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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Heart" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 55
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (11) | Kashtira Riseheart | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2100 | |||||||||
If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn. | |||||||||||||
▶︎ Deck | 10 (9) | Scareclaw Reichheart | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2100 | |||||||||
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Reichheart" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Scareclaw" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of "Scareclaw Reichheart" once per turn. | |||||||||||||
▶︎ Deck | 10 (9) | Tearlaments Reinoheart Limited | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2100 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (21) | Kashtira Arise-Heart |
Xyz Monster Effect Monster |
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- | 7 | Machine | 3000 | 3000 | |||||||||
3 Level 7 monsters Once per turn, you can also Xyz Summon "Kashtira Arise-Heart" by using 1 "Kashtira" monster you control, if an effect of "Kashtira Shangri-Ira" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down. |
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▶︎ Deck | 9.9 (14) | Scareclaw Light-Heart |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 500 | - | |||||||||
1 "Scareclaw" monster or 1 "Visas Starfrost" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 "Primitive Planet Reichphobia" from your Deck to your hand. If you control "Visas Starfrost": You can Special Summon this card from your GY. You can only use this effect of "Scareclaw Light-Heart" once per Duel.
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▶︎ Deck | 9.7 (12) | Scareclaw Tri-Heart |
Link Monster Effect Monster |
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- | - | Beast-Warrior | 3000 | - | |||||||||
3 Effect Monsters Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters.
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▶︎ Deck | 9.6 (9) | Tearlaments Kaleido-Heart |
Fusion Monster Effect Monster |
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- | 9 | Fiend | 3000 | 3000 | |||||||||
"Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn. |
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▶︎ Deck | 9.6 (60) | Change of Heart | Normal Spell | ||||||||||
Target 1 monster your opponent controls; take control of it until the End Phase. | |||||||||||||
▶︎ Deck | 9.6 (8) | Rainbow Bridge of the Heart | Continuous Spell | ||||||||||
During your Main Phase, you can Normal Summon 1 "Crystal Beast" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each of the following effects of "Rainbow Bridge of the Heart" once per turn. During your Main Phase: You can destroy 1 "Crystal Beast" card you control or in your hand, and if you do, add 1 "Crystal" Spell/Trap from your Deck to your hand. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can target 1 card your opponent controls; return both that card and this card to the hand. | |||||||||||||
▶︎ Deck | 9.4 (9) | Mannadium Riumheart | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2100 | |||||||||
During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (16) | Crowned by the World Chalice | Normal Monster | ||||||||||
- | 2 | Spellcaster | 0 | 2100 | |||||||||
With her magical staff, she can channel the living heart of her world to shield her people from the Mekk-Knights that have overrun it. | |||||||||||||
▶︎ Deck | 8.7 (45) | Labradorite Dragon |
Normal Monster Tuner Monster |
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- | 6 | Dragon | 0 | 2400 | |||||||||
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men. | |||||||||||||
▶︎ Deck | 8.6 (7) | G Golem Crystal Heart |
Link Monster Effect Monster |
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- | - | Cyberse | 0 | - | |||||||||
2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
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▶︎ Deck | 8.5 (20) | Gunkan Suship Shari | Normal Monster | ||||||||||
- | 4 | Aqua | 2000 | 0 | |||||||||
Finally got to visit that harbor specializing in Gunkan Suships that I've been curious about for a while! The premium "Shari" here is limited to 2000 Suships a year, and uses specially developed smooth aged rice, giving it extra boldness not found anywhere else. The classy atmosphere made my heart sing, too. The Gunkan Suship served had a perfect balance of vinegar, nigiri, shine, and shape, demonstrating exquisite artisanship. The owner told me, "We are introducing rich yet mellow scented EDO-FRONT red vinegar in the near future," which I'm really looking forward to. However, I was disappointed the surrounding seas were a little noisy... so, giving it 4 stars with hope for improvements in the future. | |||||||||||||
▶︎ Deck | 8.4 (7) | Marincess Battle Ocean | Field Spell | ||||||||||
All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster. | |||||||||||||
▶︎ Deck | 8.3 (4) | World Legacy's Heart | Normal Spell | ||||||||||
Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn. | |||||||||||||
▶︎ Deck | 8 (7) | Mannadium Prime-Heart |
Synchro Monster Effect Monster |
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- | 10 | Fairy | 3000 | 3000 | |||||||||
1+ Tuners + 1 LIGHT monster This card can attack a number of times each Battle Phase, up to the number of Tuners used for its Synchro Summon. If this card was Synchro Summoned using a "Mannadium" Tuner as material, your opponent cannot target it with card effects. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your monsters with 1500 ATK/2100 DEF, or your "Visas Starfrost", that is banished or in your GY. |
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▶︎ Deck | 8 (1) | Loka Samsara | Normal Trap | ||||||||||
Banish 1 face-up "Visas Starfrost" from your Monster Zone (until the End Phase); Special Summon 1 "Heart" monster with 3000 ATK from your Extra Deck, ignoring its Summoning conditions, but it can only activate its effects once while face-up on the field, also banish it face-down during the End Phase. If your opponent Special Summons a monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Loka Samsara" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (27) | Number 82: Heartlandraco |
Xyz Monster Effect Monster |
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- | 4 | Dragon | 2000 | 1500 | |||||||||
2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack. |
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▶︎ Deck | 7.7 (10) | Marincess Wonder Heart |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your "Marincess" monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Link-3 or lower "Marincess" monster from your GY.
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▶︎ Deck | 7.4 (20) | Number 54: Lion Heart |
Xyz Monster Effect Monster |
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- | 1 | Warrior | 100 | 100 | |||||||||
3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle. |
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▶︎ Deck | 7.2 (19) | Heart of the Underdog | Continuous Spell | ||||||||||
During your Draw Phase, when you draw a Normal Monster(s): You can reveal it; draw 1 more card. | |||||||||||||
▶︎ Deck | 7.1 (60) | Number 92: Heart-eartH Dragon |
Xyz Monster Effect Monster |
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- | 9 | Dragon | 0 | 0 | |||||||||
3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished. |
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▶︎ Deck | 7 (6) | Marincess Crystal Heart |
Link Monster Effect Monster |
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- | - | Cyberse | 0 | - | |||||||||
2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your "Marincess" Link Monster this card points to, is targeted for an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle, also you take no battle damage.
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▶︎ Deck | 7 (7) | Tearlaments Heartbeat | Quick-Play Spell | ||||||||||
Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (2) | Mannadium Breakheart | Normal Trap | ||||||||||
Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn. | |||||||||||||
▶︎ Deck | 6.8 (9) | Trickstar Crimson Heart |
Link Monster Effect Monster |
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- | - | Fairy | 2000 | - | |||||||||
2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of "Trickstar Crimson Heart" once per turn.
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▶︎ Deck | 6.5 (19) | Giga Gagagigo | Normal Monster | ||||||||||
- | 5 | Reptile | 2450 | 1500 | |||||||||
In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption. | |||||||||||||
▶︎ Deck | 6.4 (9) | Heart of Clear Water | Equip Spell | ||||||||||
If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.) | |||||||||||||
▶︎ Deck | 6.3 (7) | Legendary Knight Critias | Effect Monster | ||||||||||
- | 8 | Warrior | 2800 | 1800 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap in your GY; Set that target. It can be activated this turn. | |||||||||||||
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