell
Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.
Evil★Twin Challenge
Normal
▶︎ Deck
8.2 6
[12402]
JP021 Evil★Twin Challenge  Normal Trap
Target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; Special Summon it, then you can apply the following effect.
●Immediately after this effect resolves, Link Summon 1 "Evil★Twin" Link Monster using monsters you control as material.
You can only activate 1 "Evil★Twin Challenge" per turn.
Evil★Twin GG EZ
Normal
▶︎ Deck
4.9 7
[8041]
JP022 Evil★Twin GG EZ  Continuous Trap
You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster, then activate 1 of the following effects.
●You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.
●When a card or effect is activated that would destroy a card(s) on the field: You can negate that effect.
You can only use this effect of "Evil★Twin GG EZ" once per turn.
Evil★Twin Present
Normal
▶︎ Deck
8.4 9
[11326]
JP023 Evil★Twin Present  Normal Trap
If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects;
●Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters.
●Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck.
You can only activate 1 "Evil★Twin Present" per turn.
Drytron Alpha Thuban
Super
▶︎ Deck
9.6 13
[17195]
JP024 Drytron Alpha Thuban  Effect Monster
- 1 Machine 2000 0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn.
Drytron Beta Rastaban
Normal
▶︎ Deck
6.1 10
[7493]
JP025 Drytron Beta Rastaban  Effect Monster
- 1 Machine 2000 0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can return 1 of your banished "Drytron" monsters to the GY. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Beta Rastaban" once per turn.
Drytron Gamma Eltanin
Normal
▶︎ Deck
9.1 8
[9786]
JP026 Drytron Gamma Eltanin  Effect Monster
- 1 Machine 2000 0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn.
Drytron Delta Altais
Normal
▶︎ Deck
8.6 8
[9690]
JP027 Drytron Delta Altais  Effect Monster
- 1 Machine 2000 0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn.
Drytron Zeta Aldhibah
Normal
▶︎ Deck
9.3 6
[11595]
JP028 Drytron Zeta Aldhibah  Effect Monster
- 1 Machine 2000 0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.
Drytron Meteonis Draconids
Secret
Ultra
▶︎ Deck
9.5 17
[30200]
JP029 Drytron Meteonis Draconids  Ritual Monster
Effect Monster
- 12 Machine 4000 4000
You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent's turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of "Drytron Meteonis Draconids" once per turn.
Drytron Meteonis Quadrantids
Super
▶︎ Deck
5.6 8
[11411]
JP030 Drytron Meteonis Quadrantids  Ritual Monster
Effect Monster
- 12 Machine 4000 4000
You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with Spell/Trap Cards or effects. You can only use each of the following effects of "Drytron Meteonis Quadrantids" once per turn. If the total Levels of monsters used for this card's Ritual Summon were 2 or less: You can destroy all Spells and Traps your opponent controls. If this Ritual Summoned card is destroyed: You can Special Summon "Drytron" monsters from your GY, except "Drytron Meteonis Quadrantids", whose combined ATK equals exactly 4000.
Drytron Fafnir
Super
▶︎ Deck
9.6 9
[17314]
JP031 Drytron Fafnir  Field Spell
When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 "Drytron Fafnir" per turn.
Meteonis Drytron
Super
▶︎ Deck
10 20
[40412]
JP032 Meteonis Drytron  Ritual Spell
This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 "Drytron" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of "Meteonis Drytron" once per turn.
Drytron Nova
Normal
▶︎ Deck
9.6 8
[15573]
JP033 Drytron Nova  Normal Spell
Special Summon 1 "Drytron" monster from your Deck, but destroy it during the End Phase. You can only activate 1 "Drytron Nova" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card.
Drytron Eclipse
Normal
▶︎ Deck
5 3
[4809]
JP034 Drytron Eclipse  Normal Spell
Target 1 "Drytron" monster in your GY; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Drytron" monster you control; it gains 2000 ATK until the end of your opponent's turn. You can only use each effect of "Drytron Eclipse" once per turn.
Drytron Asterism
Normal
▶︎ Deck
6.3 3
[5112]
JP035 Drytron Asterism  Quick-Play Spell
During the Main Phase: Target 1 "Drytron" monster or 1 Ritual Monster you control, and 1 face-up monster your opponent controls; your monster loses exactly 1000 ATK until the end of your opponent's turn, and if it does, destroy that opponent's monster. You can only activate 1 "Drytron Asterism" per turn.
Drytron Meteor Shower
Normal
▶︎ Deck
7 8
[10787]
JP036 Drytron Meteor Shower  Counter Trap
When your opponent Normal or Special Summons a monster(s), while you control a Ritual Monster: Negate the Summon, and if you do, shuffle that monster into the Deck. You can only activate 1 "Drytron Meteor Shower" per turn.
Cyberse Gadget
Normal
▶︎ Deck
9.6 23
[66934]
JP037 Cyberse Gadget  Effect Monster
- 4 Cyberse 1400 300
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 "Gadget Token" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of "Cyberse Gadget" once per turn.
Performage Hat Tricker
Normal
▶︎ Deck
8.5 24
[89161]
JP038 Performage Hat Tricker  Effect Monster
- 4 Spellcaster 1100 1100
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). When a card or effect is activated that would inflict damage to you (Quick Effect): You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, its ATK/DEF become 3300.
Star Drawing
Normal
▶︎ Deck
8.2 27
[116838]
JP039 Star Drawing  Effect Monster
- 4 Spellcaster 1600 1000
If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
●If it is Xyz Summoned: Draw 1 card.
Cyber Angel Benten
Normal
▶︎ Deck
9.3 30
[59139]
JP040 Cyber Angel Benten  Ritual Monster
Effect Monster
- 6 Fairy 1800 1500
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.
9 22
[68992]
JP041 Knightmare Gryphon  Link Monster
Effect Monster
- - Fiend 2500 -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Cyber Emergency
Normal
▶︎ Deck
9.5 18
[45437]
JP042 Cyber Emergency  Normal Spell
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.
Extra-Foolish Burial
Normal
▶︎ Deck
7.9 17
[36691]
JP043 Extra-Foolish Burial  Normal Spell
Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.
Born from Draconis
Normal
▶︎ Deck
7 7
[11204]
JP044 Born from Draconis  Normal Trap
Banish all LIGHT Machine monsters from your GY and your face-up field; Special Summon 1 Level 6 or higher LIGHT Machine monster from your hand, ignoring its Summoning conditions, and if you do, its ATK/DEF become equal to the number of monsters banished to activate this card x 500, also it is unaffected by card effects, except its own and this card's. You cannot Special Summon other monsters the turn you activate this card.
Torrential Tribute
Normal
▶︎ Deck
9.3 103
[965626]
JP045 Torrential Tribute  Normal Trap
When a monster(s) is Summoned: Destroy all monsters on the field.
Deck Build Pack GENESIS IMPACTERS Card List
8.3 /10.0 pt
Number of card ratings : 560
User Review : 560

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