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Superheavy Samurai Fist →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster Tuner Monster |
- | 2 | Machine | 900 | 900 |
During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn. | |||||
password:71386411 | |||||
Average Rating Score | 5.7(3) |
- Card Info
- Card Reviews (3 rating scores)
- Decks with Superheavy Samurai Fist (7 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Superheavy Samurai Fist" card reviews and rating scores
5.7(3) |
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0% | (0) | ||
0% | (0) | ||
100% | (3) | ||
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みめっと
2023/02/09 2:31
2023/02/09 2:31
A tuner that will be one of the Superheavy Samurai recorded in the collection just after the anime AV ended.
In this collection, there are 3 frames for his Superheavy Samurai, and there are 6 non-OCGs, so Locker 9 with useful effects, S monster Katanacar G, and Fudoumyou O There was a high possibility that it would be recorded, but what came out was Otasu K and this monster.
As for the S monsters, I prioritized the MAX level Tetsudou O, so even if it can't be helped, it was a little too surprising that Locker 9 was repelled in the main Deck slot...
The ability is exactly the Superheavy Samurai version of the level stealer, it can only be used when there is no Spell Trap card in GY, only the S monster of Superheavy Samurai can lower the level, and after activation, monsters outside the theme can be Special Summoned. There is also a constraint that it will disappear, but instead it will not be removed or returned to the Deck even if it leaves the field, so it is suitable not only for S material but also for releases by Chusai and others.
It also has the ability to perform an S summon that includes itself as a material during the battle phase when certain conditions are met. You can follow up with the S monster that comes out.
Of course, if the EX Deck doesn't have a certain number of Superheavy Samurai S monsters, it won't be able to demonstrate its power, so as a result of being strengthened in the 11th period, Saruto B was used just to activate the Death Scythe set by Dagza during the opponent's turn. It's useless in a Superheavy Samurai Deck that chooses builds that include it and not other Superheavy Samurai S monsters.
His Superheavy Samurai S monster, which lacks the ability to interfere with the opponent's turn, has been exposed.
In this collection, there are 3 frames for his Superheavy Samurai, and there are 6 non-OCGs, so Locker 9 with useful effects, S monster Katanacar G, and Fudoumyou O There was a high possibility that it would be recorded, but what came out was Otasu K and this monster.
As for the S monsters, I prioritized the MAX level Tetsudou O, so even if it can't be helped, it was a little too surprising that Locker 9 was repelled in the main Deck slot...
The ability is exactly the Superheavy Samurai version of the level stealer, it can only be used when there is no Spell Trap card in GY, only the S monster of Superheavy Samurai can lower the level, and after activation, monsters outside the theme can be Special Summoned. There is also a constraint that it will disappear, but instead it will not be removed or returned to the Deck even if it leaves the field, so it is suitable not only for S material but also for releases by Chusai and others.
It also has the ability to perform an S summon that includes itself as a material during the battle phase when certain conditions are met. You can follow up with the S monster that comes out.
Of course, if the EX Deck doesn't have a certain number of Superheavy Samurai S monsters, it won't be able to demonstrate its power, so as a result of being strengthened in the 11th period, Saruto B was used just to activate the Death Scythe set by Dagza during the opponent's turn. It's useless in a Superheavy Samurai Deck that chooses builds that include it and not other Superheavy Samurai S monsters.
His Superheavy Samurai S monster, which lacks the ability to interfere with the opponent's turn, has been exposed.
とき
2017/05/13 9:48
2017/05/13 9:48
Superheavy Samurai's new tuner appears with the effect of the banned card "Level Eater".
The first effect is Synchro during the Battle Phase. Superheavy Samurai has a clear separation between cards with high damage and cards for expansion, so the trigger and compatibility are not bad. You can set up a system that allows you to hit a card with high fire power and synchronize it to follow up.
The second effect is my favorite. Only S monsters can lower their level, but the appeal is that they can self-regenerate as many times as they want. Superheavy Samurai's Synchronization has sparse levels, so it can be used to raise the rank, but I would like to connect it to a finisher such as Susano O or Tetsudou O at some point. I don't have time to take it easy.
Hollager E is more convenient for the first synchro, so whether or not to use it depends on how many synchro chains you can stack with this card.
The first effect is Synchro during the Battle Phase. Superheavy Samurai has a clear separation between cards with high damage and cards for expansion, so the trigger and compatibility are not bad. You can set up a system that allows you to hit a card with high fire power and synchronize it to follow up.
The second effect is my favorite. Only S monsters can lower their level, but the appeal is that they can self-regenerate as many times as they want. Superheavy Samurai's Synchronization has sparse levels, so it can be used to raise the rank, but I would like to connect it to a finisher such as Susano O or Tetsudou O at some point. I don't have time to take it easy.
Hollager E is more convenient for the first synchro, so whether or not to use it depends on how many synchro chains you can stack with this card.
Decks with "Superheavy Samurai Fist"
* is adopted as a key card.
● 2017-09-23 Super heavy samurai
● 2018-02-18 Superheavy Samurai
● 2017-07-20 Link type Superheavy Samurai
● 2021-07-03 Super Heavy Launch Daigongen
● 2018-08-05 super heavy machinery
● 2020-01-27 Super Heavy Equipment Sulfur F
● 2020-06-12 Superheavy Samurai in training
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:Special Summon this card from Extra Deck
Effect:change Level
Effect:cannot Special Summon
Effect:Synchro Material related
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
COLLECTORS PACK 2017 | CP17-JP010 | 2017-05-13 | Normal |
Ranking and View Num
Rating Score Rank | 8,031 / 13,210 Cards |
---|---|
View Num | 7,764 |
Others
Japanese card name | 超重武者コブ-C |
---|
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