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HOME > Yu-Gi-Oh! Card Lists > COLLECTORS PACK 2018
COLLECTORS PACK 2018 Card List
COLLECTORS PACK 2018
code : CP18.
Total : 45 Types.
Release Date:2018-05-12
10th period
code : CP18.
Total : 45 Types.
Release Date:2018-05-12
10th period
Average of all cards:7.4pt
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2018-04-14
Cybernetic Horizon
2018-04-14
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2018-05-27
Promotional Pack 2018
2018-05-27
Promotional Pack 2018
Total 45 Types | |||||
---|---|---|---|---|---|
Monster 31 Types | |||||
Effect Monster:21 Types
Ritual Monster:1 Types Fusion Monster:2 Types Xyz Monster:4 Types Link Monster:3 Types | |||||
Spell 10 Types | |||||
5 | Normal Spell | 2 | Equip Spell | 0 | Quick-Play Spell |
1 | Ritual Spell | 1 | Continuous Spell | 1 | Field Spell |
Trap 4 Types | |||||
1 | Normal Trap | 3 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 7 | |||||
the Timelord:9 Types / Number:5 Types / Cyber, Cybernetic, Cyberdark:3 Types / Galaxy, Galaxy-Eyes:1 Types / Photon, Cipher:1 Types / Rokket, Borrel:1 Types / Topologic:1 Types |
Card Rating: Top 5
- 1st :《Michion, the Timelord》9.9pt
- 1st :《Glife the Phantom Bird》9.7pt
- 1st :《Sandaion, the Timelord》9.7pt
- 1st :《Cyber Emergency》9.6pt
- 1st :《Number 90: Galaxy-Eyes Photon Lord》9.6pt
rating order | 191 / 644 | view num | 42662 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Ultra
▶︎ Deck
|
6.2
(14)
[17053] |
JP001 | Orgoth the Relentless | Effect Monster | |||||||||
- | 7 | Warrior | 2500 | 2450 | |||||||||
Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total x 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects. ●1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. ●3 or 4: Draw 2 cards. ●5 or 6: This card can attack directly this turn. |
|||||||||||||
Normal
▶︎ Deck
|
4.4
(14)
[9227] |
JP002 | Summon Dice | Normal Spell | |||||||||
Pay 1000 LP; roll a six-sided die and apply the result. ●1 or 2: Immediately after this effect resolves, you can Normal Summon 1 monster. ●3 or 4: You can Special Summon 1 monster from your GY. ●5 or 6: You can Special Summon 1 Level 5 or higher monster from your hand. You can only activate 1 "Summon Dice" per turn. |
|||||||||||||
N-Rare
▶︎ Deck
|
6.3
(19)
[23588] |
JP003 | Flying Elephant | Effect Monster | |||||||||
- | 4 | Beast | 1850 | 1300 | |||||||||
Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. ●During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel. |
|||||||||||||
Rare
▶︎ Deck
|
5.6
(7)
[13343] |
JP004 | Prinzessin | Effect Monster | |||||||||
- | 4 | Fairy | 300 | 600 | |||||||||
If this card is Normal or Special Summoned: You can Special Summon 1 "Pumpkin Carriage" from your hand or Deck, then, if "Golden Castle of Stromberg" is in a Field Zone, you can equip 1 "Glass Slippers" from your Deck to this card. You can only use this effect of "Prinzessin" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 "Glass Slippers" equipped to this card and 1 face-up monster on the field; equip that "Glass Slippers" to that target. | |||||||||||||
Normal
▶︎ Deck
|
3.7
(9)
[8416] |
JP005 | Pumpkin Carriage | Effect Monster | |||||||||
- | 3 | Plant | 0 | 300 | |||||||||
"Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects. | |||||||||||||
Rare
▶︎ Deck
|
8.3
(7)
[12055] |
JP006 | Iron Hans | Effect Monster | |||||||||
- | 4 | Warrior | 1200 | 800 | |||||||||
If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(6)
[12271] |
JP007 | Iron Knight | Effect Monster | |||||||||
- | 4 | Warrior | 1700 | 700 | |||||||||
Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(12)
[17569] |
JP008 | Glife the Phantom Bird | Effect Monster | |||||||||
- | 4 | Winged Beast | 1500 | 1500 | |||||||||
You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(10)
[14424] |
JP009 | Hexe Trude | Effect Monster | |||||||||
- | 8 | Spellcaster | 2600 | 2100 | |||||||||
If "Golden Castle of Stromberg" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if "Golden Castle of Stromberg" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phase this turn. When this card destroys a monster by battle: You can target 1 face-up monster you control; it gains 400 ATK. | |||||||||||||
Super
▶︎ Deck
|
9
(15)
[40552] |
JP010 | Golden Castle of Stromberg | Field Spell | |||||||||
Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. | |||||||||||||
Normal
▶︎ Deck
|
3.1
(8)
[8220] |
JP011 | Glass Slippers | Equip Spell | |||||||||
If this card is equipped to a Fairy monster, it gains 1000 ATK. If this card is equipped to a non-Fairy monster, it cannot attack, also it loses 1000 ATK. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Prinzessin" you control; equip this card to that target. You can only use this effect of "Glass Slippers" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.4
(5)
[7815] |
JP012 | Iron Cage | Continuous Spell | |||||||||
When this card is activated: Send 1 monster you control to the GY, or if "Golden Castle of Stromberg" is in a Field Zone, you can send 1 monster your opponent controls to the GY, instead. Once per turn, during your Standby Phase: You can target the monster that was sent to the GY by this card's effect; destroy this card, and if you do, Special Summon that monster to your field. You can only activate 1 "Iron Cage" per turn. | |||||||||||||
Rare
▶︎ Deck
|
6.3
(10)
[18460] |
JP013 | Litmus Doom Swordsman |
Ritual Monster Effect Monster |
|||||||||
- | 8 | Warrior | 0 | 0 | |||||||||
You can Ritual Summon this card with "Litmus Doom Ritual". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone. | |||||||||||||
Normal
▶︎ Deck
|
6.3
(7)
[7916] |
JP014 | Litmus Doom Ritual | Ritual Spell | |||||||||
This card is used to Ritual Summon "Litmus Doom Swordsman". You must also Tribute monsters from your hand or field, whose total Levels equal 8 or more. If this card is in the GY: You can target 1 "Litmus Doom Swordsman" in your GY; shuffle both it and this card from the GY into the Deck, then draw 1 card. You can only use this effect of "Litmus Doom Ritual" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
7.5
(17)
[46437] |
JP015 | Living Fossil | Equip Spell | |||||||||
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn. | |||||||||||||
Super
▶︎ Deck
|
9.6
(22)
[48567] |
JP016 | Cyber Emergency | Normal Spell | |||||||||
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.8
(8)
[11929] |
JP017 | Born from Draconis | Normal Trap | |||||||||
Banish all LIGHT Machine monsters from your GY and your face-up field; Special Summon 1 Level 6 or higher LIGHT Machine monster from your hand, ignoring its Summoning conditions, and if you do, its ATK/DEF become equal to the number of monsters banished to activate this card x 500, also it is unaffected by card effects, except its own and this card's. You cannot Special Summon other monsters the turn you activate this card. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(36)
[125189] |
JP018 | Cyber Eltanin | Effect Monster | |||||||||
- | 10 | Machine | ? | ? | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT Machine monsters from your field and GY. This card's ATK/DEF become the number of monsters banished for its Special Summon x 500. If this card is Special Summoned: Send all other face-up monsters on the field to the GY. | |||||||||||||
N-Rare
▶︎ Deck
|
4.4
(19)
[23355] |
JP019 | Cyber Larva | Effect Monster | |||||||||
- | 1 | Machine | 400 | 600 | |||||||||
If this card is targeted for an attack: You take no battle damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Cyber Larva" from your Deck. | |||||||||||||
Super
▶︎ Deck
|
7.9
(16)
[54975] |
JP020 | Slash Draw | Normal Spell | |||||||||
Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(40)
[54841] |
JP021 | Michion, the Timelord | Effect Monster | |||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
Normal
▶︎ Deck
|
7.1
(20)
[14693] |
JP022 | Hailon, the Timelord | Effect Monster | |||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: If your LP is lower than your opponent's, inflict damage to your opponent equal to the difference. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(19)
[22658] |
JP023 | Raphion, the Timelord | Effect Monster | |||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
Rare
▶︎ Deck
|
8.6
(19)
[20289] |
JP024 | Gabrion, the Timelord | Effect Monster | |||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
Ultra
▶︎ Deck
|
9.7
(32)
[50293] |
JP025 | Sandaion, the Timelord | Effect Monster | |||||||||
- | 10 | Fairy | 4000 | 4000 | |||||||||
Cannot be Special Summoned from the Deck. You can only control 1 "Sandaion, the Timelord". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. Neither player takes battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(34)
[117104] |
JP026 | Metaion, the Timelord | Effect Monster | |||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card battled: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(12)
[16094] |
JP027 | Empty Machine | Continuous Trap | |||||||||
The first time this face-up card on the field would be destroyed by an opponent's card effect, it is not destroyed. Once per turn, you can activate 1 of these effects. ●Discard 1 Level 10 monster; draw 1 card. ●If this is the only card in your Spell & Trap Zone: Target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Machine" directly from your hand or Deck. |
|||||||||||||
Normal
▶︎ Deck
|
8.1
(10)
[14794] |
JP028 | Infinite Machine | Continuous Trap | |||||||||
Activate this card by sending 1 face-up "Empty Machine" from your Spell & Trap Zone to the GY. Once per turn, this face-up card cannot be destroyed by your opponent's card effects. Once per turn, you can activate 1 of these effects. ●During the Main Phase: Special Summon 1 "Timelord" monster from your hand. ●You can target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Light" directly from your hand or Deck. |
|||||||||||||
Normal
▶︎ Deck
|
8.1
(12)
[20756] |
JP029 | Infinite Light | Continuous Trap | |||||||||
Activate this card by sending 1 face-up "Infinite Machine" from your Spell & Trap Zone to the GY. This face-up card cannot be destroyed by your opponent's card effects. Neither player can target "Timelord" monsters you control with card effects, or return "Timelord" monsters from the field to the Deck. Once per turn, if you control no monsters: You can Special Summon up to 1 "Timelord" monster each from your hand, Deck, and GY, with different names, ignoring their Summoning conditions. | |||||||||||||
Super
▶︎ Deck
|
7.9
(9)
[25338] |
JP030 | Number 27: Dreadnought Dreadnoid |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Machine | 2200 | 1000 | |||||||||
2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead. |
|||||||||||||
Normal
▶︎ Deck
|
6.7
(11)
[11282] |
JP031 | Number 67: Pair-a-Dice Smasher |
Xyz Monster Effect Monster |
|||||||||
- | 5 | Fairy | 2100 | 2100 | |||||||||
2+ Level 5 monsters Once per turn, during your Main Phase 1: You can detach 2 materials from this card; each player rolls a six-sided die twice. The player with the higher total cannot activate monster effects or declare an attack, until the end of the next turn. Once per turn, if either player rolls a six-sided die (or dice) while this card has material, you can treat one of the results as 7. |
|||||||||||||
Rare
▶︎ Deck
|
8.2
(13)
[29309] |
JP032 | Number 75: Bamboozling Gossip Shadow |
Xyz Monster Effect Monster |
|||||||||
- | 3 | Spellcaster | 1000 | 2600 | |||||||||
2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn. |
|||||||||||||
Ultra
▶︎ Deck
|
9.6
(19)
[54121] |
JP033 | Number 90: Galaxy-Eyes Photon Lord |
Xyz Monster Effect Monster |
|||||||||
- | 8 | Warrior | 2500 | 3000 | |||||||||
2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ●When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ●During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material. |
|||||||||||||
Rare
▶︎ Deck
|
7.5
(8)
[25066] |
JP034 | Iron Draw | Normal Spell | |||||||||
If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 "Iron Draw" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.4
(8)
[16992] |
JP035 | Glorious Numbers | Normal Spell | |||||||||
If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7
(3)
[10021] |
JP036 | Hayate the Earth Star | Effect Monster | |||||||||
- | 5 | Warrior | 2100 | 0 | |||||||||
If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of "Hayate the Earth Star" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack. | |||||||||||||
Normal
▶︎ Deck
|
6.8
(4)
[8851] |
JP037 | Tenma the Sky Star | Effect Monster | |||||||||
- | 5 | Warrior | 2100 | 1000 | |||||||||
If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card. | |||||||||||||
Normal
▶︎ Deck
|
9
(4)
[19458] |
JP038 | Kaiki the Unity Star | Effect Monster | |||||||||
- | 5 | Warrior | 1000 | 2100 | |||||||||
If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of "Kaiki the Unity Star" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(8)
[26460] |
JP039 | Idaten the Conqueror Star |
Fusion Monster Effect Monster |
|||||||||
- | 10 | Warrior | 3000 | 2200 | |||||||||
2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. |
|||||||||||||
Rare
▶︎ Deck
|
7.4
(8)
[19009] |
JP040 | Shura the Combat Star |
Fusion Monster Effect Monster |
|||||||||
- | 12 | Warrior | 0 | 0 | |||||||||
"Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.) |
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Rare
▶︎ Deck
|
7.2
(6)
[18935] |
JP041 | Hibernation Dragon | Effect Monster | |||||||||
- | 3 | Dragon | 600 | 1500 | |||||||||
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand. While you control no Link Monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 DARK Dragon Link Monster in your GY; Special Summon it. You can only use each effect of "Hibernation Dragon" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.7
(6)
[6497] |
JP042 | Triggering Wurm | Effect Monster | |||||||||
- | 2 | Dragon | 600 | 600 | |||||||||
If this card is sent to the GY as Link Material for the Link Summon of a DARK monster: You can Special Summon this card from your GY in Attack Position, to your zone that Link Monster points to, but it cannot be used as Link Material. If this card is destroyed or banished by an effect activated by a Link Monster: Draw 1 card. You can only use each effect of "Triggering Wurm" once per turn. | |||||||||||||
Ultra
▶︎ Deck
|
9.6
(17)
[43946] |
JP043 | Topologic Gumblar Dragon Forbidden |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Discard 1 or 2 random cards, then your opponent discards the same number. During your Main Phase, if this card is Extra Linked and your opponent has at least 1 card in their hand: You can make your opponent discard 1 or 2 cards (whichever is higher), then, if they have no more cards in their hand, inflict 3000 damage to them. You can only use 1 "Topologic Gumblar Dragon" effect per turn, and only once that turn.
|
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Super
▶︎ Deck
|
6.7
(25)
[41045] |
JP044 | Borrelguard Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 3000 | - | |||||||||
3+ Effect Monsters Cannot be destroyed by card effects. Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect's activation.
|
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Rare
▶︎ Deck
|
6.1
(7)
[11620] |
JP045 | Flash Charge Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 2300 | - | |||||||||
2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal or Special Summoned, to a zone(s) this card points to (except during the Damage Step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation.
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COLLECTORS PACK 2018 Card List
7.4 /10.0 pt Number of card ratings : 615 User Review : 615 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)