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HOME > Yu-Gi-Oh! Card Lists > DUELIST PACK - Yusei hen -

DUELIST PACK - Yusei hen - Card List

DUELIST PACK - Yusei hen -Card List
DUELIST PACK - Yusei hen -
code : DP08.
Total : 30 Types.
Release Date:2008-10-18
6th period

Average of all cards:5.1pt




Total 30 Types
Monster 16 Types
Effect Monster:11 Types
Synchro Monster:5 Types
3 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 4 Types
1Normal Spell 2Equip IconEquip Spell 0Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 0 Field IconField Spell
Trap 10 Types
9 Normal Trap 1 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 5
Warrior:7 Types / Synchron:6 Types / Junk:3 Types / Stardust:1 Types / Fusion:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order473 / 626 view num31779 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Junk Synchron
Normal
▶︎ Deck
9.5 59
[341283]
JP001 Junk Synchron  Effect Monster
Tuner Monster
- 3 Warrior 1300 500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY; Special Summon that target in Defense Position, but negate its effects.
Speed Warrior
Normal
▶︎ Deck
4.5 26
[31346]
JP002 Speed Warrior  Effect Monster
- 2 Warrior 900 400
Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.
Turbo Booster
Normal
▶︎ Deck
7.8 24
[44271]
JP003 Turbo Booster  Effect Monster
- 1 Machine 0 0
If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.
Nitro Synchron
Rare
▶︎ Deck
4.2 23
[19366]
JP004 Nitro Synchron  Effect Monster
Tuner Monster
- 2 Machine 300 100
If this card is sent to the Graveyard for the Synchro Summon of a "Nitro" Synchro Monster: Draw 1 card.
Quillbolt Hedgehog
Rare
▶︎ Deck
7.9 32
[140989]
JP005 Quillbolt Hedgehog  Effect Monster
- 2 Machine 800 800
If this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner to activate and to resolve this effect.
Ghost Gardna
Normal
▶︎ Deck
2.9 16
[8147]
JP006 Ghost Gardna  Effect Monster
- 4 Warrior 0 1900
When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK, until the End Phase.
Shield Warrior
Normal
▶︎ Deck
3.6 11
[11116]
JP007 Shield Warrior  Effect Monster
- 3 Warrior 800 1600
During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
Healing Wave Generator
Normal
▶︎ Deck
1.7 27
[11210]
JP008 Healing Wave Generator  Effect Monster
- 4 Machine 800 1600
Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.
Turbo Synchron
Normal
▶︎ Deck
4.1 26
[21857]
JP009 Turbo Synchron  Effect Monster
Tuner Monster
- 1 Machine 100 500
When this card declares an attack: You can change the attack target to Defense Position. When you take battle damage while this card is attacking: You can Special Summon 1 monster from your hand with ATK less than or equal to the battle damage you took.
Fortress Warrior
Super
▶︎ Deck
6.3 14
[21031]
JP010 Fortress Warrior  Effect Monster
- 2 Warrior 600 1200
You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.
Tuningware
Ultra
▶︎ Deck
8.2 18
[97561]
JP011 Tuningware  Effect Monster
- 1 Machine 100 300
This card can be treated as a Level 2 monster when used for a Synchro Summon. If this card is sent to the Graveyard for a Synchro Summon: Draw 1 card.
Junk Warrior
Normal
▶︎ Deck
8.7 38
[141547]
JP012 Junk Warrior  Synchro Monster
Effect Monster
- 5 Warrior 2300 1300
"Junk Synchron" + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.
Nitro Warrior
Rare
▶︎ Deck
7.8 18
[58695]
JP013 Nitro Warrior  Synchro Monster
Effect Monster
- 7 Warrior 2800 1800
"Nitro Synchron" + 1 or more non-Tuner monsters
Once during each of your turns, if you activate a Spell Card, this card gains 1000 ATK during the next attack this turn involving this card, during damage calculation only. If this attacking card destroys an opponent's monster by battle, after damage calculation: You can target 1 face-up Defense Position monster your opponent controls; change that target to Attack Position, then this card can make a second attack in a row, on that monster.
Stardust Dragon
Super
▶︎ Deck
8.8 96
[810797]
JP014 Stardust Dragon  Synchro Monster
Effect Monster
- 8 Dragon 2500 2000
1 Tuner + 1+ non-Tuner monsters
When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.
Turbo Warrior
Rare
▶︎ Deck
6.3 15
[30963]
JP015 Turbo Warrior  Synchro Monster
Effect Monster
- 6 Warrior 2500 1500
"Turbo Synchron" + 1 or more non-Tuner monsters
When this card declares an attack on a Level 6 or higher Synchro Monster: Halve the ATK of the attack target until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.
Armory Arm
Ultra
▶︎ Deck
7.3 20
[188611]
JP016 Armory Arm  Synchro Monster
Effect Monster
- 4 Machine 1800 1200
1 Tuner + 1+ non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the destroyed monster's original ATK.
Fighting Spirit
Normal
▶︎ Deck
1.7 13
[9986]
JP017 Fighting Spirit  Equip Spell
The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
Domino Effect
Normal
▶︎ Deck
2.6 12
[10277]
JP018 Domino Effect  Continuous Spell
When a monster your opponent controls is destroyed by battle and sent to the Graveyard, you can send 1 monster you control to the Graveyard to destroy 1 monster your opponent controls.
Junk Barrage
Normal
▶︎ Deck
6.3 13
[15964]
JP019 Junk Barrage  Equip Spell
When the equipped monster destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's ATK in the Graveyard.
Card Rotator
Normal
▶︎ Deck
2.3 16
[9079]
JP020 Card Rotator  Normal Spell
Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)
Equip Shot
Normal
▶︎ Deck
1.9 16
[11196]
JP021 Equip Shot  Normal Trap
Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (other effects cannot be activated during this battle).
Graceful Revival
Rare
▶︎ Deck
4.6 23
[35021]
JP022 Graceful Revival  Continuous Trap
Activate this card by targeting 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.
Defense Draw
Rare
▶︎ Deck
5.6 19
[41948]
JP023 Defense Draw  Normal Trap
During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.
Remote Revenge
Normal
▶︎ Deck
2.5 12
[8697]
JP024 Remote Revenge  Normal Trap
Activate only when a monster you control is targeted by a Spell, Trap or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls.
Battle Mania
Normal
▶︎ Deck
4.7 15
[41151]
JP025 Battle Mania  Normal Trap
Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.
Confusion Chaff
Normal
▶︎ Deck
1.9 17
[9883]
JP026 Confusion Chaff  Normal Trap
Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).
Urgent Tuning
Rare
▶︎ Deck
4 21
[33365]
JP027 Urgent Tuning  Normal Trap
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
Synchro Strike
Normal
▶︎ Deck
2.4 16
[9009]
JP028 Synchro Strike  Normal Trap
Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.
Give and Take
Super
▶︎ Deck
6.8 12
[42514]
JP029 Give and Take  Normal Trap
Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.
Limiter Overload
Super
▶︎ Deck
5.1 20
[19460]
JP030 Limiter Overload  Normal Trap
If this card is sent to the Graveyard: Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard.
DUELIST PACK - Yusei hen - Card List
5.1 /10.0 pt
Number of card ratings : 688
User Review : 688

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